- Does it still feel like Zelda and I’m just worrying too much? Because every time I see footage of this game I feel like it’s a more “western open-world” type of game with a Zelda coat of paint.
Hmm, yes and no in a sense. You still have Link needing to venture out to find dungeons, solve puzzles, and defeat Ganon, but it adds in a lot of new features for a Zelda game, such as climbing, gathering weapons and items, and cooking. It feels more so like the very 1st Zelda, where you start on the screen and you're on your own to discover everything. So if you didn't like the NES Zelda, you may not like this one.
- Is the green tunic still in the game? If so, is it easy to find or do you have to follow the story in order to get it? If it’s side-quest related I want to get it ASAP.
Unsure, a few hours in and I still have basic clothing, but it looks like you can collect various other clothing.
- Are the dungeons good and/or unique? I heard there’s not a lot of them, which is really disappointing seeing as it’s my favorite part of the series (And no, I’m not counting the shrines as dungeons).
Apparently there are 4 main dungeons in the game, but there are tons of shrines, which act as sort of mini dungeons. I've only done the 4 tutorial ones, so I dunno how other ones will be like.
- Did they really remove heart pieces and the music/animation for opening a chest?
Yeah, they're gone in a sense, now being collected by getting spirit orbs, which are found in shrines. You can also boost your stamina instead.
Opening chests so far is like opening small ones in Zelda games. The special theme for getting bigger items is still there, but used for different special 'equipment'
- Does every weapon break (Including the Master Sword) and can you repair them?
They break, but have different durability. This is an issue with the game, as you have to equip new items often. Whether you can repair them, unsure atm.
EDIT: Bonus question - Is the "puzzle solved" tune still in the game?
What is this tune again..?