| Soundwave said: Nintendo is really terrible at in-generation adjustments too, ever notice that? |
Gameboy Color, GBA SP, DS Lite and 3DS XL were quite good in-generation adjustments.
| Soundwave said: Nintendo is really terrible at in-generation adjustments too, ever notice that? |
Gameboy Color, GBA SP, DS Lite and 3DS XL were quite good in-generation adjustments.
Conina said:
Gameboy Color, GBA SP, DS Lite and 3DS XL were quite good in-generation adjustments. |
I mean more in terms of in generation product strategy, if they make a mistake (like say making a giant Fisher Price tablet controller console), they basically just ride out the mistake for an entire 5 years rather than trying to correct it the way say Microsoft has been very aggressive in trying to fix the XBox One.
3DS is probably the only time I've seen them really swallow their pride and make drastic changes within the same generational window.
They still probably had a chance even as late as early 1998 to really salvage the N64, but still refused to make a CD add-on even when the evidence was so plainly staring them in the face, lol.
| Soundwave said: They still probably had a chance even as late as early 1998 to really salvage the N64, but still refused to make a CD add-on even when the evidence was so plainly staring them in the face, lol. |
They tried to make a CD add-on, but due to a typing error, they produced the 64DD instead. ;)
Conina said:
They tried to make a CD add-on, but due to a typing error, they produced the 64DD instead. ;) |
Oh what a difference one consonant can make. xD
RolStoppable said:
I am saying that dual analog is an evolution of the N64 setup that had a stick and C-buttons. You have had plenty of opportunities to state how dual analog was revolutionary (that was your original claim in response to someone else) and changed the way games were played. You have yet to mention a single game. |
The dual analog controller, which was first shown to the public in November of 1996, was an evolution of the button scheme of the N64? Seriously? Even if you're really stuck on the "evolution" route, that makes no sense. Why?
Revealed in August of 1995:
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Dual analog pre-dates the c-button scheme. The idea that it evolved from the N64 controller is laughable.
As far as listing games that use dual analog ... uh. I honestly don't know what to say to that. There are literally thousands of games that use it. Halo? Far Cry? Devil May Cry? Bayonetta? Seriously, throw a stick.

TheBlackNaruto said:
Wait why would have it have one in sales JUST by choosing CDs? That literally makes no sense.....having a CD drive was not the determining factor as to why the N64 bomed....NNTNEDO was by making idiotic decisions and treating 3rd parties like crap....having a CD drive or not would not have made a difference. |
becaues reasons and spelling
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RolStoppable said:
That's one hell of a leap in logic. |
Well, I don't know what else to say to you.
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N64 was great, it had only one problem: Playstation
RolStoppable said:
That's one hell of a leap in logic. |
I know. I said the same thing when I read that dual analog evolved from four buttons that came after dual analog.


RolStoppable said:
You could tell me what the second stick was used for in Devil May Cry. I don't remember. The game had a fixed camera. Bayonetta uses the second stick for camera control, but camera control was already a thing in Super Mario 64 over a decade earlier. Halo's and Far Cry's controls evolved from Turok, Goldeneye etc. on the Nintendo 64. Nobody who played Halo on Xbox, Timesplitters 2 on GC or Medal of Honor Frontline on PS2 was going "wow, this is really new", but rather perceived those games' controls as refinement of what the N64 already achieved a generation earlier. |
I don't remember either, that wasn't me that mentioned those games. Though, Alien: Resurrection came out in 2000 for the PS1, and look at one quote from the Gamespot review:
"The game's control setup is its most terrifying element. The left analog stick moves you forward, back, and strafes right and left, while the right analog stick turns you and can be used to look up and down."
So, even in 2000, 4 years after the N64, it was not compared to it.