| maxleresistant said: Since I first saw the video presentation in october I always thought it would not be a success. Sub par graphical power, too many complicated controls, poor third party support, low quality aspect of the console itself, not enough power for the gamer community, too much gamer designed for the casual crowd, also the casuals have really really really moved on from traditional gaming. To me the Switch is trying too much to please everybody, but it won t please anyone (besides those who anyway would have been pleased by anything Nintendo makes). And that decision of having only one device instead of two? They should have gone with two devices, one portable, one for the TV, both built on the same technology but the home one being way more powerful. Have a shared library of games. Now anyway the developpers will have to build 2 versions of their games for their games since the docked and handheld are so different in processing power, but both are really underpowered anyway. |
You really contradicted yourself there at the end.
They should have gone with two devices, one portable, one for the TV with alot more power.
Now developers will have to build 2 versions of their games since the docked and handheld are so different in power.
Whats the difference?
When the herd loses its way, the shepard must kill the bull that leads them astray.










