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Forums - Gaming - GameStop's Slow Demise and the All-Digital Future - Colin Was Right

It is not that most of us want digital media to overtake physical media... it is that we are tired of the largest distributor of physical media fucking us over. Why do people not understand this? We want to spend our money in an environment where the employees share the same passion we do. We want to get games at amazing prices and wonderful deals. But Gamestop fucking sucks. Their policy of selling opened games as, "new" and lying to customers about everything to meet quotas that should not fucking exist along with hiring sales people and straying away from hiring people with true gaming knowledge and neglecting big game releases simply because it comes out on a Nintendo console has gotten old. Their audacity to blame customers for their stupid policies and practices instead of building encouraging programs and relationships is what the consumer is saying a collective, "no" to. We are not saying we do not want to buy new and used games... amazon and ebay sales will show you that is a lie; rather, we are saying we are tired of the biggest, and most robust option in the market taking advantage of its consumer base.

We are not saying no to physical media, we are saying no to Gamestop. Do not, and I repeat, do not mix this message. Do not say physical media is in jeopardy because Gamestop is in jeopardy as they are not the same. Give us a better option and watch things change.



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JWeinCom said:
pray4mojo said:

The book industry is still by far physically dominated. Digital books have been a flop.

http://www.publishersweekly.com/pw/by-topic/digital/retailing/article/70696-as-e-book-sales-decline-digital-fatigue-grows.html

Interesting.  I got the impression it was going more digital because Barnes and Noble is the last national book chain, and even they're closing down a lot of stores.  I guess it's still physical, but people are just ordering them online.

Online is killing Gamestop as well. Amazon has done more harm to them than digital downloads. 



I haven't been in a Gamestop in years and have no reason to be. Unless you're a certain age, I thought most people would know the deal by now. It's an unsustainable business model that's going to implode as soon as gamers choose convenience over physical media full stop. Everything I've heard about the Circle of Life program sounds like a company in its dying stages that was way past its prime anyway. If they're that desperate for your money, then chances are they should have been closing up shop a long time ago.



spemanig said:
VAMatt said:

MS tried to move in this direction a few years ago and people balked.  They even introduced a very consumer friendly idea - resellable rights to digital games.  So, it appears to me that consumers are not quite ready to go all digital.

As digital sales rise dramatically every year since then.

Yes.  Digital sales have increased every years since they started.  That's does not mean that people are ready to go all digital.  

 

My point was that just three years ago, when MS talked about going all digital, gamers freaked out.  And the fact that MS intended to allow for resale rights to digital games still wasn't enough to sell them. Had MS gone ahead with their plans, I think we would basically be in that all digital future right now.  But, too many of us freaked out, MS got scared, and progress slowed on the move to digital.  

 

I think we're 5 years away.



Why are some of you vested in Microsoft or whatever publisher getting more money from you digitally?
What is the evidence physical media keeps digital game prices high? Do you really expect digital game prices to decrease if we go all digital? Why?
What about the employees in disc, plastic manufacturing etc.?
Why do we not hold consumers accountable for accepting crappy trade-in practices?



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Intrinsic said:
I agree, but my issue really rests with physical media. I think right now its being still pushed as the primary distribution model is just doing more hard for the industry than good. Everything around it right now is just really shady.

In a perfect world.... hell, in a world that makes sense.... A brand new game should cost no more than $40. With $30 going to the publisher and $10 going to the platform holder. The $20 right now on top that that right now goes to manufacturing and package costs and "paying the middle man" will just not be there.

There are benefits to buying physical, and as such those that want those benefits should have no qualms paying $60 for their games and in fairness they are paying an extra $20 just to reap those benefits.

It will be really interesting. A lot of people champion physical media, but I can't wait for the day that a new game is released on the PS/XB stores for $40 and its physical equivalent is $60 at retailers. I would be curious to see which sku of the game will sell more.

The only problem with your argument is that companies are still selling them at $60 digitally. Until they decide to reduce cost, people will not be enticed to buy digital.

P.S. I also think the days of Gamestop are numbered but not because of digital sales, rather because of Amazon/ebay type of sites.



Intrinsic said:
archer9234 said:

Would you sell your game for 40$. Because it would make sense. Or sell it for 60$, and get more money. Be honest.

Ofcourse i would sell it for $60. But thats not the main issue.

I don't much care if they also sell digital games for $60 just like physical games. As my following posts had stated.

My main issue is that there is a very anti consumer bias currently in favor of physical pricing in the idustry that makes very little sense.

If we are to be fair and honest, a customer that buys a game digitally is more valuable than a customer that buys physical games. Thats just a fact, because from that one customer the platform holder and publisher of the game is going to make more money. And that cutomer can never sell that game which in turn leads to games flooding the used market (that mind you the publisher or platform holder makes no money from used game sales). That customer also entrnches himself into their ecosystem as all his games only exist on their servers.

My issue is that when the price of physical games drop (something retailers have to do to get rid of stock) the price of digital games remain the same. It makes absolutely no sense that you can buy a new physical game for $24 but yet its digital price remains locked at $60. No sense at all... and that practice is ONLY in favour of brick and mortar retailers. Thats what I have a problem with.

There's no reason for them to drop the price. Because their's no competiton, in a digital store. And why do people keep complaining about used games. The game that's sold, is the same copy, that was purchased. If you're gonna complaina bout used market. You also have to complain about websites like Ebay. And people on their own. selling their copy. How about Nintendo sell used games, at Nintendo world. If they so much want that money. Or even used digital games, huh.



pray4mojo said:
spemanig said:

https://www.youtube.com/watch?v=s5tgo_OkwNc

Where have I heard this before?

Needless to say, I agree 100%. Gamestop is the new Blockbuster.

You'd think after this...

http://gamrconnect.vgchartz.com/post.php?id=7828945

... you'd learn to stop making physical media doomsday predictions.

I'm so ashamed.