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Forums - Nintendo - Why I think Nintendo Switch is set for another Wii U disaster.

maxleresistant said:
Since I first saw the video presentation in october I always thought it would not be a success. Sub par graphical power, too many complicated controls, poor third party support, low quality aspect of the console itself, not enough power for the gamer community, too much gamer designed for the casual crowd, also the casuals have really really really moved on from traditional gaming.

To me the Switch is trying too much to please everybody, but it won t please anyone (besides those who anyway would have been pleased by anything Nintendo makes).

And that decision of having only one device instead of two?
They should have gone with two devices, one portable, one for the TV, both built on the same technology but the home one being way more powerful. Have a shared library of games.
Now anyway the developpers will have to build 2 versions of their games for their games since the docked and handheld are so different in processing power, but both are really underpowered anyway.

You really contradicted yourself there at the end.

They should have gone with two devices, one portable, one for the TV with alot more power.

Now developers will have to build 2 versions of their games since the docked and handheld are so different in power.

Whats the difference?



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'slightly more powerful Wii U'. more like wayyyy more powerful than the Wii U AND a portable, which makes it vastly the most powerful dedicated handheld video game device in gaming history.

It has literally nothing in common with the Wii U really. The Wii was a stationary home console device that had a large strange tablet that did not really serve any purpose.

if the Wii U's tablet had itself been a portable gaming device with 5 hours of battery life then the system would have faired pretty damn well most likely in comparison to how it did do. 

 

the Switch is extremely attractive to economical gamers who enjoy both gaming on the TV AND gaming on the go. If the system is of high build quality and functions as it should I see practically zero reasons it wouldn't be a success, considering at minimum its a new handheld for Nintendo (which we well know gurantees a pretty big install base) and at maximum is an entirely new territory since it potentially combines two markets (handhelds and home consoles).

the Wii U had pretty mediocre hype going into it too. obviously on a site like this it was talked about a lot, but outside of dedicated gaming sites a lot of consumers were confused or unaware of it. just the fact it had the name 'Wii' in the title and didn't involve much of any motion sensor gaming was bizarre

 

The Switch from a reception standpoint, a marketing standpoint, and a clear cut functionality standpoint all in all is far ahead of where the Wii U stood at the same point.

I'm one of those people who's been a pretty big Nintendo gamer for a decade or two but who last generation stuck with the 3DS but SKIPPED out on the Wii U, however I'm interested again with the Switch because it has great functionality (at least in design so far).

simply stating "omg it'll be a Wii U like disaster because it doesn't have the best specs" is absurd, all signs point to Nintendo bringing in back some of the alienated fans from last generation who were confused by the giant tablet and lack of value in the Wii U as well as bringing back the casuals who want something intuitive, new, and economical

I've said this a few times already on this site but just the reality that BOTH something like Pokemon AND mainline Mario will be on the same system is an automatic killer success. anyone thinking otherwise is delusional, a combined handheld+home library will make the Switch a juggernaut (naturally so since it will be Nintendo's combined efforts that had been previously divided)



Jumpin said:

The problem with these sorts of arguements is that they assess the Switch based on how it will appeal to the PS4/Xbone niche. They ignore the fact that this is not what the Switch is. It's not limited to the PS4/Xbone style console niche.

So where is Switch getting its players:

1. The dedicated handheld market. This market has shrunk from the DS period as over the last decade mobile has become a factor, but it is still a gigantic market segment, and despite very negative (false) press over 3DS's 3D feature causing seizures and brain damage in children, it still managed to top this generation's gaming platforms.

2. Despite not having the specs of XBone and PS4, it is still going to grab anyone who wants the current Nintendo home console, even if it is only 10-12 million, it's still 10-12 million more on top of everything else they're taking.

3. Mobile, Nintendo is leveraging mobile to vastly improve the visibility and relevance of their brand. And while it is not certain if Switch has leaned more into the mobile market than Nintendo platforms have in the past, the hardware is by far the most suitable to do so of any of the dedicated gaming platforms. Nintendo has one of the most powerful brands in mobile after a year, and they're just taking their first babysteps into that industry, and it's apparently a very good fit after testing the waters. Mobile is Switch's wildcard.

4. Games, with the Wii U Nintendo had effectively exshausted their creative juices. Creatively, Nintendo has been in hibernation, and this isn't the first time this has happened, but perhaps the most significant. With the N64 we saw a rapid change in what Nintendo games looked like. After the middle of the N64 generation, Gamecube was a derivative and lackluster stopgap machine, with not really much in the way of Nintendo offerings aside from a handful of minor hits. It wasn't until the Wii that we saw a very fresh and creative looking Nintendo again, and with much more software.

Another factor on games, with the Wii, Nintendo went right up until the end with releasing big software. With the Wii U, Nintendo had nothing new to show after year 1, except some highly experimental titles that felt a little half baked. So Nintendo is going into the Switch with a lot more muscle behind their software. Also consider that the handheld division is now ALSO developing for the Switch.

In short, the Switch has a much further market reach than the Wii U. The Wii U was competing short handed in a limited niche market. The Switch has much broader wings, more room to sore, and more muscle to fly.

