Chazore said:
I'm not talking of quality though, I'm talking about their reason for their existence, the same way we see films from decades ago that end up being brought back to the big screen or the couch via remakes, remastering content for higher quality media formats. Games have their own form of the two, but all of them serve on the basis of nostalgia, that's why we want them in the first place, to rememebr and enjoy the good times we had, the fond memories. I'm not saying you are knocking them. I just wanted to point out the reson as to whyw e keep seeing these popping up. Before you and I were even born they had different forms of remasters and remakes, via TV, the radio, the theatre etc. |
From an economic industry standpoint, I'd expect a remake would be less expensive than its original of course. And I'm not surprised if it sold less than its original yet still viably profitale because of lower "remake" costs. And yes, nostalgia would be a factor with some titles. In worst case scenario, I see it as a cash grab but one that serves both developers and consumers in mind. The nostalgia factor I think would apply to something more like the NES Classic, Parappa, and Crash. But titles such as Gears, Skyrim, and Last of Us less so.










