Intrinsic said:
You have completely missed my point... then went on to say something that solidifies the point I was trying to make regardless.
Yes Remedy didn't make xbox exclusive games. But they made xbox platform exclusive games. And considering "the logic of this place" that still means that their games can't be played on the PS4. You don't have to buy the XB1 to play their games this gen, but you still need a windows PC and can only buy it from the xbox store.
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No one missed your point. And the narrative around here tells us if a game is available on Xbox and PC then it is irrelevant as a compelling piece of Xbox software. Which means Remedy "going third party" (they were already third party) is no big deal. Your idea that Microsoft is missing studios making compelling exclusive software doesn't apply here, Remedy is third party, never made exclusive software.
If your idea of compelling software is stuff that can't be played on PS4, then Xbox has plenty of compelling software.
Intrinsic said:
Now like i said in my post, I don't mind that their games (or at least somef them) are now going to be available on the PS4. Hell I am ecstatic. However, what I was saying is that MS is not in a position (software wise) to not care about bleeding out exclusives or potential exclusives like this. And these things add up in time. Its about the long term effect of decisions like these.
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This assumes that Microsoft didn't try to secure whatever Remedy is working on, and/or that Remedy was interested in making an exclusive deal. We don't know anything about either of those. This also assumes Remedy is done working on 2nd party games with Microsoft.
Also, where does this idea that Sony's own studios make tons of compelling software come from? They've relied on outside companies just as much as Microsoft. The difference in sheer numbers doesn't match up with the narrative places like this make it out to be.
Intrinsic said:
Just like at these first 3 months of the year.... how many exclusives has PS4 had and how many has XB1 had? I don't know.... but something about that tells me that one company is significantly more competent in managing their studios ( and let me add partnerships) than the other. And what is messed up about that is that "other" is in a position where exclusives are exactly what it needs.
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Yes, the first three months of this year. And the 3 months before that they had... TLG? Is there something else I am missing? And those games during the first 3 months, you have three games made by Sony, a 2nd party deal for Nioh to publish outside of Japan, and 10+ 3rd party games Sony had nothing to do with. Your post is just another example of Sony getting credit for all these exclusives when in the vast majority of cases they really didn't do anything to get them. You can add partnerships if you want, the only game that applies to is Nioh. Good for Sony that they had this little stretch where lots of cool games came out. Happy for PS4 owners interested in those games. I remember them closing Evolution, though. I remember what they did to SOCOM 4 and then what they did to Zipper. Among many others. Same for Microsoft. You can rate one over the other, that's fine. I don't want either one of them touching studios like Remedy though, no thanks. Anyway I can tell this back and forth will be a waste of time so enjoy the last word :)