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Bandorr said:
arcaneguyver said:

 

Same here. As far as the list goes, LBP3 shouldn't be on there, but surely Last Guardian will fill that spot soon.

I enjoyed knack.  My issue was replayability.

If you increase it in difficulty you lose everything you've found(other than completed forms). So you have to go "re-find" them again.

It takes one trip to find all the parts (which you find instead of gems). The issue then is you still get gems you don't need. Even if you max out diamonds and get the diamond form - you still have a chance of opening chests and getting diamonds.

I enjoyed speed running the game but it got to the point I couldn't get emeralds. I got every other jewel possible.

That was a big problem for me, too.  Once you got all of one gem, they needed to make it where you could no longer get that type of gem.  Or at the very least, drop the chance of getting one dramatically. 

One issue I had with the game was difficulty, not that the game was very hard, just some spots that were real tough.  I don't mind that, but sometimes it didn't seem fair.  Like you would be the powered up Knack and there were enemies that did little damage to you, but for some reason there were others that could kill you with a hit or two, but sometimes it would take that same enemy more hits to kill you. It's almost like they took a RPG model for the damage.  For example, say you had 100 HP at full health, it seemed like an enemy could do 10-30 HP of damage, which was randomly selected, and could also do a critical hit.  That works in an RPG, but not an action-platformer.