Insidb said:
Consolewarz4lyfe much lol? |
War has changed
ArnoldRimmer said:
There are a few articles out there mentioning the electronic components that Nintendo is said to have supply problems with for the Switch. (for example http://www.express.co.uk/life-style/science-technology/812861/iPhone-8-Release-Date-Nintendo-Switch-Stock-Update-UK) They always mention the same components: - the screen - the "HD rumble" motors (=linear resonant actuators, or LRAs) - the 32GB flash memory chip
But Nintendo can only be battling with Apple over one of those components anyway, because: - no Apple hardware is using 6,2" screens with 1280x720 resolution like the Switch - the iPhone is using a different linear resonant actuators. There is one device that seems to use exactly the same LRA, and that's the Oculus Rift controller - but Oculus Rift is selling hardly any units, so Oculus Rift can't be the problem either That leaves the 32GB flash memory chips as a possible candidate for what parts Nintendo is battling for with Apple. And considering that, it might actually make sense that the supply situation might get better in fall, because by that time the next iPhone will be available, which some rumours believe will no longer have 32, but 64GB storage in the cheapest version, so Apples demand for 32GB chips might drop significantly in fall. But on the other hand, such flash memory chips are built into lots of devices, from smartphones to the increasingly popular SSD disks, so it's unrealistic to believe that particularly Apple is to blame for the Switch supply problem; Apple is just one of thousands of manufacturers in demand of those chips, albeit a very big one of course. |
Even though size and resolution is different it's quite possible that they compete on manufacturing line for space. And on the memory size, is 32Gb the highest seller iPhone version? But also agree that there may be a plethora of other competing for memories and also different sizes and speeds also take manufacturing capability on competition.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."









