Perhaps they removed 'high fidelity VR' because they plan on marketing it differently? (ie Mixed Reality) or who knows if their solution is ready or not to launch simulatneously with the console. They could be waiting for wireless , could developing a Hololens hybrid, held up by games development etc...could be many reasons.
We'll find out when they unveil Scorpio if they even have a VR/AR product ready to launch aside it. If such product is not ready, that could be why they could be toning down the VR marketing leading up to the reveal.
What is not out of the question is whether the hardware could deliver a high quality experience in that medium.
PC I i7 3770K @4.5Ghz I 16GB 2400Mhz I GTX 980Ti FTW
Consoles I PS4 Pro I Xbox One S 2TB I Wii U I Xbox 360 S









