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Forums - Nintendo - Koizumi: We hope Switch bridges both console & handheld

"Certainly, we've designed Nintendo Switch in a way that it can be used by consumers in the way that best suits them. I think we may see that people who have bought a Nintendo home console in the past traditionally, they may treat Switch like a home console and buy it and use it for a long period of time."

"Whereas people who have been traditionally Nintendo handheld gamers, they may buy Nintendo Switch and then for example, if a new version were to come out later, then maybe they would decide to upgrade to that. Or, for example, because you can take the Joy-Con off the system, then I guess that leaves open the possibility of something else that might get attached. There's obviously a lot of different developments that we could look at from that perspective as well."

"We're hoping that Nintendo Switch will be a system that will be the constant in your gaming life," adds Koizumi. "Whereas previously, you would play certain things on your home system and certain things on your handheld. Our hope is that Nintendo Switch can be the system that bridges both of those and becomes the constant system that you're always using."

Koizumi envisions scenarios in which, say, you wake up in the morning and maybe find some time to play a game on your TV while eating breakfast. Then you bring Switch with you on your morning commute to work or to school. "And then you're coming back home on your commute and maybe you're sitting in the bath enjoying a game," he says. He believes that if Switch can achieve this, then it might hasten the demise of the split between a "home console" versus a "handheld."


"Because you can remove the controllers from the system, it opens up a lot of possibilities for expansion of what you're able to do with the controllers or what you're able to connect to the system," says Koizumi. "I'm sure a lot of people have lots of different ideas about what might potentially get connected to the system, and perhaps suddenly one day, we'll just pop up and say, 'Hey, now there's this', though I can't give you any examples right now.'"


"Certainly, graphic quality falls somewhere within our priority, but our feeling is that Nintendo Switch is a system that really has the best balance of being able to create fun and new ways to play, but doing so with the graphic quality that's still good enough while also being one that's easy to develop for."

 

http://time.com/4661055/nintendo-switch-interview/

 

 


 

In this interview is he hinting that we will have different types of hardware similar (maybe something similar like 3DS family), and that Switch "Pocket" just for handheld gaming is almost certain. All that basically means there will not be successor to DS/3DS family, instead it will handheld that will be part of Switch family, and that makes most sense, because all devices will be playing same games and Nintendo will developing games just for one platform instead dividing resources to two different platforms.

But not only that, they also hint that we will have addons that can be connected on Switch or that Switch can be connected, AR/VR for instance.



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It won't bridge anything unless it can secure multiplats.

Let's hope it sells like hotcakes so that developers find it more difficult to ignore. (Money talks as they say.)




www.youtube.com/@Pemalite

Pemalite said:
It won't bridge anything unless it can secure multiplats.

Let's hope it sells like hotcakes so that developers find it more difficult to ignore. (Money talks as they say.)

To be fair, DS/Wii/3DS dont have lotsa multiplats, but I agree that more multplats will be there is system is takes off.



RolStoppable said:
Yup, this clearly rules out a separate 3DS successor as Switch will be the only Nintendo platform going forward. Since Nintendo has always made revisions for their portable systems, the Switch is unlikely to be an exception. At the moment I am unsure how such revisions would look like, but Nintendo will definitely come up with something. They probably already have a good idea what they want to do, but such designs aren't feasible at the moment due to processing power, heat, battery life and size of the system.

3DS is will definitely be on market at least this year too, but i around two years when 3DS is very dead I definitely see Nintendo releasing cheaper Switch "Pocket or Mini" just of handheld gaming.



I feel the first sentence is just to mock people who want to play Zelda in 60fps.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

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Miyamotoo said:
Pemalite said:
It won't bridge anything unless it can secure multiplats.

Let's hope it sells like hotcakes so that developers find it more difficult to ignore. (Money talks as they say.)

To be fair, DS/Wii/3DS dont have lotsa multiplats, but I agree that more multplats will be there is system is takes off.

Well. The DS, Wii and 3DS did have a ton of ports form older consoles like the Nintendo 64... And even ports from mobile.
And they did have a ton of "smaller" experiences and games tailored towards the younger audiences and a crap-ton of shovelware.

Nintendo always had a favourable Exclusive to Multiplatform ratio that would make even Microsoft and Sony green with envy.

However... They do miss out on massive multiplatform's that draw in 10's of millions of gamers, franchises like Diablo 3, Elder Scrolls, Grand Theft Auto, Call of Duty, Overwatch, Battlefield, Need for Speed, Asassins Creed and heaps more.

The Switch *should* in theory be able to run most of them with some concessions, I would be keen to see Overwatch on the Switch, should be doable considering Overwatch can run on a toaster.




www.youtube.com/@Pemalite

Pemalite said:
Miyamotoo said:

To be fair, DS/Wii/3DS dont have lotsa multiplats, but I agree that more multplats will be there is system is takes off.

Well. The DS, Wii and 3DS did have a ton of ports form older consoles like the Nintendo 64... And even ports from mobile.
And they did have a ton of "smaller" experiences and games tailored towards the younger audiences and a crap-ton of shovelware.


Nintendo always had a favourable Exclusive to Multiplatform ratio that would make even Microsoft and Sony green with envy.

However... They do miss out on massive multiplatform's that draw in 10's of millions of gamers, franchises like Diablo 3, Elder Scrolls, Grand Theft Auto, Call of Duty, Overwatch, Battlefield, Need for Speed, Asassins Creed and heaps more.

The Switch *should* in theory be able to run most of them with some concessions, I would be keen to see Overwatch on the Switch, should be doable considering Overwatch can run on a toaster.

I dont see why that wouldn't be same with Switch, I definitely seeing lots a Wii/WiiU ports/remasters even some from 3DS, even some mobile games...eespecially because Switch will only platform that Nintendo will be supporting.

Like wrote, Switch will definitely have more 3rd party support when start selling, for instance it will have Skyrim for now, Wii U had CoD, NFS and AC for instance, so its posible that Switch will have them too.



Starting with Square Enix and Capcom will be good.

These are amongst the devs who produce more interesting handheld offerings than they typically do on home consoles.



lol what do you mean yal hope? You and Nintendo are in complete control of whether or not Switch truely bridges the gap a.k.a. gets all Nintendo games.



Obvious statement is obvious, can work for Nintendo, but probably not with the PS4 and XOne



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