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Forums - Sony - PS4 now has 10 exclusives that have sold over 1 million copies!

antigin said:
Neodegenerate said:

R&C was more reboot than remake.

aLkaLiNE said:

R&C is not a remaster in any way shape or form and only came out on PS4. It's not even a remake as there are plot elements that changed, it's a soft reboot that uses completely new assets. 

d21lewis said:
Calling Ratchet and Clank a port/remaster is like calling Tomb Raider 2013 or DMC a port/remaster. It's the same in name, only.

Maybe somewhere is some information about "exact" or at least near exact(devs visions and opinions) explanations of reboot and remake meanings.

Just my vision:

Reboot - complete new, reinterpreted, restyled experience within the same IP. Like TR13.

Remake - fully rebuilt game from the scratch using most common instruments and anvanced engines with minor enhancements to gameplay or story. Like Duck Tales Remastered. Odd, yeah, I still count it as a remake.

Remaster - enhanced version of the game or of the ported game. Like TLoU.

Port - just ported game from another system with minor enhancements.

In some cases I really can't decide this is reboot or remake. For example, MK11. Reboot and remake do not contradict each other in most ways at least in this case. But I see it more as remake since it plays to me mostly like old MKs. I think reboot is something bigger. It's like a bit new genre or restyled gameplay. As different way or another direction. If the game remains the same (like Ratchet or MK) I call it remake (fully rebuilt), or remaster, or simple port.

That's just my vision. And it's pretty subjective of course.

Maybe many think that reboot is a remake of the first game of remaked franchise (like reborn of whole franchise). Like another first step of franchise - reboot of franchise.

But have you played the original as well as the new one?

Because I've played every Ratchet games and the PS4 one is so different from the original that there comes a point where it can't be just a remake anymore. New planets (though some planets removed), new weapons, new gadgets, new enemies, full graphics overhaul, different story, different characters, airship driving, etc.

I mean that would be like calling every new Mario Kart or Street Fighter game a remake.



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Barkley said:
Knack 2 is coming. It's not the game we want, it's the game we need.

I hope so.  I like the first one, even with its flaws.  With tighter gameplay and graphics on par with the R&C, it would be great.



Boutros said:

But have you played the original as well as the new one?

Because I've played every Ratchet games and the PS4 one is so different from the original that there comes a point where it can't be just a remake anymore. New planets (though some planets removed), new weapons, new gadgets, new enemies, full graphics overhaul, different story, different characters, airship driving, etc.

I mean that would be like calling every new Mario Kart or Street Fighter game a remake.

No, unfortunately. I had the conversation with my friend who played it and as I understand the original ones too. I can't argue about Ratchet myself. The last my reply was mainly about definition of remake and reboot. Just my thoughts.



thismeintiel said:
Barkley said:
Knack 2 is coming. It's not the game we want, it's the game we need.

I hope so.  I like the first one, even with its flaws.  With tighter gameplay and graphics on par with the R&C, it would be great.

 

Same here. As far as the list goes, LBP3 shouldn't be on there, but surely Last Guardian will fill that spot soon.

Bandorr said:
arcaneguyver said:

 

Same here. As far as the list goes, LBP3 shouldn't be on there, but surely Last Guardian will fill that spot soon.

I enjoyed knack.  My issue was replayability.

If you increase it in difficulty you lose everything you've found(other than completed forms). So you have to go "re-find" them again.

It takes one trip to find all the parts (which you find instead of gems). The issue then is you still get gems you don't need. Even if you max out diamonds and get the diamond form - you still have a chance of opening chests and getting diamonds.

I enjoyed speed running the game but it got to the point I couldn't get emeralds. I got every other jewel possible.

That was a big problem for me, too.  Once you got all of one gem, they needed to make it where you could no longer get that type of gem.  Or at the very least, drop the chance of getting one dramatically. 

One issue I had with the game was difficulty, not that the game was very hard, just some spots that were real tough.  I don't mind that, but sometimes it didn't seem fair.  Like you would be the powered up Knack and there were enemies that did little damage to you, but for some reason there were others that could kill you with a hit or two, but sometimes it would take that same enemy more hits to kill you. It's almost like they took a RPG model for the damage.  For example, say you had 100 HP at full health, it seemed like an enemy could do 10-30 HP of damage, which was randomly selected, and could also do a critical hit.  That works in an RPG, but not an action-platformer.



