Hilariously predictable.
As soon as I saw them working on VR I thought "that's risky" and it turns out the risk didn't pay off.
Such a fucking shame. Killzone Mercenary wasn't just a brilliant handheld FPS, it was a brilliant FPS, period. I'd also like to mention something people skip over with them - LittleBigPlanet PSP was done by them, which did a brilliant job of creating a unique adventure out of the franchise for handheld.
They also contributed HEAVILY to the tech of some PS3 titles like LBP and Heavenly Sword that just wouldn't have happened otherwise.
So, this is the third of the (eventually) internal Sony teams from the PS1 era that Sony have managed to gut then close. First they killed Incognito Entertainment, a team formed of members who made the original Twisted Metal games who had specifically formed a studio to keep working with Sony. Then they killed Psygnosis, which I'm still bitter about to this day - you can remaster WipEout all you want, but the damage is done. And now finally they've killed Cambridge Studio who brought us MediEvil - not my favourite PS1 franchise, but iconic all the same.
Tell you what, if Bend are on the chopping block when Days Gone inevitably bombs then that only really leaves Naughty Dog and Japan Studio among "Sony owned teams from the PS1 days who I loved". Naughty Dog are indestructible and I like to hope Japan Studio are too, but still...
Anyway, thanks for all the great gaming memories Cambridge Studio and I hope all those affected manage to find work relatively easily. You guys sure had some great skills.