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Forums - Gaming - Ex-Ubisoft Dev: Direct ports from PS4/Xbox One to Nintendo Switch not possible

not unexpected



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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Pemalite said:
Goodnightmoon said:

you would never say a laptop is shitty because it loses big time in power compared to a PC of similar price, and that's because we all understand laptops are a different beast, but you insist on doing that here.

Don't put words in my mouth, especially for something I have never stated.

I often avoid recommending laptops due to their inherent performance deficits relative to a similarly priced Desktop PC.

Trumpstyle said:

https://www.youtube.com/watch?v=6Vnej0LhsEM&t   Dude comparing 920m to xbone is a joke, look at this video 940m cant play watch dogs 2 on lowest graphics 720p. Also I feel the stuff you spewing and how powerful mobile perfomance is very exaggerated. Tegra maxwell draws 20w fully use, this is a fact you have linked once and which means pixel c (the tablet) is in no way can sustain that perfomance if pushed to the max. And this is the case for every smartphone and tablet if the cpu and gpu at the same time is pushed to the max it will throttle very hard.

You don't compare PC games directly to Console as some kind of accurate representation.
You take two PC chips and compare them against each other to see roughly the performance difference.
A Radeon 7770 isn't going to be playing games at the same level as the Xbox One.

The point was to take the 920M and compare it to a 7770 to see how much faster the 7770 was. That was it.

Besides if you cared to read what I stated, I stated that in bandwidth-bound scenario's, the 920M would be inferior to the Switch, 720P could be memory-bandwidth bound for the 920M's pathetics 14.4GB/s bandwidth. (The fact it was running the game at 720P is a testament.)
Plus the 920M is a Kepler powered GPU, not Maxwell so it also doesn't get colour compression and doesn't use nVidia's tiled based rasterization for better utilization of it's limited bandwidth.
The point was, that it was the rough "ball park" not something you should take as 100% gospel.

As for Maxwell powered Tegra... If you underclock the CPU by 90% like Nintendo has done, suddely the GPU gets more TDP to play with, doesn't it? ;)

The newer BiFrost powered GPU's even throttled will outperform the Switch.

Jesus Christ. No wonder I take long breaks from this forum.

Safiir said:

Most likely he means that - "Around 50% of modern game engine frame time goes to running compute shaders (lighting, post processing, AA, AO, reflections, etc)". Switch won't be able to handle them as is so they'd have to cut/reduce them. Which will also mean they'll have to compensate with something else in order to not make it look like shit.

If it uses half precision for some of those effects, I don't see why some couldn't be retained, but you are right.

Developers will likely be forced to go with the pre-calculated/baked route rather than the dynamic effects we have come to enjoy this generation.

 

I compared geforce 940m to radeon 7770(xbone gpu) and radeon had 2-3x the performance of several youtubes videos I could find so no they are not close.

https://www.youtube.com/watch?v=aEHhOmlyhJQ (witcher 3 at 4:00)   https://www.youtube.com/watch?v=mxQ7PGjVnBQ

 

Switch is underclocked 50 % which they had to otherwise it would throttle in portable mode or draw to much power and drain the battery to quickly. That's the point and there probably isnt much in mobile that will beat switch even with pascal it would had gotten maybe 50-60 % more performance which is to low to get any third party support anyway.

Regarding arm bifrost gpu, this it's not some magic technology as u says, it is garbage gpu. As huawei mate 9 proves, it uses 8mp (cores) and it's performance is terrible now samsung galaxy s8 will use mp18-20 (18-20cores) with 10nm transistor so it will probably have around 100+ % more performance and beat switch. But the phone will probably throttle heavily if cpu and gpu pushed to the max at same time.



6x master league achiever in starcraft2

Beaten Sigrun on God of war mode

Beaten DOOM ultra-nightmare with NO endless ammo-rune, 2x super shotgun and no decoys on ps4 pro.

1-0 against Grubby in Wc3 frozen throne ladder!!

KLXVER said:

Sure, but then the Wii wouldnt have gotten many of the great games it got. The draw was that it was cheap to develop for.

Which great games are you talking about?

 

Mario Galaxy

Mario Galaxy 2

Skyward Sword

Smash Brawl

Mario Kart Wii

Prime 3

 

The Wii didnt had much great exclusives. Actually the Ps3 exclusives lineup (Uncharted 1-3, Killzone 2, Last of Us, Gran Turismo 5/6, God of War 3, MGS 4, Ratchet and Clank, Infamous 2, Demon Souls, Journey, Heavy Rain and so on) was probl better.



zorg1000 said:
spemanig said:

It makes perfect sense. "Handheld" denotes a specific formfactor and design philosophy that the Switch doesn't abide by. It's too big and is fuctionally designed to not be held in your hands as a convenience via the kick stand and detatchable controllers.

We keep going in circles. It's gaming's analog to a lap-tablet. Consoles are the desktops and handhelds are the smartphone. It is not "a marriage of the two." It's something else.

no, you're making up own criteria.

a device that can be carried around and played in your hands is a handheld.

Awesome. I guess my laptop is a handheld?

And I guess this the 1990's version of the Nintendo switch?



