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Forums - Nintendo - I'm the only one who disappointed with Xenoblade 2 artstyle?

Hynad said:
curl-6 said:

Anime is more generic than XCX's kinda anime/realistic mixture.

Anime = generic and childish...

I see. 

Wouldn't cast such a huge net but a healthy majority of anime does fit the shoe.  There's actually a drinking game mates and I play called "spot the trope" where you take a drink each time an anime cliche pops up.



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Hynad said:
curl-6 said:

Yes.

I beg to differ, but what can I say...

I have an open mind.

I have an open mind. I have sampled anime and decided I don't like it.



I like both styles from XCX and XC2, I was surprised that it was a Xenoblade game though, thought it was something else at the start.



IkePoR said:
Hynad said:

Anime = generic and childish...

I see. 

Wouldn't cast such a huge net but a healthy majority of anime does fit the shoe.  There's actually a drinking game mates and I play called "spot the trope" where you take a drink each time an anime cliche pops up.

A case could be made that realistic looking art styles all look the same as well. 

But my stand point is that there are many nuances between anime art styles. There's not only one way of drawing anime. Just like there are many ways to stylize realistic visuals. Saying this looks generic just because it's anime style screams close minded to me.



curl-6 said:
Hynad said:

I beg to differ, but what can I say...

I have an open mind.

I have an open mind. I have sampled anime and decided I don't like it.

The same open mind that prevented you from enjoying Wind Waker because of its look alone, right?

To me XCX's character designs look extremenly generic, uninspired and lifeless while X2 looks charming and alive. To you, it's the other way around. Why? I really don't know, and will probably don't agree anyway. So let's just agree to disagree here.



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No, I'm actually excited about it since the style is more simplistic which will allow for more complex environments, will age better and the characters won't look like they have down syndrome this time around like they did on XCX. Also, goddamn ACE+ is back doing the OST, which was one of the bigger things that got me excited.



Hynad said:
curl-6 said:

I have an open mind. I have sampled anime and decided I don't like it.

The same open mind that prevented you from enjoying Wind Waker because of its look alone, right?

To me XCX's character designs look extremenly generic, uninspired and lifeless. To you, it's the other way around. Why? I really don't know, and will probably don't agree anyway. So let's just agree to disagree here.

An open mind doesn't mean you have to like everything. But yeah, agreed to disagree.



Looks beautiful to me. The characters look like generic anime, but it beats the hell out of those fugly XCX faces, plus I like the cel-shading.



BasilZero said:
outlawauron said:
Art style is what sold me. No more horrible looking character models.

 

+1

 

Hopefully this will lead to better sales and recognition to the series kinda like what happened with Fire Emblem Awakening.

Game has the chance to be beautiful with an art style like Eternal Sonata or Tales of Vesperia. No need for an ugly big world game that's trying to go realism.



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BasilZero said:
outlawauron said:
Art style is what sold me. No more horrible looking character models.

 

+1

 

Hopefully this will lead to better sales and recognition to the series kinda like what happened with Fire Emblem Awakening.

Honestly, I think all of Nintendo's fantasy-type games like FE, Zelda and Xenoblade should take on some kind of cel-shaded animation-type artstyle.  It makes the games age better, it's cheaper and faster to produce and it's not as hardware dependent like more realistic art directions are