Random_Matt said:
Likely most 3rd party games will be the same.
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MS positioned it as the "true 4K" console. They promised native 4K. The XBX is more powerful, for sure, but it is also 100 dollars (maybe soon 150) more than a Pro. If games fail to reach native 4K, even if they end up with more pixels than the Pro version (a given, honestly), I believe that the consumer will simply think "oh, so it's not real 4K also, better get the cheaper one then". It's easier to say "real 4K vs fake 4K" than saying "2160p checkerboard with dynamic resolution vs 1600p framebuffer", consumers are normally pretty clueless.