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Forums - Nintendo - Nintendo reveals E3 2017 plans – video presentation, Treehouse stream, tournaments

DélioPT said:

Wasn't your point that it's 2017 so it makes sense to focus  2017 games and not on 2018?
If that is it, i disagree.
What makes people confident after the Wii U fiasco is to show that in medium to long run, Nintendo will have great support. But so far they haven't shown that (not in January and, by the looks it, not at E3 aswell).

"same time last year" Switch wasn't even properly announced. So, why is that relevant?

Yes, they do have a 1st year to brag about - with 2 ports being the main drivers of the console!
And no, Fire Emblem Warriors, Xenoblade aren't system sellers. Well, Fire Emblem Warriors is still a wild card, if you will.

I was speaking about original, in-house games.
And as i showed you: 4 games for a 10 month period.
And when they don't show anything significant in January and prepare themselves to do so again at E3, when they bring 4 games to cover a 10 month periosd, given their recent history of failed promises, i think it makes all the sense to question if 2018 is going to fulfill on their promises.

E3 2014 was big because it showed that, for the first time, Wii U had something to look forward. It was the peak of their development.
E3 2017 was supposed to go in that direction after a January presentation with not to much to look forward, from a 1st part standpoint.
I don't have a number. But my criticism wasn't about numbers, but focus.

 

So you are gonna be nonsensical then, discounting games for reasons the majority clearly doesn't care about, disagreeing with what's currently being proven to work, thinking E3 2014 focusing on way later titles rather than a consistent schedule is the way to go despite Wii U still failing, beliving every game ever has to be a major system seller or it's irrelevant, not realizing games can be announced outside of E3.

Yeah, I'll just let Switch's continued success and each inevitable 2018 announcement do the talking for me from here on.  

 

Nautilus said:

You  forgot XC 2 and FE 2018 as in-house development titles.

 

They aren't huge sellers so he don't count them as games, because surely no one would ever think, "hey that system has a lot of diverse games, I'ma buy it!" or "I don't like platformers but I love RPGs" or "Splatoon 2 is great but it alone isn't enough for- oh wait it also has Fire Emblem?" No people buy consoles for a single game only, totally!



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Einsam_Delphin said:  
Nautilus said:

You  forgot XC 2 and FE 2018 as in-house development titles.

 

They aren't huge sellers so he don't count them as games, because surely no one would ever think, "hey that system has a lot of diverse games, I'ma buy it!" or "I don't like platformers but I love RPGs" or "Splatoon 2 is great but it alone isn't enough for- oh wait it also has Fire Emblem?" No people buy consoles for a single game only, totally!

Oh dammit, thats true!°How could I have been so dumb?!?!?

Noob mistake, sorry! XD



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

The insecurity and laughability of this thread is impressive.



Nautilus said:
DélioPT said:

I didn't gloss over your answer, i just didn't agree with it.

Those extra games (starting with Stars), are you sure they all exist and that they are all coming out in 2018?

"Nintendo have already made it clear the Switch is gonna get far more consistent support than Wii U and 3DS"
They also promised a lot of support for 3DS and Wii U. Did they deliver? No.
This year is this year and next year is next year. Not to mention that, in terms of original, in-house development, they have 1-2-Switch, Arms, Splatoon 2 and Mario.
I excluded Zelda as that is a Wii U game.
So far, for, 10 months, they have 4 games.

Wii U's problems weren't just lack of games and that 2013 ND revealed that.
It also showed how, despite promising support, they barely had any (in-house or 3rd parties, btw). That's exactly why they said launch window would be so long.

Focusing on 2017 games does not mean they can't show enough 2018 games.
I'm not asking for those 2018 games to be on the show floor or on treehouse. Just show me that 2018 will be a better year in terms of 1st party titles.

After 3DS and Wii U, after a January presentation that barely touched on what's coming in 2018, after saying that at E3 you're focusing on 2017, i have every right to fear that 2018 might not be as good as promised (not a first!).

You  forgot XC 2 and FE 2018 as in-house development titles.

XC 2 is not an in-house developed game as it comes from a 2nd party studio.
Ididn't count FE because it's a 2018 game, not a 2017 game. And even FE Warriors is being developed by a 3rd party studio.



Miyamotoo said:
DélioPT said:

"it's obvious they learned their lessons"
Have they really? Because when i look at their own offering (4 original games during 10 months) i'm not convinced.

"That's almost certain case for 2018"
You are saying this because of one year that had 4 original games and 2 ports. I'm basing what i say on past and recent failures.
Is my criticism/fears that unreasonable?

