By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Will we see a new entry in the Zero Escape franchise? SPOILERS INSIDE

Nautilus said:
Faelco said:

 

Yes, we kinda do know that. Uchikoshi talks quite a lot with its community. He hinted at the 999 remaster for a long time, even before the ZTD release. We also had voice samples for this remaster long ago... The only surprise about this remaster was the PS4 version and the fact that VLR is in it. The 999 Vita remaster is an old project. 

Wait.999 was teased for a while, yes, but it was teased very close to ZTD release.It was teased in June I believe.By then Spike certainly already had pre-order numbers and stuff that could have helped them change their minds about keeping the franchise alive or not.Plus the speculation back then was that it was simply a port.In the end 999 is being remastered(Hardly something expensive but still).I mean, what franchise receives this attention when it was supposed to be dead?

And Im not saying that the franchise is going to get a new game this year or even be announced this year.All Im saying is that this is surely alot of effort on something that was supposedly dead.The earliest we could get about something close to a tease would be next year.

Not saying it will happen, but the franchise has seen worse times and came out of tougher situations.

I edited my previous post with more info. They already started to work on the remaster before ZTD's release, and it was already more than a simple remaster. It's not related to ZTD sales, "they launched the development of another game only based on pre-orders" seems ridiculous. 

 

It's not working on a dead series at all, it's a re-release allowing a lot more money with a huge userbase. When a Japanese game release on Steam months/years later, it doesn't mean that the game will get a sequel, just that they want more money for their game. 



Around the Network
Faelco said:
Nautilus said:

We dont know that.ZTD released on June, so that gives a bit less than a year to develop the collection that, lets be frank, is made up of a remaster of a VN which is as simple as it gets to develop(since 80% of the work is done, which is the writing, and the art is really "simple"), and the other part is a straight port.So the collection could very well have been made as response from the ZTD sales.Not to mention that this comes off after the franchise was supposedly "dead".Why waste extra resources on a stagnant franchise?

 

EDIT: ZTD release on June 28th 2016, the 999 remaster was officially announced with a voice sample on July 2nd 2016. ZTD success really was incredible and fast for them to launch the remaster and begin the voices recording in less than a week.. 

As I said, early pre-order numbers and everything in betwenn could have pushed for this get off pre-production or speeded it up.Not to mention that the 3rd July announcement was just about 999, and was supposedely only a port(and what I suppose just for Steam).Just later, in October, that became a remaster, bundled with VLR, and also comming to the PS4 and Vita, and also I assume has a physical version.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Faelco said:
Nautilus said:

Wait.999 was teased for a while, yes, but it was teased very close to ZTD release.It was teased in June I believe.By then Spike certainly already had pre-order numbers and stuff that could have helped them change their minds about keeping the franchise alive or not.Plus the speculation back then was that it was simply a port.In the end 999 is being remastered(Hardly something expensive but still).I mean, what franchise receives this attention when it was supposed to be dead?

And Im not saying that the franchise is going to get a new game this year or even be announced this year.All Im saying is that this is surely alot of effort on something that was supposedly dead.The earliest we could get about something close to a tease would be next year.

Not saying it will happen, but the franchise has seen worse times and came out of tougher situations.

I edited my previous post with more info. They already started to work on the remaster before ZTD's release, and it was already more than a simple remaster. It's not related to ZTD sales, "they launched the development of another game only based on pre-orders" seems ridiculous. 

 

It's not working on a dead series at all, it's a re-release allowing a lot more money with a huge userbase. When a Japanese game release on Steam months/years later, it doesn't mean that the game will get a sequel, just that they want more money for their game. 

Im not saying thats definely happening, but there are strong signs that it may be not that dead.Yes, many companies re-release their games on Steam just to get an extra money, but this isnt just releasing on Steam.And its not just a simple port.Thats the whole point.

And I mean, ZTD did quite well for what the franchise usually does.If you use vgchartz numbers, and add numbers from both versions, it adds up to 210k.210k for a game that surely had limited supply, and that digital sales must have been really high, due to that limitation I just said, due to the Steam release in which many must have gotten through that, and that Europe didnt even receive a physical version.

