Chazore said: You sound like you've not only made a decision that it's definitely going to sell a ton more on consoles, but also asking why don't the devs screw over the other platform instead. I have to ask why even?. How is it a cotnradiction onto itself when 1) the game hasn't even been released and 2) you're basing it on your own opinion and ignoring long tail sales in favor of the short burst.
Star Citizen route and shut up?, did that hit a nerve or something, because afaik consoles have their own exclusives and boast about it all the time. I honestly think it's fair for devs to assure PC players that they will be getting a good experience tailored to them. |
And you sound like you are on a witch hunt evn though what I said was clear to see. Bus lets play along.
Can you point out a single current gen game that released on both consoles and PC simultaneously that sold better on PC than on the consoles? If you can't (like i suspect you won't b able to) then that means that from a purely financial perspective, any dev releasing a game for both consoles and PC based on the history of every such game released this gen so far stands to make more money from the consoles than the PC. I don't need th game to be out to know this..... just look at every multiplatform game so far. If SS bucks the trend; it will be an anomaly.
And the star citizen reference..... let me elaborate. I do not care for exclusives. If something has enough exclusives that I want, then I will simply invest in the damn thing. So if these devs wanna make an exclusive... let them go the SC route and make the game a PC exclusive. Simple as that. I hate it when a dev making a multiplat game talks up one platform in anyway over the others as if they are already making an open declaration of preference yet expect all parties to pay just the same. And i would feel the same way if a dev was talking upa console version of a gam and yet releasin it simultaneously on PC too. You either treat everyone fairly, or don't bother with everyone at all. Thats how I see it.