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Forums - Microsoft - Xbox One users largely ignore backward-compatible Xbox 360 games

I wouldn't expect backwards compatibility to ever be a huge time-consumer. Its value lies in not having to have several devices ready years after their time has passed. It's just naturaly that new games get the majority of time, even by a margin this large.

Personally, I think poor backwards compatibility is one of the biggest reasons I rarely get games on consoles anymore. On PC, there's backwards compatibility basically indefinitely far back, even for a lot of games never released on PC. Sometimes it can take some work but it's practically always doable, and usually everything just works beautifully. On consoles, generally there's backwards compatibility a generation back best, and not longer. But even one generation seems like a lot to ask.

Playstation has always been the console closest to my heart, so it's very saddening to see it handle backwards compatibility so poorly - there's practically none. I bought a lot of PS1 games from Store during the 7th gen, and now none of them are playable on PS4 despite my expectations. It would probably have been quite easy for Sony to get them to work on PS4, yet they chose to ignore it. Due to technical difficulties, I understand the lack of PS3 compatibility, but the lack of PS1 compatibility is unforgivable, and the lack of PS2 compatibility isn't much better either.

I don't play console games older than the 7th gen a lot, but I do have urges to play them semi-regularly anyway. I've played PS1 games several times this year already, and the only reason I haven't played a PS2 game this year is because there's no backwards compatibility to support it. I already have two consoles (PS3 and PS4) under my TV, and there's not room for any more, and switching devices is a relatively big pain due to how everything's positioned.



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SvennoJ said:
Rafie said:

It's why Sony didn't put a UHD drive in the Pro. Everyone streams and use their consoles for it.

Ooh, let's poke that bear. What percentage of total time is used to watch physical 4K blu-rays on XBox One S.

After the initial report of 4K blu-ray sales outpacing blu-ray (for the months blu-ray was behind the much cheaper HD-DVD, prior ps3 release) it's been dead silent on any sales numbers. The last Google can find is

http://www.denofgeek.com/us/movies/blu-ray/263154/falling-dvd-blu-ray-sales-and-an-era-passing
It’d be remiss not to mention Ultra HD 4K Blu-ray too, a format launched to not much noise last year, that in theory is the premium, highest quality physical disc format for home collectors. The reason it’s in theory? Because studios simply aren’t supporting it. A handful of releases a month, and charging £30 or upwards for a 4K presentation of a catalogue film such as Salt or I Am Legend, is not winning people over. Furthermore, Disney – holding the keys to virtually all Star Wars films, as well as the Marvel cinematic universe and no shortage of much-loved animated films – has yet to announce a release for the format. How are film lovers supposed to get behind it, if the studios are hedging their bets so much?

Sucks, I love my blu-ray collection and was looking forward to getting a 4K projector when affordable. Yet 4K blu-ray really does seem to be a strugling format. I'm not helping either, my blu-ray spending has collapsed in recent years, from over $1000 a year to maybe $200, in favor of watching tv series on Netflix. It seems there just aren't a lot of good movies being made anymore and I already have all the ones I like (about 500) 4K blu-ray also falls short of what I expected, while 35mm movies hardly benefit of going above blu-ray anyway.

I'm with you there.  My DVD collection is much bigger than my Bluray one.  And once Bluray hit, I pretty much only bought Blurays, unless it was a more obscure movie that didn't get a Bluray release.  Still, I think it will be like CD and MP3.  Both still exist.  Sure, they don't make as much on CDs as they used to, but it's still enough to warrant them still producing them.

I think Sony may still put a 4K player in the PS5, when the market is a little bigger for it.  But, for now, it is just extremely niche and doesn't warrant the extra $500M Sony could possibly pay (if they sell 50M PS4s from the launch of the Slim and the drive costs an extra $10) to put them in every Slim/Pro.  Even if it was just in the Pro, that would still be $100M-$125M.



crissindahouse said:
jason1637 said:

yea 508m hours played by half of xbox one owners. Using VGC half of xbox one owners is 14.8m people so by dividing the numbers it comes out to around 34mins. Its higher than what the article sais(23mins)

So, when 14.8 million XBO owners played games for 34 minutes, they played 508 million hours? Ok...

In my world that doesn't make any sense. 

Yeah youre right i mis calculated. Its actually an average of 1 day and 6 hours.



SWORDF1SH said:
Mr Puggsly said:

Ideally people want to play all their content on less consoles. Nobody was upset when PS3 played all games from PS1 and PS2, it was a great feature.

Furthermore, X1 also adds features to 360 games taking pictures and recording. So playing these games on X1 is superiority in various way.

You've twice now ignored what I'm talking and gone on to talk about other shit. And you call Kerotan ignorant. 

Okay, maybe I just misread your OP. I feel like the answer is simple, people want BC that supports what they already own. When PS Now was originally announced I recall Sony fans assuming they could use content they already owned, but it turned out to be a rental service and all hype died. If I still didn't answer your question, lets just move on.

I did not call Kerotan ignorant. He makes terrible arguments driven by his bias, but I don't think he's ignorant.



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