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Forums - Gaming - Switch is where the Industry should be by now

Goodnightmoon said:
m_csquare said:

Post like this always make my eyes roll. Play more genres maybe?

 

Do you think ppl would prefer 30fps over 60fps for fighting game?

Do you think ppl would prefer horrible physic over real-life physic for racing simulator?

Or lower fps for tactical shooter, and every single sport game?

People demand those things!

 

It's funny you keep criticizing cutting edge technology when your favorite company keeps boasting abt their 3d screen and new switch vibrator. A cutting edge technology which most ppl dont even use.

 

I'm just gon restate what some ppl here have been saying. Better hardware doesnt limit creativity. It's like people forget stardew valley, minecraft, binding of isaac, undertale were firstly developed for the most powerful hardware in the world

Oh please, since when do you need cutting edge tech to make a 60fps fighting game? WiU had the best one of the gen at 1080p 60fps lol and is the weaker by a margin, GC had a bunch of impressive 60fps games already

Physics you say, new Zelda on WiiU has a very complex system of physics for the wind, it didnt need 4Gflops for that 

Then again the fps argument makes no sense, the fps depends of how demanding the rest of the game is, you can make everything run at 60fps with the right optimization and priorities.

And now you come with the HD rumble argument that is the worst of them all because it makes it look like you didnt undetrstand nothing, the HDRumble is not something that will waste half of your resources to make a game, is barely a detail, probably a very cool one but is not restraining videogame creativity in any way and is not gonna make you waste half of your budget on just that when making a game, is like complaining about the tactil surface on the Ps4 gamepad, so what? How is that affecting badly videogame development? Is just a cool detail.

As for the last sentence.... yeah all indies, exactly what I was saying before, the pretty graphics gets all the resources, the talent however is represented by guys doing 16bits games with barely no money and selling it for like 10 bucks, yeah, wonderful, totally balanced lol

AHAHAHA you cant be serious right? Did you suddenly forget the technical limitation of ssb4? Ridiculously low hurtbox (like 2?!), no whiff punishing, no true combo with actual frame links?

zelda wind physic?? lmao. We already have games like forza and bf1 and the best thing you can give is a game that still has hicups in 900p.

anddd ofc, you're gon ignore other titles like the witness, rocket league, cities skyline, planet coaster and so many other non-AAA but visually impressive games out there.

If nintendo is indeed good for gaming industry, why are there so few 3rd party games announced for swith? Why did so many developers ignore 65millions of 3ds userbase? and please tell me why many nintendo game developers went bankrupt (neverland, cing, imagepooch). and definitely tell me why Nintendo library mostly consist of games from AAA developers (squenix and capcom)

Your comment is exacly what i expect from someone who rarely play outside nintendo first party games.



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Nah I think Sony really changed the game with the new PSN.... Share play is a very innovative feature... And the whole live from PlayStation broadcasting really changed the game. Everyone can be a streamer and share their favorite gaming moments while an audience watches or jjumps in the game with you..... That's pretty cool imo



 

mM
m_csquare said:
Goodnightmoon said:

Oh please, since when do you need cutting edge tech to make a 60fps fighting game? WiU had the best one of the gen at 1080p 60fps lol and is the weaker by a margin, GC had a bunch of impressive 60fps games already

Physics you say, new Zelda on WiiU has a very complex system of physics for the wind, it didnt need 4Gflops for that 

Then again the fps argument makes no sense, the fps depends of how demanding the rest of the game is, you can make everything run at 60fps with the right optimization and priorities.

And now you come with the HD rumble argument that is the worst of them all because it makes it look like you didnt undetrstand nothing, the HDRumble is not something that will waste half of your resources to make a game, is barely a detail, probably a very cool one but is not restraining videogame creativity in any way and is not gonna make you waste half of your budget on just that when making a game, is like complaining about the tactil surface on the Ps4 gamepad, so what? How is that affecting badly videogame development? Is just a cool detail.

As for the last sentence.... yeah all indies, exactly what I was saying before, the pretty graphics gets all the resources, the talent however is represented by guys doing 16bits games with barely no money and selling it for like 10 bucks, yeah, wonderful, totally balanced lol

AHAHAHA you cant be serious right? Did you suddenly forget the technical limitation of ssb4? Ridiculously low hurtbox (like 2?!), no whiff punishing, no true combo with actual frame links?

zelda wind physic?? lmao. We already have games like forza and bf1 and the best thing you can give is a game that still has hicups in 900p.

anddd ofc, you're gon ignore other titles like the witness, rocket league, cities skyline, planet coaster and so many other non-AAA but visually impressive games out there.

If nintendo is indeed good for gaming industry, why are there so few 3rd party games announced for swith? Why did so many developers ignore 65millions of 3ds userbase? and please tell me why many nintendo game developers went bankrupt (neverland, cing, imagepooch). and definitely tell me why Nintendo library mostly consist of games from AAA developers (squenix and capcom)

Your comment is exacly what i expect from someone who rarely play outside nintendo first party games.

Your coment is the one I expect from someoje with a very big mounth because my main system has been PC long way before WiiU and still is, also I had a Ps1 and Ps2 before any Nintendo console. As for the rest you are aggressively missing my point and I dont have a clue of what you talk about SSb4, clearly the best fighting game of the gen on the most underpowered hardware. Also your list is, again, a bunch of indies titles but this time the few exceptions that actually had decent budgets and teams.



