Zkuq said:
Aren't cartridges supposedly very cheap anyway, not much more expensive than optical media? Also, Switch it too weak to do anything really meaningful in VR, because it's way too weak even when docked, and it can't be docked when using VR. And that's all assuming the VR rumors are true (which I'm personally assuming are not because of the obvious technical challenges, although realistic graphics aren't necessarily required for VR which should help a good bit). |
Cartridges aren't cheap. I've seen it stated on these forums but no data to back up those claims. Optical media costs pence/cents to make but cartridges are in dollars. We are talking of small runs of customised cartridges made by Macronix of Taiwan. This isn't comparable to SD card prices. Nintendo probably still has to pay something like $4 for a 64Gb(8GB) cartridge and that has a knock on effect to price as it goes through each stage to the retailers shelf. More importantly there is normally a minimum run of cartridges that can be produced. Maybe 50,000 and has to be paid for by the publisher which might be $10 each lets say so 1/2 million of investment in inventory on top of development costs. It just makes cartridges higher risk and higher price with less possibility of discounting.













