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Forums - Gaming - Nintendo addresses "weak" Switch launch lineup

Hynad said:
irstupid said:

So then shouldn't one consider  good launch line-up being the first few months of the system and not day 1.

I mean if the system is going to sell out regardless in teh first month/shipment, then does it really matter if it has only one game.

By the times hpiment two is coming, buyers will have now two games. Zelda and Mario Kart?  I dont' know the release schedule. By the time shipment 3 comes out, add splatoon 2 to that list. (again rough guessing from memory)

As you said shipment 1 will be sold out regardless. With mario kart and zelda (and some others) it's not a stretch to say that shipment 2 should sell decent if not also sell out. By shipment 3 you have a very good line-up of games out and looking at the schedule there is more good games coming out basically monthly.

The Wii U had the problem of having a ton of games on release and then nothing for months. And most of those games were already palyable on 360/p3/one/ps4 and thus you probably just purchased them on a system you already own if you didn't buy the Wii U at launch. So in the following months what was the incentive to buy a WIi U? nothign was coming out. You played basically everythign it has to offer on something else.

No, we shouldn't because one week after the purchase, once you have finished Zelda and wants a new experience, what's left for you? That anemic range of titles that don't look really compelling.

If you beat Zelda in a week, I say get a job or something because you have too much time on your hands.

But your ignoring my point. A system sells out day 1 regardless if it has 1 killer game or 3. Thus there is no point talkig about its day 1 launch titles. If your not already pre-ordered, sitting in line or planning to pay upprices on ebay, launch line-ups never matter to you.

You need to look at what is available for that second wave coming in. For most all systems, that is the exact same as launch line-up. That is because systems launch in holiday season and all big games release that same time or just before it. Their is nothign really new until like March or something 4-5 months later.

The Switch though will be having their second wave of games coming out basically when the second wave of shipments would be coming in. So to average consumer who isn't standin in line all night to grab a system, for them when the system is finally available there is a bigger "launch line-up" Zelda now has Mario Kart 8 Deluxe. or Arms, or Splatoon2, or whatever else you can think of before the summer is even upon us. By the time a typical system launches, holiday, the Switch has a killer line-up with the new 3D mario releasing.

So sit and couch talk abotu how teh line-up sucks with only zelda while teh system remains a hot commodity throughout the year due to frequent big relealses of games.



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Jpcc86 said:
Faelco said:

And nobody ever said that Uncharted 1, 2 or 3 were awesome commercial successes. 

Well, I mean, I dont know what you'd call "awesome commercial successes" but 2 and 3 sold almost 7m physical. I'd call that a huge success for any franchise. 

For a regular franchise, it is. For a 80M console's flagship, it's not that amazing either.

You can read here for fun : http://gamrconnect.vgchartz.com/thread.php?id=184847

Not that much people thought that U4 would sell as much as it's doing, the regular thought was "U4 will have the best review score but will sell less than Halo as usual".

Microsoft usually had the most popular first party IPs (Halo, Gears, Forza). Sony is putting a fight for it this gen (Uncharted), but usually has more diverse and niche IPs (TLG, Gravity Rush). Nintendo has great sellers like Mario Kart. Zelda is weaker than the rest.



irstupid said:
Hynad said:

No, we shouldn't because one week after the purchase, once you have finished Zelda and wants a new experience, what's left for you? That anemic range of titles that don't look really compelling.

If you beat Zelda in a week, I say get a job or something because you have too much time on your hands.

But your ignoring my point. A system sells out day 1 regardless if it has 1 killer game or 3. Thus there is no point talkig about its day 1 launch titles. If your not already pre-ordered, sitting in line or planning to pay upprices on ebay, launch line-ups never matter to you.

You need to look at what is available for that second wave coming in. For most all systems, that is the exact same as launch line-up. That is because systems launch in holiday season and all big games release that same time or just before it. Their is nothign really new until like March or something 4-5 months later.

The Switch though will be having their second wave of games coming out basically when the second wave of shipments would be coming in. So to average consumer who isn't standin in line all night to grab a system, for them when the system is finally available there is a bigger "launch line-up" Zelda now has Mario Kart 8 Deluxe. or Arms, or Splatoon2, or whatever else you can think of before the summer is even upon us. By the time a typical system launches, holiday, the Switch has a killer line-up with the new 3D mario releasing.

So sit and couch talk abotu how teh line-up sucks with only zelda while teh system remains a hot commodity throughout the year due to frequent big relealses of games.

What the heck are you on about. This isn't a question about how well the console will sell despite whatever. This is about the line-up of games ready for its launch. The console selling all of its units ready for launch doesn't magically make the anemic launch line-up disappear. And whether or not someone managed to buy one regardless of the quality of its launch line-up is irrelevent.



Faelco said:
Jpcc86 said:

Well, I mean, I dont know what you'd call "awesome commercial successes" but 2 and 3 sold almost 7m physical. I'd call that a huge success for any franchise. 

