Pemalite said:
They sure did. |
I can almost guarantee you where about half of that was going towards. That stupid gaming mixed with TV gimmick they were working on. The one that never really saw the light of day. Did that money then get reinvested into other games when that failed? Looking at their 1st party output, probably not. Or they are just using it for their future Halo, GeOW, and Forza games.
zero129 said:
Sony are the ones who made buying exclusives a thing. How else do people think they got all them devs to support them in the PS1 and 2 days?. |
Because developing on the PS1 was much cheaper than the N64. Nintendo also wanted full control of making the carts, so they could choose how many copies of your game were produced. Sony gave devs/publishers more freedom on their console. And it proved itself by selling MUCH more than the N64. This was also the gen after the SNES/Genesis one where many devs/publishers left Nintendo, or published on both consoles, because they hated Nintendo's restrictions and general attitude towards 3rd parties.
The PS2 was the follow up to the most successful console of the time, and it sold even better. Many companies, especially smaller one, were fine only publishing on the PS2 because it meant less time and money spent on development, but they still had many more customers to sell to than the Gamecube/Dreamcast/Xbox.