By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Barkley said:
Bandorr said:

Perhaps the reason they removed the "high-fidelity VR" is because Oculus is getting sued for 4 BILLION by Zenimax?

Damn... That's worth more then Minecraft.

But also the partnership in 2015 was before Facebooks Acquisition of Oculus, which could have also muddied the waters between an Oculus and Microsof partnership somehow.

So really it is up in the air, I guess Microsoft COULD create their own VR hardware, however I think they'd be much better off partnering with an existing Windows 10 compatible unit.

I believe an 'Oculus Powered' headset would be ideal, as in a collaboration for a custom Xbox/Win 10 branded headset, but lets not forget Oculus is a closed wall ecosystem and its headset would probably be improved from a cost and ergo standpoint by the time Scorpio launches.

I don't think compatibility with  $600 Gen 1 VR headset is thev right call, in other words. Xbox will want a more livingroom friendly VR solution, and based on Phil talking about the 'tethered experience " in regards to the current state of VR, i have an inclination to believe they would aim at a more streamlined or completely wireless solution.

To make the mark they want to, the need to deliver he most powerful box as well as the most attractive VR solution. Could the hardware team be hard at work to iterate the right product for the console gamer? We'll know soon enough what direction they go and the pricepoint their choice targets.



PC I i7 3770K @4.5Ghz I 16GB 2400Mhz I GTX 980Ti FTW

Consoles I PS4 Pro I Xbox One S 2TB I Wii U I Xbox 360 S