Goodnightmoon said:
m_csquare said:

AHAHAHA you cant be serious right? Did you suddenly forget the technical limitation of ssb4? Ridiculously low hurtbox (like 2?!), no whiff punishing, no true combo with actual frame links?

zelda wind physic?? lmao. We already have games like forza and bf1 and the best thing you can give is a game that still has hicups in 900p.

anddd ofc, you're gon ignore other titles like the witness, rocket league, cities skyline, planet coaster and so many other non-AAA but visually impressive games out there.

If nintendo is indeed good for gaming industry, why are there so few 3rd party games announced for swith? Why did so many developers ignore 65millions of 3ds userbase? and please tell me why many nintendo game developers went bankrupt (neverland, cing, imagepooch). and definitely tell me why Nintendo library mostly consist of games from AAA developers (squenix and capcom)

Your comment is exacly what i expect from someone who rarely play outside nintendo first party games.

Your coment is the one I expect from someoje with a very big mounth because my main system has been PC long way before WiiU and still is, also I had a Ps1 and Ps2 before any Nintendo console. As for the rest you are totally missing my point.

So I miss the point when you even fail to understand there are things beside graphic that require tremendous power? You play on pc yet you dont understand any of this?



m_csquare said:
Goodnightmoon said:

Your coment is the one I expect from someoje with a very big mounth because my main system has been PC long way before WiiU and still is, also I had a Ps1 and Ps2 before any Nintendo console. As for the rest you are totally missing my point.

So I miss the point when you even fail to understand there are things beside graphic that require tremendous power? You play on pc yet you dont understand any of this?

Yes, and I dont see that tremendous power used on anything else than superficial stuff, the vast majority of new gen game could run on past generation if they were designed with less ambitious graphics, so the power is being used mostly for that, for the overall visual aspect of the game.



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Goodnightmoon said:
m_csquare said:

So I miss the point when you even fail to understand there are things beside graphic that require tremendous power? You play on pc yet you dont understand any of this?

Yes, and I dont see that tremendous power used on anything else than superficial stuff, the vast majority of new gen game could run on past generation if they were designed with less ambitious graphics, so the power is being used mostly for that, for the overall visual aspect of the game.

I think the vast number of videos which prove how well the grass looks proves it XD. I also grew tires of the numbers fight. Gimme some good games with good gameplay mechanics. I can live with less grass.



Puppyroach said:

First off, let me clarify that I really like the X1/PS4, they are quite powerful systems that produce some fantastic graphics. But this arms race that has existed around graphics capability and more and more capable hardware has accelerated the cost for making games and has created an unreasonable level of risk-taking for studios.

There is no doubt that the Switch is far less capable compared to gaming PCs and PS4/X1 but it still produces excellent graphics, has an interesting style and controller interface and pushes the industry with other innovations besides graphics hardware.

So I would claim that we should see a stagnation in evolution of hardware in favour of a larger focus on keeping costs down and lower the risk-taking in creating games. That way we might see even more innovation in gaming and less focus on hunting PC levels of hardware all the time.

Is not like Switch is innovative in every way, it's just a powerful handled that comes with motion gimmick that can connect with TV . Actually it's a Wii U type of innovation but in this case it's on handled. And the sad thing is just a handled that pretend to be a consoles , but it's has a handled audience that don't care about graphic, and might have a chance to capture old Wii gamer's.  Overall the success of gaming platform is not about innovation alone, And also there are more of innovation definition on Industry standard 



Goodnightmoon said:
m_csquare said:

So I miss the point when you even fail to understand there are things beside graphic that require tremendous power? You play on pc yet you dont understand any of this?

Yes, and I dont see that tremendous power used on anything else than superficial stuff, the vast majority of new gen game could run on past generation if they were designed with less ambitious graphics, so the power is being used mostly for that, for the overall visual aspect of the game.

Did you make that statement out of your ass? Superficial stuff like what? Having the power to simulate traffic in city building games or simulate real time economy of a galaxy or build a mega structure in minecraft is superficial? yes, we knw you dont care abt graphics. but that 50millions gta5 players, 20millions witcher 3 players and that 800k concurrent bf1 player very likely disagree with you. We all knw gameplay matters the most to many ppl, which is why we always see those terrific 16bit indie games always make top of the chart. It must be the same reason why that poorman's dark soul, necropolis sells as many as the original dark soul. oh wait...

Moderated - Miguel_Zorro



Puppyroach said:

First off, let me clarify that I really like the X1/PS4, they are quite powerful systems that produce some fantastic graphics. But this arms race that has existed around graphics capability and more and more capable hardware has accelerated the cost for making games and has created an unreasonable level of risk-taking for studios.

There is no doubt that the Switch is far less capable compared to gaming PCs and PS4/X1 but it still produces excellent graphics, has an interesting style and controller interface and pushes the industry with other innovations besides graphics hardware.

So I would claim that we should see a stagnation in evolution of hardware in favour of a larger focus on keeping costs down and lower the risk-taking in creating games. That way we might see even more innovation in gaming and less focus on hunting PC levels of hardware all the time.

Why not named the thread "Wii u is where...."?



FentonCrackshell said:
vivster said:
So you're saying Nintendo is too incompetent to produce a game with great graphics and good gameplay?

They can. But they don't want to because there's no innovation in it. 

That doesn't make any sense...Are you trying to say that a game with great graphics can't be innovative?



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.