RolStoppable said:
Cerebralbore101 said:
Sony's endgame died? Explain.
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Sony's endgame was control over the living room and replacing Windows as the most popular platform for all kinds of entertainment. Video games merely served as an entry point. Sony was open about this; in the '90s Kutaragi explicitly stated that Sony's competition isn't Nintendo or Sega, but Microsoft. This triggered Microsoft, and since their request for a partnership with Sony was turned down, they had to look elsewhere. Nintendo turned them down too, Sega did go down themselves, so Microsoft had to launch their own console to combat Sony. That's how Xbox came into existence.
With the PS3, Sony pulled out all the stops and created the computer entertainment system that Kutaragi always dreamed of. It turned into a huge failure for Sony. Meanwhile, consumer behavior began to shift away from the TV as the central place for entertainment consumption, because smart devices were introduced. The story of generation 8 is that Microsoft went all out to secure the title of convergence box with the Xbox One (which failed just like the PS3) while Sony made a correction with the PS4. Learning from the failure of the PS3, Sony realized that they have to secure the entry point before they can do anything else, so the PS4 put more emphasis on video games again.
By now the consumer behavior has shifted even more towards smart devices, so the battle over the living room holds no real importance anymore. It's safe to assume that PlayStation isn't a threat to Windows. Sony's endgame isn't going to work, even if they should try another time with the PS5. Consequently, what motivation is there for Microsoft to invest into a video game console?
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So the PS5 could potentially be another attempt at dominating the living room, like the PS3 with Blu-Ray, and the XB1 with "sports, tv, sports"? That does not bode well for the future of games.
If both MS and Sony have the same grand ambitions of doing more with their games division, than just games, then the next logical step would be to move towards "games/tv/movies as a service". So MS would try to get more people paying for XBox Live, and Sony would push the hell out of PS Now. Eventually you wouldn't be able to buy a game anymore, physically or digitally. Instead you would be paying a monthly fee to have access to said games in the same way that you pay a monthly fee to have access to other media. Except games are more costly to make, so the monthly fee would be much higher. Maybe $15 a month for the games, and $10 a month to play online. That way they'd be able to milk a good $300 a year from a consumer that only buys three games at $60 a year.
Why is every corperation's main strategy for profit to just screw the consumer over?