JRPGfan said: 64 GB is alot...... alot of games where like 350-450mb only. With the occasional one being like 1gb-1.5gb. |
It would need to be SLC Nand for reliability reasons. Or Rom.
Using cheap TLC Nand wouldn't be a good idea. Which does mean... It would be costly.
potato_hamster said:
Ahh. So you want Sony to cater to a very niche market that will likely cost Sony more to develop than they would make off of it. To get the level of upscaling,PSN connectivity, disc drive support and storage, it would cost far more than anything like the NES classic, which would be seen as a money grab to the average consumer. This shit would never fly.
Carry on folks, nothing to see here.
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Cost would indeed be blown out. Games are orders-of-magnitude larger than the cart systems, which has allowed Nintendo to hit such low price points with it's classic console systems.
However... Unless someone tries, we won't know what the market reaction would be like, would a $150-$200 classic system sell? Think about the amount of people who spent hundreds on Ebay NES classic consoles...
AngryLittleAlchemist said: Here's a great idea....why not just ... gasp ... have backwards compatibility!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ok but seriously, no, just put more ps1 games on psn |
Microsoft was more forward thinking with the Xbox than Sony was with the Playstation 4 when it came to the optical drives.
Ergo, the Xbox One supports CD's and the Playstation 4 doesn't, which means that the Playstation 4 cannot be backwards compatible with the Playstation 1's physical media.
Classic consoles seem to have a place, I mean... Nintendo has a decent backwards compatible library via it's digital stores on Wii, yet it's classic systems still sold like hotcakes.
Turkish said:
Thats not a niche part at all, Sony can make a better upscaler than what the Framemeister costs for a fraction due to economies of scale. The company behind Framemeister is nothing compared to an industrial giant like Sony. Sony has the resources to sell something better for cheaper.
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Whilst accurate, I highly doubt Sony would be interested in developing it's own modern scaler chips for a limited market.
They would rather just piggyback off the efforts from AMD/Other chip manufacturers and use the scalers that they have already developed... And that makes better business sense as well.