I think it really is. For example, FF XII has a drastic fall of quality mid-game, it`s like two separate games that uses the same assets at some points and try to somehow connect each other, the game start great but the storyline becomes extremely shallow and all the characters became a shadow of their former-selves, some almost don`t have dialogue even. And we all know Sakaguchi left S-E in the mid of development cycle of this game.
MGS V, even i haven`t played it yet, many people say the game endings way to abruptly, when all MGS games have a closed history and fitting ends, because all of them were "the last MGS game" when released so they left little for sequels and had to rebuilt themselves plot wise from the ground each new installment ( wich actually made the storytelling of the franchise be extremely good).
FF XV is getting the same kind of critiques, the game even being really good it`s has a feeling of inconsistency in it, be it how the story is paced or how the open world works.