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out of the 10 in the current list i have 7 and plan to get Knack and Ratchet later, i doubt i'll get LBP 3, have 1 and 2 and did enjoy them a lot but don't know why i'm not feeling this 3rd entry.



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Bandorr said:
arcaneguyver said:

 

Same here. As far as the list goes, LBP3 shouldn't be on there, but surely Last Guardian will fill that spot soon.

I enjoyed knack.  My issue was replayability.

If you increase it in difficulty you lose everything you've found(other than completed forms). So you have to go "re-find" them again.

It takes one trip to find all the parts (which you find instead of gems). The issue then is you still get gems you don't need. Even if you max out diamonds and get the diamond form - you still have a chance of opening chests and getting diamonds.

I enjoyed speed running the game but it got to the point I couldn't get emeralds. I got every other jewel possible.

 

I cheesed the RNG once I got to that point. Basically find a chest not far from a checkpoint, open it, and if its something I don't need, manually close the app before it autosaves, restart and try again. Aside from odd difficulty spikes, the treasure chest RNG was the worst aspect of Knack.

CGI-Quality said:
Alkibiádēs said:

What didn't review well? Anything under 75 is quite terrible for metacritic standards. Yes, I'm serious. Gaming critics give out 9s and 10s so easily that a game needs to be almost broken to receive a score under 80. Assassin's Creed: Unity was quite broken at launch and still received a 70% on metacritic.

As for why it matters if it's Sony developed or not: you'd expect Sony would be the developer to support the PS4 the most, but this list doesn't really show that no matter at what metric we look (sales or critical reception).

It should have had a Gran Turismo that sold 10 million copies at this point.

As for your final question, that's not really relevant is it? Anyone can have his or her opinion on just about anything.

They say Nintendo struggled with HD development, but they were still able to pump out more games for the Wii U at the same point in its life-cycle (New Super Mario Bros. U, Pikmin 3, Donkey Kong Country: Tropical Freeze, Super Mario 3D World, Splatoon, Mario Kart 8, Super Mario Maker, Xenoblade Chronicles X, Super Smash Bros. 4, Yoshi's Woolly World). It's just something I've noticed. The only reason why Nintendo's "struggle with HD development" was much more noticable is because they lack third party support (but this thread is about exclusives).

Anything under 75 is quite terrible? News to me. Even if we use that criteria, that's less than half the games up there, so this "lot" you speak of doesn't exist.

Second, a GT selling 10 million at this point is moot. It's one less game off the list, while there are plenty others (a good few new IPs, at that) that have made their mark.

Finally, my last question is quite relevant. Just because you don't favor many of the games on there, doesn't make their inclusion any less meaningful. So, saying the games are "poor" (by your standard) doesn't change a thing. They sold at least 1m copies. Your opinion of their content/quality is meaningless, in this regard.

Selling at least 1m copies is not an impressive achievement on such a big userbase as the PS4. Nintendo has around 40 3DS games they published that sold at least 1m copies. It won't be much longer before the PS4 has overtaken the 3DS.

And 4 out of 10 games is a lot to me. That's 40%.

And yes, I find these games quite poor if that's all they have to show after 3 years. It's my opinion and I stand by it. Their third party support might be great, but I'm not particularly impressed by their first party support. Still no God of War, still no Gran Turismo, still no new IP from Naughty Dog (who made new IPs for the PS1, PS2 and PS3), still no new big IP on the level of Littlebigplanet, Uncharted or The Last of Us.



"The strong do what they can and the weak suffer what they must" - Thoukydides

Barkley said:
Goodnightmoon said:

Not very impressive when WiiU has like 15-17 and it sold only a tiny fraction of what Ps4 did.

Yeah but 15-17 isn't very impressive when the WiiU only had exclusives.

WiiU - 18 Million Sellers

PS4 - 75 Million Sellers.

Nice.

Holy shit!!!!  

 

75 million sellers and growing by the week.  the ps4 is in a league of its own this gen.  insane software sales. 



Jpcc86 said:
GarlandSteve74 said:

It did but I didn't include remakes or remasters for this list.  Just brand new games.

Its a reimagining of the game, not precisely a remake. 

But it's still not an entirely original game.