Zero Escape is a masterpiece(the first two games are anyway).Cant you be a little more optimistic about it?



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Nautilus said:
Faelco said:

I edited my previous post with more info. They already started to work on the remaster before ZTD's release, and it was already more than a simple remaster. It's not related to ZTD sales, "they launched the development of another game only based on pre-orders" seems ridiculous. 

 

It's not working on a dead series at all, it's a re-release allowing a lot more money with a huge userbase. When a Japanese game release on Steam months/years later, it doesn't mean that the game will get a sequel, just that they want more money for their game. 

Im not saying thats definely happening, but there are strong signs that it may be not that dead.Yes, many companies re-release their games on Steam just to get an extra money, but this isnt just releasing on Steam.And its not just a simple port.Thats the whole point.

And I mean, ZTD did quite well for what the franchise usually does.If you use vgchartz numbers, and add numbers from both versions, it adds up to 210k.210k for a game that surely had limited supply, and that digital sales must have been really high, due to that limitation I just said, due to the Steam release in which many must have gotten through that, and that Europe didnt even receive a physical version.

Zero Escape is a masterpiece(the first two games are anyway).Cant you be a little more optimistic about it?

I can be optimistic about it. But for me a new game wouldn't be a good news. They ended that story, already with some difficulty, with ZTD. Creating a new story about that out of thin air would just look like lazy money-grabbing without any interest for the story. This story is over, I hope we won't dig it up and damage it just for money. Useless money sequels when something is over is the best way to damage the whole series. 

 

Let's support Uchikoshi in his new project, and hope for him to turn the page successfully instead of staying stuck on something that is over. 



Would be up for it. The story didn't get finished. We have yet to know why the second reason why Zero time dilemma had to be done (in game plot, not software development). The group was supposed to save the world next... well... kinda.



Around the Network
Faelco said:
Nautilus said:

Im not saying thats definely happening, but there are strong signs that it may be not that dead.Yes, many companies re-release their games on Steam just to get an extra money, but this isnt just releasing on Steam.And its not just a simple port.Thats the whole point.

And I mean, ZTD did quite well for what the franchise usually does.If you use vgchartz numbers, and add numbers from both versions, it adds up to 210k.210k for a game that surely had limited supply, and that digital sales must have been really high, due to that limitation I just said, due to the Steam release in which many must have gotten through that, and that Europe didnt even receive a physical version.

Zero Escape is a masterpiece(the first two games are anyway).Cant you be a little more optimistic about it?

I can be optimistic about it. But for me a new game wouldn't be a good news. They ended that story, already with some difficulty, with ZTD. Creating a new story about that out of thin air would just look like lazy money-grabbing without any interest for the story. This story is over, I hope we won't dig it up and damage it just for money. Useless money sequels when something is over is the best way to damage the whole series. 

 

Let's support Uchikoshi in his new project, and hope for him to turn the page successfully instead of staying stuck on something that is over. 

The story is hardly over as there are several loose ends and ZTD ends on a cliffhanger(see my post I wrote about 10 posts before about it), so they could easily make one more to tie all loose ends, and if Uchi feels like it, could keep making new games in the franchise as a completely new story, completely unrelated to the first saga.Or make a spiritual successor after the fourth, that has the same feel and gameplay as Zero Escape.

But yeah, I hope that this project is a new IP, because thats always good to developers develop new ideas and to not stagnate.And if it ends up being a good game(It will be, Uchi is the director as far as I know), I will certainly buy it.Im a die-hard fan of his work.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Nautilus said:
Faelco said:

I can be optimistic about it. But for me a new game wouldn't be a good news. They ended that story, already with some difficulty, with ZTD. Creating a new story about that out of thin air would just look like lazy money-grabbing without any interest for the story. This story is over, I hope we won't dig it up and damage it just for money. Useless money sequels when something is over is the best way to damage the whole series. 

 

Let's support Uchikoshi in his new project, and hope for him to turn the page successfully instead of staying stuck on something that is over. 

