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Forums - Sales - Media Create/Famitsu/Dengeki - Feb 27th - Mar 6th (Switch launch)

Farsala said:

Clearly for launch the shipments were high for most games, otherwise Zelda would be close to sold out. I think for that price, it would be normal for PS systems. But for Nintendo systems the price might seem obscene to most buyers, even if it is a good deal.

Some retailer could sell 6 games for 25000 yen or similar deals and it would be a good deal and in fact better deal then DQ, but nobody would buy it due to the high asking price. 

Low asking price is actually a pretty good explanation for why GTAV and Minecraft continue to show legs. With that said, I do not expect any legs to speak of for DQ without price promotions.

And again shipments determined if it sold bad or not. The shipments is even low in the first place. They only shipped 55K-65K if my math is correct. and If they only sold half  of i then it is bad. 

Your 2nd paragraph is really strethcing it. Obviously no one will buy 6 games  for 25000 yen for it's asking price that's too high.  6900  Yen and 8800 yen is just a small difference.  That's not high considering 2 complete games is available at that price. 





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Good start for the switch when splatoon 2 drops sales will be insane.



NoCtiS_NoX said:
Farsala said:

Clearly for launch the shipments were high for most games, otherwise Zelda would be close to sold out. I think for that price, it would be normal for PS systems. But for Nintendo systems the price might seem obscene to most buyers, even if it is a good deal.

Some retailer could sell 6 games for 25000 yen or similar deals and it would be a good deal and in fact better deal then DQ, but nobody would buy it due to the high asking price. 

Low asking price is actually a pretty good explanation for why GTAV and Minecraft continue to show legs. With that said, I do not expect any legs to speak of for DQ without price promotions.

And again shipments determined if it sold bad or not. The shipments is even low in the first place. They only shipped 55K-65K if my math is correct. and If they only sold half  of i then it is bad. 

Your 2nd paragraph is really strethcing it. Obviously no one will buy 6 games  for 25000 yen for it's asking price that's too high.  6900  Yen and 8800 yen is just a small difference.  That's not high considering 2 complete games is available at that price. 



This might be hard to explain. But for Launch the shipment is high compared to preorders because of lack of future releases as is typical for most systems launch period. So the shipment % will seem low by default. However on the other hand they obviously will not ship over 20% of the install base unless it had preorders to back it up like Zelda or other games with high attach rate.

As with high price point, the point is that it is much higher then normal compared to the usual Nintendo prices. The sales will be diminished no matter how little above the average it is. If we kept adding 4400 yen per game the sales would be worse. I can't remember the last Nintendo game to launch at 8800 yen.

Agree to disagree seems to be the solution though.



Farsala said:
NoCtiS_NoX said:

And again shipments determined if it sold bad or not. The shipments is even low in the first place. They only shipped 55K-65K if my math is correct. and If they only sold half  of i then it is bad. 

Your 2nd paragraph is really strethcing it. Obviously no one will buy 6 games  for 25000 yen for it's asking price that's too high.  6900  Yen and 8800 yen is just a small difference.  That's not high considering 2 complete games is available at that price. 



This might be hard to explain. But for Launch the shipment is high compared to preorders because of lack of future releases as is typical for most systems launch period. So the shipment % will seem low by default. However on the other hand they obviously will not ship over 20% of the install base unless it had preorders to back it up like Zelda or other games with high attach rate.

As with high price point, the point is that it is much higher then normal compared to the usual Nintendo prices. The sales will be diminished no matter how little above the average it is. If we kept adding 4400 yen per game the sales would be worse. I can't remember the last Nintendo game to launch at 8800 yen.

Agree to disagree seems to be the solution though.

You missed my point in the shipments.  On my first point if you look at the shipments those are bad. Meaning they only sold half of the shipments or worse. Just by looking at it they only shipped less. Whats worst is they didn't sell more than half of it.  

You keep arguing that it is expensive because you are comparing it on just one game and it's standard price. It includes  games with 8800 which is cheap. 

Yes lets do that. 



NoCtiS_NoX said:
Nuvendil said:

Well it being two titles doesn't mean shit when they are two of the most lazy, halfassed ports I've ever seen.  And that counts all the times Koei-Tecmo crapped the bed on PC.  It was obvious before launch that they had screwed these ports up hard, so the lack of hype is no surprise at all.

Then you just agreed to me then that those are bad sales correct? The way you are telling me it expected to sell bad, right?

I agree they are objectively bad.  But relative to what they put on the shelf, I think they got more than they deserved.  Personally, if I were Nintendo, I would have told them to take the game and shove it up their ass or come back when they have optimized it enough to be worth selling for actual money.  Cause this actually does as much if not more harm to Nintendo and 3rd party sales on the Switch as not having these games.  Just look at how horribly games from devs who constantly screw up PC releases sell on Steam.



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areason said:
Do a good amount of people buy digital in Japan?

Not really, and less if we talk about Nintendo.



 

NoCtiS_NoX said:
Farsala said:

It might be 2 games, but it is the most expensive non-LE Nintendo SKU I have seen. And unlike the bombas it is 40-60% shipment rate, which I qualify as decent for launch, as can be seen that no Switch game is even close to soldout in this tracking period.

It didn't bombed but those are bad sales. It still has the Dragon quest name in it and has 2 games in it. Also, looking at the shipments those are bad. It means that the game only sold it shipments 40-60% so it's possible that it only sold half of it's shipments or worse.  2nd week will be the test because if it dropped significantly  we won't be expecting another shipment from SE.

EDIT*

BTW: looking at the normal pricing of Switch games it is 6900 yen and DQ  heroes 1 and 2 are complete games . Just looking at D5 and if you compare the 2 will make DQ bundle a steal price for a launch title.

This is not how launch sell-through works. Games keep selling the following days at the same price. Switch sell-through numbers are better than 3DS and Wii U launches. Sell-through is quite good for DQH.



Media Create Annual Archive (Spanish version)

http://zonaforo.meristation.com/topic/2246651/

hiska-kun said:

This is not how launch sell-through works. Games keep selling the following days at the same price. Switch sell-through numbers are better than 3DS and Wii U launches. Sell-through is quite good for DQH.

My point still stands that it is bad first week. That number is pretty low 



Did the Switch beat the PS4s First Week?



Pocky Lover Boy! 

Glad to see Horizon sell more than 100k and sell most of its stock. Hope it has great legs!
Congrats to the Switch too.