You could connect the AV cable and controller from a genesis to it and play it on your tv like a home console. Yet, you'll have a hard time finding anyone that would argue that the Nomad is a home console.



potato_hamster said:
zorg1000 said:

no, you're making up own criteria.

a device that can be carried around and played in your hands is a handheld.

Awesome. I guess my laptop is a handheld?

And I guess this the 1990's version of the Nintendo switch?



You could connect the AV cable and controller from a genesis to it and play it on your tv like a home console. Yet, you'll have a hard time finding anyone that would argue that the Nomad is a home console.

You can play games on your laptop while carrying it and standing/walking???? Wow thats impressive!!!!!

Yes, in many ways Nomad & TurboExpress were poorly executed early attempts at the concept Switch is aiming for. Just like the Power Glove & Sega Activator were poorly executed early attempts at motion/gesture controls that would later become popular with the Wii Remote & Kinect. Also just like the Virtual Boy was a poorly executed early attemp at a virtual reality headset which is now being tried again by a plethora of big tech companies.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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Pemalite said:
dahuman said:

I think people just need to understand that you don't buy consoles for power but for the exclusives at the end of the day. I'm actually impressed by the fact that Nintendo is going for this route, just because it's super ballzy.

You can have both power and exclusives. They aren't mutually exclusive.

The Xbox 360 and Playstation 3 were "high-end" relative to the PC.
The Playstation 4 and Xbox One are mid-range relative to the PC.
The Switch will likely get beaten by Integrated Graphics, thus lower than low-end relative to the PC.

Yet Nintendo hasn't disappointed me in exclusives so I have their hardwares but that's beside the point, you are comparing it to the wrong things, no ARM tablet on the market can compete with PC power, even if the Switch is running an X1, it's still mid-high tier when mobile power and power consumption are concerned. The game changed somewhat when we realised that the Switch is also a portable device and not a full time plugged-in device.



Trumpstyle said:

Switch is underclocked 50 % which they had to otherwise it would throttle in portable mode 

The fully clocked X1 runs at 1GHz, so Switch runs at just 30% of that when portable.

 

dahuman said:
Pemalite said:

You can have both power and exclusives. They aren't mutually exclusive.

The Xbox 360 and Playstation 3 were "high-end" relative to the PC.
The Playstation 4 and Xbox One are mid-range relative to the PC.
The Switch will likely get beaten by Integrated Graphics, thus lower than low-end relative to the PC.

Yet Nintendo hasn't disappointed me in exclusives so I have their hardwares but that's beside the point, you are comparing it to the wrong things, no ARM tablet on the market can compete with PC power, even if the Switch is running an X1, it's still mid-high tier when mobile power and power consumption are concerned. The game changed somewhat when we realised that the Switch is also a portable device and not a full time plugged-in device.

The issue is not that its running an X1, the issue is that its clockspeed has been absolutely crippled.



curl-6 said:
Trumpstyle said:

Switch is underclocked 50 % which they had to otherwise it would throttle in portable mode 

The fully clocked X1 runs at 1GHz, so Switch runs at just 30% of that when portable.

 

dahuman said:

Yet Nintendo hasn't disappointed me in exclusives so I have their hardwares but that's beside the point, you are comparing it to the wrong things, no ARM tablet on the market can compete with PC power, even if the Switch is running an X1, it's still mid-high tier when mobile power and power consumption are concerned. The game changed somewhat when we realised that the Switch is also a portable device and not a full time plugged-in device.

The issue is not that its running an X1, the issue is that its clockspeed has been absolutely crippled.

You are right that it's lowered, and I don't like to base anything on rumors but, if it's going to run at 720p max(possibly lower but upscaled as well) in portable mode, it won't be as shitty as some people think it will be. I'm more excited on the fact that we'll actually see good looking mobile games whereas even though my S7 Edge has Vulkan and can run UE4, almost no games are currently taking advantage of it due to too many hardware variations on the mobile market whereas the Switch won't be bottlenecked by the problem.



dahuman said:
curl-6 said:

The fully clocked X1 runs at 1GHz, so Switch runs at just 30% of that when portable.

 

The issue is not that its running an X1, the issue is that its clockspeed has been absolutely crippled.

You are right that it's lowered, and I don't like to base anything on rumors but, if it's going to run at 720p max(possibly lower but upscaled as well) in portable mode, it won't be as shitty as some people think it will be. I'm more excited on the fact that we'll actually see good looking mobile games whereas even though my S7 Edge has Vulkan and can run UE4, almost no games are currently taking advantage of it due to too many hardware variations on the mobile market whereas the Switch won't be bottlenecked by the problem.

Well yeah, it depends on what your expectations are. It's not gonna be a big step up over Wii U, but if you wanna play Wii U ballpark graphics on the go, this will get the job done.



CaptainExplosion said:
FloatingWaffles said:
Nothing is confirmed until Nintendo or Nvidia reveal what the specs are, people.

Since when has Nintendo ever revealed hardware specs?

Pre Wii, Nintendo had no problem revealing specs.

I have some old Nintendo Power mags with GBA previews where it breaks down the GBA hardware and specs, and compares it to the GB/GBC. I can't recall if NP did the same thing for the Gamecube, but I'm going to my mom's to clean a bunch of stuff out of my old room, so I think I might try to find the issues that have them.