If this was another ND where they focus on this or that game... ok. But this is E3. This is where they are supposed to bring their A game, the place where they actually show that 2017 was just the start and things are take off next year.
But when they just want to focus on 2017 games, i get reminded of 2015 and that's not good.

I'm only questioning their strategy.
In the past, when they had games to show off they never decided focus on games coming in the current year.
You are also forgetting that they have competition and that MS is going to present Scorpio.
This was supposed to be the year where they showed us why we should trust them and give them our money, not just a repitition of January's presentation.

If, after dropping support for Wii U in  - at least - 2015 and with same happening with 3DS, they can only bring a few number of games for 2017, then i question rightfully so if they did learn and if 2018 is going to be different.

Of Course they are, great concept, great branding and marketing, great launch game, and great system seller games in 1st 9 months of console life, basicly all thigs that Wii U didnt had. And sales and popularity of Switch proves that.

I saying that because they made great job with 1st 9 months compared to Wii U even to 3DS also, I saying that because Switch is their main platform and they resources cannot be divided like before. First they are currently 5 original games in 1st 9 months of Switch, also but we could get announced another at E3, but who cares if all games are not original!? Does anybody cares that Zelda BotW and MK8D are not just Switch exclusives!? Not rely, sales proves that. Like I wrote, every new console is totally different thing, compare GC to Wii, Wii to Wii U and now Wii U to Switch.

Nintendo E3 Digital Event is basically bigger Nintendo Direct, people calling Nintendo Directs Mini Nintendo E3s. And yes, last ND is perfect for comparison because with E3 Direct because both have "focus" in title. Yes this is E3, and they will bring their A games. We will see rest of 2017. and some of 2018. games, but main focus will be on those 2017. games because logical they will be out 1st and thats why for them they have TreeHouse play, stage demos, tournaments. Again, I dont see how you can compare 2015. E3 where Wii U was dead for quiet time and when Nintendo obviously dropped support for Wii U, and 1st E3 for brand new and successful platform.

You can question their strategie, but their current strategie is very successful. In past Nintendo also did not revealed console with only 3 minute video 5 months before launch and had full presentation only 2.5 months before launch, in past Nintendo also didnt had mobile games..

Scorpio is high end product and definitely will not be problem for Switch at all. But you forgetting that Nintendo won last E3 with just one game.

"This was supposed to be the year where they showed us why we should trust them and give them our money" Its not about trust, its point only about how much curent product is appealing, and Switch is very appealing, from hardware/koncept point and from great games. And Switch sales proves that. "Repetition of January's presentation". Relly!? So you already seen Nintendo E3 presentation!? Why you sound like E3 already passed!? You also said you expeting to see some 2018. games and now you say "Repetition of January's presentation"!?

Nintendo made 2017. very strong for Switch, like wrote if we talk about huge and system seller games, Switch 1st 9 monts is probably strongest compared to any other Nintendo console, and most likly we will see some unannounced game/games for rest of 2017. So why they would release more games in 2017. when can instead make 2018. also strong for Switch!? Why they didnt realise Mario Odyssey on launch alongside with Zelda BotW and instead they made Mario Odyssey holiday season game!? Because there were no need for two huge game on launch and it's better to spread them out.

Just because they did better in terms of messaging and concept doesn't mean they have corrected all their mistakes.
So far, in terms of in-house game production, they have yet to show that they won't repeat Wii U and 3DS mistakes.
Using 2017 to conclude that 2018 is going to be the same or better is... not logical, at least. They barely showed their titles for 2018, yet you assume it's going to be ok.

Who cares they are not original?! But that's exactly my point.
Where's their in-house development to make me say "ok, 2018 is going to be better?
This isn't about sales success. It's about game development, and only that.

To me, a E3 presentation is to send a different message than a ND could.
We don't agree on that. Fine.

You can't deny that Nintendo still has a lot to prove. And it's not one year that changes everything.
I could have been really optimistic after E3 2014 and think that Nintendo was now correcting their mistakes. E3 2015 would have proven me wrong: one good year changed nothing.

No, i've not seen their presentation, not have i claimed that it's going to be a failure.
I am only questioning part of their strategy.
When they say that for the presentation they are going to focus on 2017 games, i question why they don't divide their attention between 2017 and 2018 games. They could focus all they want on 2017 games during treehouse and on the showfloor. They didn't have to do it on the presentation.



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Einsam_Delphin said:
DélioPT said:

Wasn't your point that it's 2017 so it makes sense to focus  2017 games and not on 2018?
If that is it, i disagree.
What makes people confident after the Wii U fiasco is to show that in medium to long run, Nintendo will have great support. But so far they haven't shown that (not in January and, by the looks it, not at E3 aswell).

"same time last year" Switch wasn't even properly announced. So, why is that relevant?

