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Forums - Gaming - Tekken 7 releases June 2nd

Pinkie_pie said:
Rafie said:

Vita doesn't have Tekken 6. You mean thru the PSP?

Still. You can play tekken 6 on the vita. But yeah tekken 6 was released on the psp not vita.

Tekken Tag Tournament 2 didn'tsell well on Wii U and Tekken 3D didn't sell well on 3DS.

Burning Typhoon said:
How compatible is the switch with unreal 4? If it's not, clearly that's the reason. Namco just put Tekken 6 on PS3, Xbox 360, and PSP, and had to remake the entire game for each of those three consoles. It's not a question of anything else.

If namco thought the time was worth the money, they would have done it. They've proved before they could have. Never thought I would have seen Tekken 6 scaled back to PS1 specs.

PSP specs were close to PS2 not PS1 and on a 272p screen its games looked amazing.

Tekken Dark Resurrection looked amazing on PSP and ran at 60fps. I haven't played Tekken 6 on PSP though.



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GOWTLOZ said:
Pinkie_pie said:

Still. You can play tekken 6 on the vita. But yeah tekken 6 was released on the psp not vita.

Tekken Tag Tournament 2 didn'tsell well on Wii U and Tekken 3D didn't sell well on 3DS.

Burning Typhoon said:
How compatible is the switch with unreal 4? If it's not, clearly that's the reason. Namco just put Tekken 6 on PS3, Xbox 360, and PSP, and had to remake the entire game for each of those three consoles. It's not a question of anything else.

If namco thought the time was worth the money, they would have done it. They've proved before they could have. Never thought I would have seen Tekken 6 scaled back to PS1 specs.

PSP specs were close to PS2 not PS1 and on a 272p screen its games looked amazing.

Tekken Dark Resurrection looked amazing on PSP and ran at 60fps. I haven't played Tekken 6 on PSP though.

Prove it.  It may have looked closer to PS2 because it didn't have to fill as many pixels, but the PS2 was a more capable device.  Noticeably.  Tekken will not release on any console that cannot run the game at 60 fps.  Almost every fighting game has that requirement.

Life bars, special effects, any 2D graphics/animation were all scaled back on PSP.  I have Tekken 5 on PSP and PS2.  i can record them, slow them down, freeze frame, etc.  There's a reason it's called "Tekken: Dark Resurrection" on PSP and "Tekken 5: Dark Resurrection" on PS3.



Burning Typhoon said:
GOWTLOZ said:

Tekken Tag Tournament 2 didn'tsell well on Wii U and Tekken 3D didn't sell well on 3DS.

PSP specs were close to PS2 not PS1 and on a 272p screen its games looked amazing.

Tekken Dark Resurrection looked amazing on PSP and ran at 60fps. I haven't played Tekken 6 on PSP though.

Prove it.  It may have looked closer to PS2 because it didn't have to fill as many pixels, but the PS2 was a more capable device.  Noticeably.  Tekken will not release on any console that cannot run the game at 60 fps.  Almost every fighting game has that requirement.

Life bars, special effects, any 2D graphics/animation were all scaled back on PSP.  I have Tekken 5 on PSP and PS2.  i can record them, slow them down, freeze frame, etc.  There's a reason it's called "Tekken: Dark Resurrection" on PSP and "Tekken 5: Dark Resurrection" on PS3.

PS1 specs:

  • CPU: 32-bit RISC (33.9MHz)
  • RAM: 2MB, 1MB Video RAM.
  • Graphics: 3D Geometry Engine, with 2D rotation, scaling, transparency and fading and 3D texture mapping and shading.
  • Colors: 16.7 million.
  • Sprites: 4,000.
  • Polygons: 360,000 per second
  • Sound: 16-bit 24 channel PCM.

PS2 Specs:

CPUMIPS R5900-based "Emotion Engine", clocked at 294.912 MHz (299 MHz on newer versions), with 128-bit SIMD capabilities 10.5 million transistors
Floating Point Performance: 6.2 GFLOPS single precision 32 bits
Tri-Strip Geometric transformation (VU0+VU1): 150 million vertices per second
Polygon drawing rate: 75 million per second
  • Sound Memory: 2 MB

PSP Specs:

PSP CPU Chip:

  • Sony CXD2962GG CPU
  • 1–333 MHz (set at 222 MHz by default) @ 1.2 V
  • SiP:
  • Embedded Vector FPU @ 3.2 GFLOPS
Embedded Graphics Core 1: 
    • 1–166 MHz (set at 111 MHz by default) @ 1.2 V
    • 256-bit Bus at 5.3 Gbit/s
    • 3D Curved Surface and 3D Polygon
    • Compressed Textures
    • Hardware Clipping, Morphing, Bone(8)
    • Hardware Tessellator Unit, 4 passes per cycle
    • Bézier surfaceBézier curve and B-Spline

Graphics Core 2:

      • Pixel Fill Rate: 600 Megapixels/s
      • Up to 33 Million Polygon/s (with Transform, Lighting and Texturing)
      • 24-bit Full Color: RGBA
  • Main Memory: 32MB DDR in PSP 1000
  • 64MB DDR in PSP 2000 and 3000
  • Embedded DRAM: 4MB

The PSP is way ahead of PS1 in terms of specs. It has more modern hardware features, way more RAM and runs most games at 68.7% higher resolution. It has more RAM than PS2 in 2000 and 3000 models. The CPU runs at nine times the clock speed of PS1 CPU.

Also look at the polygon fillrate. PSP has 98 times the polygon fillrate as PS1 and half that of PS2.  Yes its closer to PS2 than PSP, incredibly close at that.

The reason its called Tekken 5 Dark Resurrection on PS3 is that its a port of the PSP game and has a new playable character Jinpachi who was a boss battle in the PSP game. There is also a reason why PSP was able to handle GTA and God of War games and why many of its games got ported to PS2 and PS3 without the need of a remake.



Thanks. That put a smile on my face! Just what I wanted to see. A fact sheet. Though, the reason, I thought the game dropped the "5" was because it was missing all of the tekken 5 stages, except ground zero. But, whatever.

Anyway, I've decided to pick up both Steve and Nina for Tekken 7. If I can master them both, that's 6 mains I'll have to adjust for Tekken 7. Can't wait!



Burning Typhoon said:
Thanks. That put a smile on my face! Just what I wanted to see. A fact sheet. Though, the reason, I thought the game dropped the "5" was because it was missing all of the tekken 5 stages, except ground zero. But, whatever.

Anyway, I've decided to pick up both Steve and Nina for Tekken 7. If I can master them both, that's 6 mains I'll have to adjust for Tekken 7. Can't wait!

Tekken Dark Resurrection had the same stages with different lighting conditions as Tekken 5. Not that in any way would prove the point you were rying to make about PSP being PS1 level in terms of hardware which I proved by showing you the specs its not and is closer to PS2 than PS1.