Ljink96 said:
spemanig said:
PSVR's sales are an issue of the product, not the current viability of the tech. I always knew PSVR wouldn't do well. $400 is way too expensive for a mass market accessory with a tiny software landscape.
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I honestly don't think the tech is ready to be something that everyone wants to use on a regular basis. It is very frustrating to get up and running, the software is one and done from my experience, there's a bad psynergy between the device and the majority of gamers. The technology is impressive, I was pleasantly surprised by Batman and The London Heist. I think the price wasn't a huge factor. People will pay for quality and desire. It had quality but nobody really had a need or desire for it. At this point, it's even more gimmicky than the Wii And they need to find a way to make you look less ridiculous while playing.
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No, people won't pay for quality. People will pay for accessibility. $400 is way to high. That's obvious from how PSVR has done. Like I said, the software is a problem, too. Most of VR's software is experimental demo-tier stuff. Nintendo would tackle both issues. $400 is too much for an accessory like this to reach the mass market, but $50-$100 wouldn't be. Nintendo would bring compelling and complete software meant to sell the experience and keep them coming indefinitely, which is something VR needs desperately.
No one's buying a $400 device on a $300 console with $100 accessories to play a small handful of neat VR demos with a few good random IP no one's ever heard of here and there. They absolutely would pay $99 on a $250 console to play a steady line up of compelling VR exclusives from recognizable IP. Niche vs. the mass market. It doesn't matter if it's inferior and it doesn't matter if it's "gimmicky." It matters if people will buy it, and for only $99 and a promise that recognizable franchises like Star Fox, Metroid Prime, Mario Kart, F-Zero, Pilot Wings, Excitebike, Waverace, and Punch Out would appear with VR support, as well as something new in the vein of Wii Sports to bundle in with the hardware, they absolutely would.
The mass market doesn't care about having the highest quality product, and they never will. They only care about "good enough." For only $99 with all the software I just mentioned on top of all the third party support they'd garner from being the first to make VR an actually lucrative mass market buisness venture, Switch VR would be more than good enough. The cheaper something is, the less it has to do to impress you.