For a regular franchise, it is. For a 80M console's flagship, it's not that amazing either.

You can read here for fun : http://gamrconnect.vgchartz.com/thread.php?id=184847

Not that much people thought that U4 would sell as much as it's doing, the regular thought was "U4 will have the best review score but will sell less than Halo as usual".

Microsoft usually had the most popular first party IPs (Halo, Gears, Forza). Sony is putting a fight for it this gen (Uncharted), but usually has more diverse and niche IPs (TLG, Gravity Rush). Nintendo has great sellers like Mario Kart. Zelda is weaker than the rest.

I think its safe to say that MS already lost. The only Ms exclusive that sells over 10m is Halo and Halo 5 couldnt even sell 5m physical, and the most succesfull gears of war (2)  didnt sell 7m and the most successful Forza didnt sell 6m- for that Uncharted comparison I mean. Because Uncharted is doing and has done better than most MS ip's.  If you set the bar at 10m then most of the games you are mentioning yourself dont make the cut. 

I do get your point tho, but saying "Zelda doesnt sell a system" is a bit of a strecht IMO.  I do think Zelda sells systems, but I dont think any one single franchise - Zelda or not - is gonna sell 30m consoles alone. The library as a whole does that. 



Very weak statement from Nintendo. Expected more from them.



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Dr.Vita said:
Very weak statement from Nintendo. Expected more from them.

That's exactly the kind of empty comment we all expect from you on any Nintendo thread though, so I guess you delivered.



Goodnightmoon said:
Dr.Vita said:
Very weak statement from Nintendo. Expected more from them.

That's exactly the kind of empty comment we all expect from you though, so I guess you delivered.


You guys are welcome! :)



Dr.Vita said:
Very weak statement from Nintendo. Expected more from them.

Do you think it's a bad business decision? One of the reasons WiiU suffered was because of long software droughts. By spreading out big releases, Nintendo is attempting to remedy that problem. 

Switch is sold out everywhere and hype for Breath of the Wild is through the roof. March is fine. Nintendo is trying to keep the enthusiasm for Switch going strong for March, April, May, June, July, and on and on until December. The best way to do that is to stagger games throughout the calendar year. Releasing all the big guns on March 3rd would be counter-productive.

I think Nintendo is less interested in some bragging rights over "best launch line-up" and more interested in making Switch a perennial success.



Veknoid_Outcast said:
Dr.Vita said:
Very weak statement from Nintendo. Expected more from them.

Do you think it's a bad business decision? One of the reasons WiiU suffered was because of long software droughts. By spreading out big releases, Nintendo is attempting to remedy that problem. 

Switch is sold out everywhere and hype for Breath of the Wild is through the roof. March is fine. Nintendo is trying to keep the enthusiasm for Switch going strong for March, April, May, June, July, and on and on until December. The best way to do that is to stagger games throughout the calendar year. Releasing all the big guns on March 3rd would be counter-productive.

I think Nintendo is less interested in some bragging rights over "best launch line-up" and more interested in making Switch a perennial success.

Their desired approach is spot on.  I would say we have no further to look than the PS4 and the XB1 to see the result of that given how one spaces out releases over the year and the other focuses solely on holiday.  However, it is Nintendo's history that worries me.  I am hopeful that they can put out desirable high quality titles all through the year.



Hynad said:
irstupid said:

If you beat Zelda in a week, I say get a job or something because you have too much time on your hands.

But your ignoring my point. A system sells out day 1 regardless if it has 1 killer game or 3. Thus there is no point talkig about its day 1 launch titles. If your not already pre-ordered, sitting in line or planning to pay upprices on ebay, launch line-ups never matter to you.

You need to look at what is available for that second wave coming in. For most all systems, that is the exact same as launch line-up. That is because systems launch in holiday season and all big games release that same time or just before it. Their is nothign really new until like March or something 4-5 months later.

The Switch though will be having their second wave of games coming out basically when the second wave of shipments would be coming in. So to average consumer who isn't standin in line all night to grab a system, for them when the system is finally available there is a bigger "launch line-up" Zelda now has Mario Kart 8 Deluxe. or Arms, or Splatoon2, or whatever else you can think of before the summer is even upon us. By the time a typical system launches, holiday, the Switch has a killer line-up with the new 3D mario releasing.

So sit and couch talk abotu how teh line-up sucks with only zelda while teh system remains a hot commodity throughout the year due to frequent big relealses of games.

What the heck are you on about. This isn't a question about how well the console will sell despite whatever. This is about the line-up of games ready for its launch. The console selling all of its units ready for launch doesn't make magically make the anemic launch line-up disappear. And whether or not someone managed to buy one regardless of the quality of its launch line-up is irrelevent.

I'm saying launch line-up is pointless debate. Consoles sell out irregardless of luanch line-up

Launch-WINDOW is what matters. And the Switch has a good launch window of games.