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Forums - Nintendo - Nintendo switch docked is at least 2.3 times the power of wii u.

Mario kart 8 is running in 1080p on a docked switch, the wii u version could only handle 720p which is a 2.3 x increase in pixels. Now the wii u gpu has a performance of 176gf, times that by 2.3 and you get 405gf. So the console has to be a minimum of around 400 gf to be able to run mario kart 8 at this resolution.

http://www.gamespot.com/articles/mario-kart-8-nintendo-switch-resolution-and-frame-/1100-6446930/



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Thats less than 1/3 the power of the XB1. If its running Skyrim remastered, it has to be more than that.



Made a bet with LipeJJ and HylianYoshi that the XB1 will reach 30 million before Wii U reaches 15 million. Loser has to get avatar picked by winner for 6 months (or if I lose, either 6 months avatar control for both Lipe and Hylian, or my patrick avatar comes back forever).

barneystinson69 said:

Thats less than 1/3 the power of the XB1. If its running Skyrim remastered, it has to be more than that.

Thats why i said minimum.



shikamaru317 said:
barneystinson69 said:

Thats less than 1/3 the power of the XB1. If its running Skyrim remastered, it has to be more than that.

I heard the Skyrim port is based on the PS3/360 version, not the Remastered version. 

Wow so its not even a remastered version? 



Made a bet with LipeJJ and HylianYoshi that the XB1 will reach 30 million before Wii U reaches 15 million. Loser has to get avatar picked by winner for 6 months (or if I lose, either 6 months avatar control for both Lipe and Hylian, or my patrick avatar comes back forever).

Metroid33slayer said:

Mario kart 8 is running in 1080p on a docked switch, the wii u version could only handle 720p which is a 2.3 x increase in pixels. Now the wii u gpu has a performance of 176gf, times that by 2.3 and you get 405gf. So the console has to be at least in the region of 400 gf to run mario kart 8 in this resolution.http://www.gamespot.com/articles/mario-kart-8-nintendo-switch-resolution-and-frame-/1100-6446930/

http://www.gamespot.com/articles/mario-kart-8-nintendo-switch-resolution-and-frame-/1100-6446930/

You can't use number of pixels to calculate system performance across different architectures.

 

For the love of..



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At LEAST! Now the wonder can stop for a few decades.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."

NATO said:
Metroid33slayer said:

Mario kart 8 is running in 1080p on a docked switch, the wii u version could only handle 720p which is a 2.3 x increase in pixels. Now the wii u gpu has a performance of 176gf, times that by 2.3 and you get 405gf. So the console has to be at least in the region of 400 gf to run mario kart 8 in this resolution.http://www.gamespot.com/articles/mario-kart-8-nintendo-switch-resolution-and-frame-/1100-6446930/

http://www.gamespot.com/articles/mario-kart-8-nintendo-switch-resolution-and-frame-/1100-6446930/

You can't use number of pixels to calculate system performance across different architectures.

 

For the love of..

But it gives us a rough guide.



Metroid33slayer said:
NATO said:

You can't use number of pixels to calculate system performance across different architectures.

 

For the love of..

But it gives us a rough guide.

No, no it doesn't at all.

Different you architecture, it means literally nothing.



Digital foundry whas talking about 0.7tflops for switch



 

My youtube gaming page.

http://www.youtube.com/user/klaudkil

barneystinson69 said:

Thats less than 1/3 the power of the XB1. If its running Skyrim remastered, it has to be more than that.

Xbox isn't portable