Reno and Rude
? | |||
Smough and Ornstein - Dark Souls | 41 | 53.95% | |
Agni and Rudra - DMC3 | 6 | 7.89% | |
Pollux and Castor - GOW Ascension | 0 | 0% | |
Manhunters - Demon's Souls | 3 | 3.95% | |
Lahkesis and Atropos - GOW 2 | 5 | 6.58% | |
Bell Gargoyles - Dark Souls | 0 | 0% | |
Tachibana and Honda - Nioh | 1 | 1.32% | |
Yuki Ona and Odda - Nioh | 2 | 2.63% | |
Adam and Eve - Nier Automata | 4 | 5.26% | |
Others | 14 | 18.42% | |
Total: | 76 |
Reno and Rude
BraLoD said:
Man Eaters were another story completely! |
Good thing I beat the first one right when the second one appeared, but it was still tough. The only good way to fight them is at the centre with the bonfire on the round section of the bridge.
Their attacks do lots of damage though and is one of the reasons I wouldn't get a Platinum in this game.
BraLoD said:
Fighting then with spells was a lot easier, on NG+ when I boosted my physical oriented char to be able to use the fire pillars spell (can't remember its name) one well timed shot of those (though I only had one shot anyway xD) would take more than half of a man eater HP. |
That sounds interesting. I'll see this when I decide to nplay the game again. My charcater already has upgraded magic skills so thanks!
That is how I beat Flamelurker, soul rays and soul arrows are very effective.
Ornstein & Smough: The Thread
But it could use some Master Hand & Crazy Hand love
Miguel_Zorro said:
You already are playing the game. |
Do I have cheat codes on then or something? I've haven't died or even lost any health!
I know what is easily the most intense "duo bosses" experience that I've had, and that's the back-to-back Satans from Ghosts and Goblins on the NES.
The reason, of course, is that if you've reached them, you've somehow managed to get through one of the hardest levels in all of gaming and also go back, get the shield, and climb up to these two Satans with enough time left on the clock to fight them. Assuming you do this, you then have to kill both Satans back to back (with the odds being fairly high that you'll be in a one-hit-and-you're-dead scenario), and if you fail then you're sent back to the beginning of the level with the damn shield, which is useless for most of the enemies of that level (as in you'll have to farm for another weapon again).
They may not be the coolest bosses, but they've always been the most memorable to me as you're so damn desperate at that point to get through them. The following final boss (The Devil) is a cakewalk next to those two.
I always found O&S to be a really, really overrated boss fight. The first half is just running around the arena, trying to take advantage of tiny openings when Ornstein is in front of Smough. And then the second half is just a joke. But, then again, I just don't like Souls gank bosses in general. The only one I have fond memories of are the Shadows of Yharnam, but that's because they were the first Soulsborne boss I fought without co-op.
I voted other. Caroline and Justine in Persona 5 are pretty great.