By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Nintendo officially confirms Dragon Quest XI for Switch

LuckyTrouble said:

Correlation does not equal causation, and thus your argument falls apart. It's fear of a potential failure of the console market that led to the 3DS version also being developed, not guaranteed failure. You seem to think the console market is dead despite a steady increase in Japanese PS4 sales for the past year and sales success with the Slim and Pro. The console market is still healthy which is why tons of games are still developed for consoles and not just 3DS, Vita, iOS, or Android. You seem to think no Japanese person has touched a home console in a decade now. Your argument legitimately makes no sense and is grounded in a relatively baseless assumption.

Edit Re: FF Sales Decline: That can be attributed to multiple possibilities. FFXV had a much more western development approach and XIII burned a lot of people. I would not be surprised if that significantly impacted the sales potential of FFXV.

PS4 sales increased yet software sales decreased and even then the number of PS4s is lower than the number of PS3s that were sold in the same time frame, these back up the view of a decline in the console market in Japan, it's not healthy it's just about getting by the's a difference. My argument makes sense when you look at all these factors as well as the dominance of portable and mobile devices, I'm not the only person who has this view and is noticing it either as many others are as well and share the same view, far from baseless in fact right now you're the one with a baseless view that everything is all fine and dandy.

XIII didn't burn anyone in Japan as it's actually popular in Japan with Lightning being a popular character over there, XV's development is no different to any other big AAA title.



Around the Network

So then, which one is it...? Is it the console version, or the 3DS version?



 

              

Dance my pretties!

The Official Art Thread      -      The Official Manga Thread      -      The Official Starbound Thread

Cloudman said:
So then, which one is it...? Is it the console version, or the 3DS version?

3ds version looks awesome so hopefully switch gets that. I dont think nintendo fans care about graphics. They would be happy getting the 3ds version 



NS will be the PS4 version. This is not a game that is pushing PS4 even remotely.

SE will have the middleware tooling in place to ensure this NS/PS4 versions look and play very much the same.

Quote me when NS gameplay is shown and they are compared. It'll be like comparing PS4/XBO versions of games.



Nuvendil said:
Soundwave said:

That almost never happens (a game's graphics dramatically improving in t-minus 12 months). 

Besides the game is likely not pushing the PS4 very hard for the precise reason that they want to be able to make a Switch port out of it. This isn't Final Fantasy, they are going to have to make the bulk of their money from Japan and Switch is likely going to outsell the PS4 fairly quickly in Japan. 

There's not much motivation to make the game so graphically intense (DQ has never been about graphics anyway) that it can't be run on a Switch. 

More importantly, Dragon Quest never gets the budget that Final Fantasy does because it's not as succesful or consistent a franchise in sales.  It's not going to get bleeding edge graphics.

I'd argue that both DQ8 and DQ9 pushing their respective platforms. Not the best looking on the system, but I think Square and Hori definitely make an effort to make a very high quality game, graphics included. PS4 won't be too far away to work off of for Switch, but I think people are underselling it a bit. :-/



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

Around the Network
LuckyTrouble said:
RolStoppable said:

Looking at the PS4 version, I don't think it's meant to be visually impressive. At least not when you put it up against other PS4 games.

How does it make any sense to say that it is nonsense to make a game in a way that it can be easily ported to another system?

Because making a game with a primary goal of porting it to significantly inferior hardware is a ridiculous development strategy. It just means the final product will be an inferior experience on two consoles. I don't exactly define that as everybody winning or smart development aimed at consumer satisfaction. They also risk undermining PS4 version sales by porting that version to the Switch, particularly if Japan does actually jump all over the dockable tablet. They still have to justify the creation of the PS4 version, and if both versions are available on two different Nintendo handhelds, the PS4 version will be dead in the water. That's a great way to guarantee the PS4 version will release internationally, I guess.

So yeah, I'm not jumping all over this strange idea that developers are putting all their eggs into the yet unknown basket of the Switch and sacrificing performance of future releases exclusively for an unreleased console.

So Switch is going to hold back the PS4 version of DQXI?

Did Persona 5 being on PS3 hold back the PS4 version?



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
LuckyTrouble said:

Because making a game with a primary goal of porting it to significantly inferior hardware is a ridiculous development strategy. It just means the final product will be an inferior experience on two consoles. I don't exactly define that as everybody winning or smart development aimed at consumer satisfaction. They also risk undermining PS4 version sales by porting that version to the Switch, particularly if Japan does actually jump all over the dockable tablet. They still have to justify the creation of the PS4 version, and if both versions are available on two different Nintendo handhelds, the PS4 version will be dead in the water. That's a great way to guarantee the PS4 version will release internationally, I guess.

So yeah, I'm not jumping all over this strange idea that developers are putting all their eggs into the yet unknown basket of the Switch and sacrificing performance of future releases exclusively for an unreleased console.

So Switch is going to hold back the PS4 version of DQXI?

Did Persona 5 being on PS3 hold back the PS4 version?

Likely, though I'd hope the copious amount of extra development time worked past whatever ways the PS3 version development may have negatively impacted the PS4 side. PS3/PS4 simultaneous development held back multiple games, though in the case of Bamco titles which stand out as prominent offenders in my mind, maybe they just chose not to try that hard using last gen development as an excuse. When developing with last gen in mind, it's hard to say if the game was developed and ported up, or developed and ported down. I mean, just look at the upcoming Tales of Berseria. It only came out in August in Japan and still looks like a game from 2011. Last gen has acted as an amazing excuse to not push development as far forward as it could since the PS4 came out.

Japan should be given a pat on the back for finally not feeling like they have to develop all their games on the PS3 first if they want to develop for consoles. Some games are finally PS4 exclusives, and surprise surprise, once they stopped developing actively for the PS3, PS4 sales started moving. Just correlation, I realize, but there is likely some degree of causation between declining PS3 development and escalating PS4 development and sales.



 

superchunk said:
outlawauron said:

Yeah, I don't see how anyone can conclude that.

I know its odd that people are questioning which version NS will be based on. PS4 version is nothing technically compelling. Looks like a good game, but this is certainly a "easy" port for NS.

It might just be a 4th version of the game. We already have 3 different versions. It seems scalable enough to just be a 4th version in between the 3DS and PS4.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

vivster said:
superchunk said:

I know its odd that people are questioning which version NS will be based on. PS4 version is nothing technically compelling. Looks like a good game, but this is certainly a "easy" port for NS.

It might just be a 4th version of the game. We already have 3 different versions. It seems scalable enough to just be a 4th version in between the 3DS and PS4.

But wait, there's more! Remember there will be an SNES-esque version of the game playing on the lower 3DS screen. That means it could be a fifth version! Or we all get punked and they put the SNES version on the NS.



 

LuckyTrouble said:
vivster said:

It might just be a 4th version of the game. We already have 3 different versions. It seems scalable enough to just be a 4th version in between the 3DS and PS4.

But wait, there's more! Remember there will be an SNES-esque version of the game playing on the lower 3DS screen. That means it could be a fifth version! Or we all get punked and they put the SNES version on the NS.

The 32 bit version is the 3rd version. What 4th version are you talking about?



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.