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Einsam_Delphin said:
DélioPT said:

Wasn't your point that it's 2017 so it makes sense to focus  2017 games and not on 2018?
If that is it, i disagree.
What makes people confident after the Wii U fiasco is to show that in medium to long run, Nintendo will have great support. But so far they haven't shown that (not in January and, by the looks it, not at E3 aswell).

"same time last year" Switch wasn't even properly announced. So, why is that relevant?

Yes, they do have a 1st year to brag about - with 2 ports being the main drivers of the console!
And no, Fire Emblem Warriors, Xenoblade aren't system sellers. Well, Fire Emblem Warriors is still a wild card, if you will.

I was speaking about original, in-house games.
And as i showed you: 4 games for a 10 month period.
And when they don't show anything significant in January and prepare themselves to do so again at E3, when they bring 4 games to cover a 10 month periosd, given their recent history of failed promises, i think it makes all the sense to question if 2018 is going to fulfill on their promises.

E3 2014 was big because it showed that, for the first time, Wii U had something to look forward. It was the peak of their development.
E3 2017 was supposed to go in that direction after a January presentation with not to much to look forward, from a 1st part standpoint.
I don't have a number. But my criticism wasn't about numbers, but focus.

 

So you are gonna be nonsensical then, discounting games for reasons the majority clearly doesn't care about, disagreeing with what's currently being proven to work, thinking E3 2014 focusing on way later titles rather than a consistent schedule is the way to go despite Wii U still failing, beliving every game ever has to be a major system seller or it's irrelevant, not realizing games can be announced outside of E3.

Yeah, I'll just let Switch's continued success and each inevitable 2018 announcement do the talking for me from here on.  

 

Nautilus said:

You  forgot XC 2 and FE 2018 as in-house development titles.

 

They aren't huge sellers so he don't count them as games, because surely no one would ever think, "hey that system has a lot of diverse games, I'ma buy it!" or "I don't like platformers but I love RPGs" or "Splatoon 2 is great but it alone isn't enough for- oh wait it also has Fire Emblem?" No people buy consoles for a single game only, totally!

The main point is not if a game is relevant or not - despite my comments on that.
What's relevant is determining if Nintendo has learnt from their mistake and can actually provide a continuous flow of games for 2018. So far they have yet to show that they can do that: they didn't do it in January and it seems they won't do it again at E3 (their message was clear: focus on 2017 games at the presentation).

There's no good reason that they can't divide their attention between 2017 and 2018 games, for the presentation, when they have the showfloor and treehouse to focus more on 2017 games.