Yes, they do have a 1st year to brag about - with 2 ports being the main drivers of the console!
And no, Fire Emblem Warriors, Xenoblade aren't system sellers. Well, Fire Emblem Warriors is still a wild card, if you will.

I was speaking about original, in-house games.
And as i showed you: 4 games for a 10 month period.
And when they don't show anything significant in January and prepare themselves to do so again at E3, when they bring 4 games to cover a 10 month periosd, given their recent history of failed promises, i think it makes all the sense to question if 2018 is going to fulfill on their promises.

E3 2014 was big because it showed that, for the first time, Wii U had something to look forward. It was the peak of their development.
E3 2017 was supposed to go in that direction after a January presentation with not to much to look forward, from a 1st part standpoint.
I don't have a number. But my criticism wasn't about numbers, but focus.

 

So you are gonna be nonsensical then, discounting games for reasons the majority clearly doesn't care about, disagreeing with what's currently being proven to work, thinking E3 2014 focusing on way later titles rather than a consistent schedule is the way to go despite Wii U still failing, beliving every game ever has to be a major system seller or it's irrelevant, not realizing games can be announced outside of E3.

Yeah, I'll just let Switch's continued success and each inevitable 2018 announcement do the talking for me from here on.  

 

Nautilus said:

You  forgot XC 2 and FE 2018 as in-house development titles.

 

They aren't huge sellers so he don't count them as games, because surely no one would ever think, "hey that system has a lot of diverse games, I'ma buy it!" or "I don't like platformers but I love RPGs" or "Splatoon 2 is great but it alone isn't enough for- oh wait it also has Fire Emblem?" No people buy consoles for a single game only, totally!

The main point is not if a game is relevant or not - despite my comments on that.
What's relevant is determining if Nintendo has learnt from their mistake and can actually provide a continuous flow of games for 2018. So far they have yet to show that they can do that: they didn't do it in January and it seems they won't do it again at E3 (their message was clear: focus on 2017 games at the presentation).

There's no good reason that they can't divide their attention between 2017 and 2018 games, for the presentation, when they have the showfloor and treehouse to focus more on 2017 games.



DélioPT said:
Nautilus said:

You  forgot XC 2 and FE 2018 as in-house development titles.

XC 2 is not an in-house developed game as it comes from a 2nd party studio.
Ididn't count FE because it's a 2018 game, not a 2017 game. And even FE Warriors is being developed by a 3rd party studio.

XC 2 is a 2nd party game? LOL

 

My, how clueless can you be?Monolithsoft is 100% owned by Nintendo.The same way that the EAD is a name of a team insine Nintendo, its also true for Monolith.I mean, why would you even consider monolith second party for some reason, but not Inteligent systems?

This is getting ridiculous.There is not even a shred of evidence that points out that Nintendo has "nothing" indevelopment for 2018( hence the FE example) and the fact that Sony and Microsoft show games that still take years to release is due to the fact that they dont have enough games releasing on that year to show.Nintendo does not have that issue, at least for now, with the Seitch.

And also, why are you discarting second party games, like FE Warriors?They still take resources away from Nintendo, since they still get involved in the project and, at the end of the day, its a game.If you are comparing the number of games and the presentation of them to other companies, they are as valid as first party games.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Nautilus said:
DélioPT said:

XC 2 is not an in-house developed game as it comes from a 2nd party studio.
Ididn't count FE because it's a 2018 game, not a 2017 game. And even FE Warriors is being developed by a 3rd party studio.

XC 2 is a 2nd party game? LOL

 

My, how clueless can you be?Monolithsoft is 100% owned by Nintendo.The same way that the EAD is a name of a team insine Nintendo, its also true for Monolith.I mean, why would you even consider monolith second party for some reason, but not Inteligent systems?

This is getting ridiculous.There is not even a shred of evidence that points out that Nintendo has "nothing" indevelopment for 2018( hence the FE example) and the fact that Sony and Microsoft show games that still take years to release is due to the fact that they dont have enough games releasing on that year to show.Nintendo does not have that issue, at least for now, with the Seitch.

And also, why are you discarting second party games, like FE Warriors?They still take resources away from Nintendo, since they still get involved in the project and, at the end of the day, its a game.If you are comparing the number of games and the presentation of them to other companies, they are as valid as first party games.

I was under the impression that it was a second party studio.

"There is not even a shred of evidence that points out that Nintendo has "nothing" indevelopment for 2018( hence the FE example)"
How many games have they planned for 2018? Because i honestly can't name a second after Fire Emblem.

Sharing resources co-develop a game is not the same as fully developing one.
Do you know the amount of resources they are allocating to this collaboration or in what way they are collaborating?



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