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Forums - Gaming - Project Cars 2 (PS4,X1 and PC) launches September 22, E3 2017 trailer

well.. Switch was forgotten (what they did with the project cars in the wii u and now nothing for the switch is a BIG mistake).

First public demo playable at E3 2017.

Project Cars 2 will launch worldwide for PlayStation 4, Xbox One, and PC on September 22, publisher Bandai Namco announced.

The first public demo of the racing game will be playable at the Bandai Namco at E3 2017 from June 13 to 15. It will showcase multi-class action, newly optimized handling, and revamped gamepad controls.

Here are the latest details on the game:

Multi-Class Action

Passion for motorsport is embodied in the fan-requested multi-class racing that allows drivers to compete in a field of multiple car classes which replicates the world’s most famous endurance racing championships, past and present. Whether its iconic cars from the golden age of sportscars, modern prototypes, or GT3, all classes of car can now race together in either single or championship mode as Project Cars 2 scores the driver’s position not just overall, but also in-class.

Capturing all the thrills of motorsport means drivers competing in any car, anytime, anywhere, off- and-online, against both in-class competitors and other classes too.

Feel the adrenaline rush as you close-in fast on a GT race car in the coldness of night at Le Mans in your Le Mans Prototype; scan your mirrors on a wet day at the Nürburgring as a Porsche 911 GT3 R monster bursts from the fog and cuts past your Renault Clio as if you were standing still. This is motorsport in Project Cars 2.

Career Mode Showcased by E3 2017 Sizzle Trailer

Showcasing the open structure of the Project Cars franchise, the E3 Sizzle trailer presents the game’s “sandbox” approach to its career mode that allows drivers an open path to achieving their motorsport dreams. Drivers can begin their motorsport career in grassroots series such as karts and race their way to the very top echelons where many of the world’s most prestigious brands and cars await; or they can choose to begin in any motorsport discipline; or even go straight into one particular type of motorsport, and spend one or multiple seasons in that championship. With 9 motorsport disciplines to choose from, a racing career has never been more rewarding or challenging.

Optimized Handling

Project Cars 2delivers an unparalleled racing experience for players of all skill levels. Bleeding-edge visuals, precise car physics, revamped confidence-inspiring gamepad controls combined with advanced and newly refined tire grip and slip physics that provide drivers with optimized control and feel in all situations, and enhanced, realistic A.I. make Project CARS 2 the most immersive and technically-advanced racing simulation on the planet.

 

Watch the E3 2017 sizzle trailer below.

https://www.youtube.com/watch?v=EcJR5d-DJzs&feature=youtu.be

 

Source



SteamMyAnimeList and Twitter - PSN: Gustavo_Valim - Switch FC: 6390-8693-0129 (=^・ω・^=)

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looks great , but yeah should have had a switch version as well.



first game was quite decent. Will get it once it hits 10€.



AnmolRed said:
looks great , but yeah should have had a switch version as well.

Doubt Switch could handle it tbh.



JRPGfan said:
AnmolRed said:
looks great , but yeah should have had a switch version as well.

Doubt Switch could handle it tbh.

It's a racing game.  In terms of scalability, it's just below fighters and right above linear shooters.  It could handle it if they put in the work to optimize.  They just couldn't be assed.

Not that it matters to me, Slightly Mad is on my permanent boycott list.



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They made another one?



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Nuvendil said:
JRPGfan said:

Doubt Switch could handle it tbh.

It's a racing game.  In terms of scalability, it's just below fighters and right above linear shooters.  It could handle it if they put in the work to optimize.  They just couldn't be assed.

Not that it matters to me, Slightly Mad is on my permanent boycott list.

The physics behind the Sim might not be easy to scale down though. Especially since the CPU runs slower when undocked and has less cores than the PS4 CPU. Making it way less capable to calculate the physics necesary foe this game since it's a Sim. Arcade racers on the other hand are way easier to downscale. Since they pretty much lack any form of physics all together.



Please excuse my (probally) poor grammar

I know a few people on my friends list who'll be happy with this. Sucks there's no Switch version, the platform could really do with a realistic racer.



Qwark said:
Nuvendil said:

It's a racing game.  In terms of scalability, it's just below fighters and right above linear shooters.  It could handle it if they put in the work to optimize.  They just couldn't be assed.

Not that it matters to me, Slightly Mad is on my permanent boycott list.

The physics behind the Sim might not be easy to scale down though. Especially since the CPU runs slower when undocked and has less cores than the PS4 CPU. Making it way less capable to calculate the physics necesary foe this game since it's a Sim. Arcade racers on the other hand are way easier to downscale. Since they pretty much lack any form of physics all together.

I HIGHLY doubt it would be that big of a problem.  And after what they pulled last time, they will never get the benefit of the doubt from me on anything.  This is a case of them just not wanting to.



Nuvendil said:
JRPGfan said:

Doubt Switch could handle it tbh.

It's a racing game.  In terms of scalability, it's just below fighters and right above linear shooters.  It could handle it if they put in the work to optimize.  They just couldn't be assed.

Not that it matters to me, Slightly Mad is on my permanent boycott list.

Definitely not. The game basically never runs at 60FPS and goes as low as 30FPS with decent amount of cars and rainy weather.

Unless you're talking about an extremely butchered port without rain, 10 cars and a 30FPS limit. Might be possible at 720p in docked mode. WiiU and the other last gen consoles were definitely impossible.