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Forums - Microsoft - Digital Foundry: Scorpio Spec leak - "might suggest console isn't the "true" 4k console as MS claimed"

Aura7541 said:

So ethomaz pointed this out on GAF.

Original message: "The most powerful console ever, with 6 teraflops of graphical processing power. The first and only console to enable true 4K gaming and hi-fidelity VR. Compatible with all your Xbox One games and accessories"

Current message: "The most powerful console ever, featuring 6 Teraflops of graphical processing power, true 4K gaming, and compatibility with Xbox One games and accessories."

The guy is Permabanned and we still get updates about him?



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I'm not sure what the point of this thread is.

I expected a machine that can achieve 4K more often than PS4 Pro will and that still seems to be the case.

What I found most interesting is ESRAM is gone yet non-Scorpio X1 games will work fine.



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Captain_Yuri said:
exclusive_console said:

From where are you getting these modes from ?

As far as I know very few games have such modes in PS4P. Hopefully exclusives will get this treatment. Very few devs will put in time for such modes. Biggest problem with PS4P is that it is not getting 1080P high gfx asset  game. Same will be the problem with Scorpio. It specs will not be utilized properly. The way I look at it is say PS4P running a game at 1440P Scorpio with same performance can run it at 1800P

From Guru3d.com

http://www.guru3d.com/articles-pages/amd-radeon-r9-rx-480-8gb-review,10.html

But other sites have pretty similar results +- margin of error framerates

Just remember that this is the average fps, so the game does go lower and higher

I am not talking about the benchmarks from guru3d.com but the game modes for PS4P and Scorpio.

There were rumors that since october all PS4 games with have neo mode. But so far it has been only few games and that too poor implementation IMO. May be this year we will better support for PS4P. Scorpio will be the same I think Microsoft said it depends on devs what they want to do



 

exclusive_console said:
Captain_Yuri said:

From Guru3d.com

http://www.guru3d.com/articles-pages/amd-radeon-r9-rx-480-8gb-review,10.html

But other sites have pretty similar results +- margin of error framerates

Just remember that this is the average fps, so the game does go lower and higher

I am not talking about the benchmarks from guru3d.com but the game modes for PS4P and Scorpio.

There were rumors that since october all PS4 games with have neo mode. But so far it has been only few games and that too poor implementation IMO. May be this year we will better support for PS4P. Scorpio will be the same I think Microsoft said it depends on devs what they want to do

Oh that, I got that from digital foundry.

And yea, not every game does it hence why I said "with the devs that care enough"

I think the rise of tomb raider devs have the best implementation so far since they actually do more than just downsample in 1080p mode and actually add some graphical enhancements apart from the basics which is why I use it in all my comparisons involving the Pro. And they also have all 3 modes for people to choose from.



                  

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While it will surely outmatch the Pro in specs, they focused a lot of their early marketing on calling out the Pro due to the upscaling tech. They were pretty clear in marketing the Scorpio as a "native 4K 60 fps machine", so this could backfire pretty badly if they end up being perceived as liars or Scorpio starts to look like a slightly improved PS4 Pro that's more expensive.

I'm also worried about how they are not avoiding confusion regard gens. Sony was always quite clear that the Pro was just an improved SKU for 4K TV owners. They were always quick to say that it wasn't a successor, just a different version of the same console (much like Ninty with the New 3DS).

I'm seeing a lot of people on the web thinking Scorpio is a next gen console and it's just backwards compatible with the X1. Maybe they are so focused in say how powerful it is that they are making people think it's another gen. This can lead to disappointed consumers or people thinking the X1 will be abandoned.

I wouldn't doubt that it's using the same Jaguar cores. It seems reasonable, because they have to make it easier for devs. PS4 Pro basically just increased the CPU clock, RAM bandwidth and doubled-down the size of the GPU. When playing a non-Pro game, it just turns off half of the GPU. Scorpio already brings a huge difference regarding bandwidth and won't use the ESRAM. using a different CPU (as they are already using a different GPU), could make things complicated. Anyway, like the Pro, it's just meat to increase pixel count, so the GPU is the focus here.



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Link to where MS said the Scorpio will do native 4k at 60fps? All I remember is that their own games will hit native 4k, nothing about framerate, and always very open about third parties being able to do whatever they want. So maybe they did some adverts or interviews I didn't see. Please educate me.



LudicrousSpeed said:
Link to where MS said the Scorpio will do native 4k at 60fps? All I remember is that their own games will hit native 4k, nothing about framerate, and always very open about third parties being able to do whatever they want. So maybe they did some adverts or interviews I didn't see. Please educate me.

They did technically say it, but it was likley a miscommunication. If you look up the original reveal trailer, someone claims it will offer the "highest res, highest frame-rates, no compromises". Strictly speaking that says it'll do both at the same time, since the absence of one is obviously a compromise.

As i said though, i'm of the opinion it was just poor wording. In general the reveal trailer seems a bit rushed; it has several really odd statements, like the claim it has the 'highest quality pixels anyone has ever seen'. You can work out what the guy meant, but the wording makes the literal statement really silly.



Misunderstanding or personal interpretation of what a snippet of the reveal trailer meant does not equal out to "marketing Scorpio as a native 4k 60fps machine". It also ignores everything since the reveal, where they have went out of their way to communicate that native 4k and high fidelity is their target for their games and third parties can do whatever they want. A far cry from marketing that games will run at native 4k and 60fps.

They've promised the most powerful console ever, and one that will rely less on FauxK than the Pro. Seems the rumored specs will accomplish that.



LudicrousSpeed said:
Misunderstanding or personal interpretation of what a snippet of the reveal trailer meant does not equal out to "marketing Scorpio as a native 4k 60fps machine". It also ignores everything since the reveal, where they have went out of their way to communicate that native 4k and high fidelity is their target for their games and third parties can do whatever they want. A far cry from marketing that games will run at native 4k and 60fps.

They've promised the most powerful console ever, and one that will rely less on FauxK than the Pro. Seems the rumored specs will accomplish that.

I never claimed it did, i was just answering your question ^^



Barkley said:
sergiodaly said:
Can this be considered the same generation? Even if MS forces cross console development for future games, if the console does not have the same components, same memory scheme and more importantly, needs some kind of software emulation to play original xbox one games this is a new gen console IMO.

The Scorpio will play XBO games natively, the games are going to use the same disc. Not to mention there's no way the Scorpio would be powerful enough to software emulate an XBO game.

You're sure?

Xbox one game engine says - put this code bits in esram please. 

Scorpio says - what is esram?

No need to emulate the hole game since the CPU and GPU has backwards compatible with the old instructions but the different memory scheme is going to have a workaround, and just because this is backwards compatible doesn't mean is automatically the same generation console.



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