Nintendo in the past has been somewhat divided in developing for their handheld gaming library at the same time as developing for their current home console. Having combined focus on the same thing will make a massive difference 

If someone's looking for Monster Hunter + Pokmeon OR Zelda + Mario Kart its all going to be the same system they're after. Even without third party support (although that's looking rather positive at the moment in comparison to the Wii U) Nintendo is going to have a decent library simply due to having all output in one place

although I will mention the obvious reason why third parties would be much more excited for the Switch than they were Nintendo systems the last generation- they get access to all of Nintendo's handheld fans AND all of their home console fans in one batch. There's no complicated decision process of what to port to the 3DS or the Wii U, what to prioritize or not bother with at all. It makes it safer for third parties. And make no mistake, that is an advantage that Microsoft and Sony have had recently, the fact that they both essentially have had one system and one market for third parties to make games for. With Nintendo the reality is that their handheld and home console market at times in the past have sort of distracted from one another



zorg1000 said:
maxleresistant said:
Since I first saw the video presentation in october I always thought it would not be a success. Sub par graphical power, too many complicated controls, poor third party support, low quality aspect of the console itself, not enough power for the gamer community, too much gamer designed for the casual crowd, also the casuals have really really really moved on from traditional gaming.

To me the Switch is trying too much to please everybody, but it won t please anyone (besides those who anyway would have been pleased by anything Nintendo makes).

And that decision of having only one device instead of two?
They should have gone with two devices, one portable, one for the TV, both built on the same technology but the home one being way more powerful. Have a shared library of games.
Now anyway the developpers will have to build 2 versions of their games for their games since the docked and handheld are so different in processing power, but both are really underpowered anyway.

You really contradicted yourself there at the end.

They should have gone with two devices, one portable, one for the TV with alot more power.

Now developers will have to build 2 versions of their games since the docked and handheld are so different in power.

Whats the difference?

don't know who stated that the developers will be making two versions of ANY game for the Switch, that's just silly, it will be the exact same game just played at lower settings while in handheld mode. Not rocket science



Switch sucess is gonna make half of the internet look like idiots, mark my words.

maxleresistant said:
Since I first saw the video presentation in october I always thought it would not be a success. Sub par graphical power, too many complicated controls, poor third party support, low quality aspect of the console itself, not enough power for the gamer community, too much gamer designed for the casual crowd, also the casuals have really really really moved on from traditional gaming

This post is amazing

- Subpar graphical power
- Not enough power for the gaming comunity

(Those are supposed to be 2 different reasons? lol)

- Too many complicated controls (what?)
- Low quality aspect of the console itself (what??)

(2 nonsense random reasons to make the list bigger)

- Poor third party support
- Too much game designed for the casual crow

( ... The console has not even been fully revealed yet, let alone released and you are already judging its nonexistant library?)

Just... wow



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Goodnightmoon said:

Switch sucess is gonna make half of the internet look like idiots, mark my words.

maxleresistant said:
Since I first saw the video presentation in october I always thought it would not be a success. Sub par graphical power, too many complicated controls, poor third party support, low quality aspect of the console itself, not enough power for the gamer community, too much gamer designed for the casual crowd, also the casuals have really really really moved on from traditional gaming

This post is amazing

- Subpar graphical power
- Not enough power for the gaming comunity

(Those are supoposed to be 2 different reasons? lol)

- Too many complicated controls (what?)
- Low quality aspect of the console itself (what??)

(2 nonsense random reasons to make the list bigger)

- Poor third party support
- Too much game designed for the casual crow

(... The console has not even been fully revealed yet, let along released and you are already judging its nonexistant library?)

Just... wow

I think what it really comes down to the most with today's gamer is that they become so insecure with what they like and deem to be successful that they choose to deny anything else the place for having success as well!

Like over the summer how everything was leading up to Pokémon GO being a success and people even to this day are trying to make themselves believe that it was a flop or that it didn't have an impact on the mainline series, which is exactly what Nintendo wanted...



Ck1x said:
Goodnightmoon said:

Switch sucess is gonna make half of the internet look like idiots, mark my words.

This post is amazing

- Subpar graphical power
- Not enough power for the gaming comunity

(Those are supoposed to be 2 different reasons? lol)

- Too many complicated controls (what?)
- Low quality aspect of the console itself (what??)

(2 nonsense random reasons to make the list bigger)

- Poor third party support
- Too much game designed for the casual crow

(... The console has not even been fully revealed yet, let along released and you are already judging its nonexistant library?)

Just... wow

I think what it really comes down to the most with today's gamer is that they become so insecure with what they like and deem to be successful that they choose to deny anything else the place for having success as well!

Like over the summer how everything was leading up to Pokémon GO being a success and people even to this day are trying to make themselves believe that it was a flop or that it didn't have an impact on the mainline series, which is exactly what Nintendo wanted...

Yep, I agree, Mario Run is having a similar reaction despite having like 40 milion downloads in 4 days lol

True desperation to see Nintendo failing.



Is this forum ever at it's lowest right now.



I have to agree with this a bit. The way games sales are going lately. Shooters, Multiplayer online gaming are the biggest sellers today. Without powerful hardware to create and support these genres, the Switch may just bomb in the US/EU.

I guess well see soon enough.



Well, they're already on the right track dropping the Wii name. That didn't do the Wii U any favors, haha. Also, the Switch being a console you can take anywhere seems like it could be a very appealing item to have. Now it just needs a good library to complete the package.



 

              

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