specialk said:
Nautilus said:
I doubt that each minigame will contain something like 40 hours of unque experiences on it, maybe barring Project Giant Robot, but even then...
I guess we will see.
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Why is this the threshold?
I think our utility curves got messed up seriously by the iPhone. You can buy an iPhone with a 326 DPI screen for $349. Access to websites like YouTube and Twitch are effective free if you don't value the time you spend watching advertisements.
If you break it down to cost per hour of entertainment, nothing will ever, ever, ever beat a smart phone.
But people still spend money on other experiences. Families still load their cars up, drive across the country, and spend $100 a head for a 10 hour day at Disneyland. People still spend good money to hear live music when they could listen to better quality recordings for the cost of a Spotify membership.
I think we miss the forest through the trees a bit when we try to break everything down this way.
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This has to be the most pathetic reasoning I have ever read in my life.
The amount of power in a battery of something one buys does not in any way equate how something should be viewed.
My Switch could have been dead on arrival or 100% power. My joycons the same. When I get new phones, sometimes they are 100% fully charged and other times down to like 20%. Insert example of millions of other chargeable devices. How charged up a joycon was when you took it out of a box means absolutely nothing in regards to whether it is a home console or handheld.
Heck, if you want to talk battery, then the argument favors it being a home console over handheld. Why you ask. Because the joycons last like 20+ hours on their own and the switch undocked only lasts a few. Clearly Nintendo meant for you do have the system docked and play that way. The batteries last longer that way.
But your right. We should judge a system completely on the status of its batteries when you opened the box. What happens that first few hours of owning a system are more important than the next 1000 hours.
potato_hamster said:
Pyro as Bill said:
Because a 15 minute charge isn't a good enough reason to consider Switch primarily a handheld. If the console came with zero charge but the joycons came fully charged would that make it primarily a home console?
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It doesn't matter how long the controllers take to charge, and it doesn't matter what the charge of the joycons were when I got it. The fact that if my joycon dies I cannot play in docked mode using my TV out of the box is a solid reason that Nintendo is more concerned about the handheld experience than the tv one.
Please note, I didn't say it was the sole reason. It's one of many reasons why it's obvious that Nintendo designed the Switch to be portable first, and a home console second.
If Sony came out with new version of the Vita that came with a TV dock that synched with an included PS4 controller, a new high performance mode that displayed at a higher resolution image when docked, and TV hookups in the box, would that now be considered a hybrid console?
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