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RolStoppable said:
I would say no. Inconsistent quality is nothing out of the ordinary for games that were made on schedule either, so without knowing about a game's development, it's basically a 50/50 guess whether the developers ran into problems or if they weren't particularly good to begin with.

Well, we have to agree to disagree here. I think it`s very common to see games that start fine in a set rhythm and pace and then suddenly the game start to rush the ending. It`s very common in movies and games for this to happen, it looks like they say "hey, we had one year to finish the game/movie and we still have to test and etc and we only made 50% of it and we only got 3 months left!" and they run to meet the schedule. 

 

I know games and movies aren`t made linearly, but it is a feeling I have in many movies and games nowadays, the games/movie paces suddenly changes and The End and that some good 30 min of movie were cutted or some hours of gameplay. I would consider this convoluted development.