The story is hardly over as there are several loose ends and ZTD ends on a cliffhanger(see my post I wrote about 10 posts before about it), so they could easily make one more to tie all loose ends, and if Uchi feels like it, could keep making new games in the franchise as a completely new story, completely unrelated to the first saga.Or make a spiritual successor after the fourth, that has the same feel and gameplay as Zero Escape.

But yeah, I hope that this project is a new IP, because thats always good to developers develop new ideas and to not stagnate.And if it ends up being a good game(It will be, Uchi is the director as far as I know), I will certainly buy it.Im a die-hard fan of his work.

There are a few missing explanations (or simply errors) in ZTD, sure. And the game has an open ending about hope. But you can't invent a new story somewhere in there to explain things like Kyle. That explanation should be in ZTD, it isn't, it can't appear in a other game when it was something from the VLR worldline (and we're not on this timeline at the end anymore). It's most likely just a mistake (or they couldn't find a good way to talk about it), we'll know more about it from Uchikoshi himself sooner or later. 

 

You can invent something like "They captured the terrorist in a Nonary game to do.... something?", but that would seem so lazy and ridiculous. The Nonary games were all related and this story is over. They can either make a "Zero Escape" game or rather novel to answer the last questions but without the nonary game, or make another "nonary game" like game with a completely new story. Both in a same game would just seem wrong to me. I would surely buy it anyway because I'm a fan too, but I would expect it to be really bad in its ties with the series. 



Faelco said:
Nautilus said:

The story is hardly over as there are several loose ends and ZTD ends on a cliffhanger(see my post I wrote about 10 posts before about it), so they could easily make one more to tie all loose ends, and if Uchi feels like it, could keep making new games in the franchise as a completely new story, completely unrelated to the first saga.Or make a spiritual successor after the fourth, that has the same feel and gameplay as Zero Escape.

But yeah, I hope that this project is a new IP, because thats always good to developers develop new ideas and to not stagnate.And if it ends up being a good game(It will be, Uchi is the director as far as I know), I will certainly buy it.Im a die-hard fan of his work.

There are a few missing explanations (or simply errors) in ZTD, sure. And the game has an open ending about hope. But you can't invent a new story somewhere in there to explain things like Kyle. That explanation should be in ZTD, it isn't, it can't appear in a other game when it was something from the VLR worldline (and we're not on this timeline at the end anymore). It's most likely just a mistake (or they couldn't find a good way to talk about it), we'll know more about it from Uchikoshi himself sooner or later. 

 

You can invent something like "They captured the terrorist in a Nonary game to do.... something?", but that would seem so lazy and ridiculous. The Nonary games were all related and this story is over. They can either make a "Zero Escape" game or rather novel to answer the last questions but without the nonary game, or make another "nonary game" like game with a completely new story. Both in a same game would just seem wrong to me. I would surely buy it anyway because I'm a fan too, but I would expect it to be really bad in its ties with the series. 

Well yeah, I hope that, if they were to explain it, they would do it in a great way.I personally think that Uchi is more than capable to do it.But I just feel that the story isnt quite over, as in leaving the way it was left.I do admit that here I am just wishful thinking.I just wish it had a conclusing and satisfying ending like 999 had, if it were treated like a standalone game.

I just hope that he keeps making quality games



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Nautilus said:
Shadow8 said:

I would love another one. Although Uchikoshi has already teased his new game, which I doubt is a 4th entry in the series, but instead something brand new. ZTD left a lot of unanswered questions, so I can see them wrap it all up with one more release, but not for a while. Took a lot of pressure for us to get the third game. Don't wanna see it become an anime like danganronpa 3 though.

Shadow! I was just going to post in your wall to discuss about this!

 

But yeah, I dont think Project:psynch is related to Zero Escape.I am of the opinion that they will wait for the collection performance to actually decide wether they will go ahead with a new game or not.Or at the very least, how much of a budget the game will have.

 

But man, the questions just eats me up inside.

With a thread like this asking the real questions, how can I not show up! 

I also think that the Nonary Games' performance will have something to do with whether or not we will get a 4th one. I'll take a very low budget conclusion than none at all. There are still so many questions I need answered! Also, looking forward to whatever Uchikoshi is working on for sure, if it's even half as good as the Zero Escape series, we are in for a treat.