VR doomed itself
Well, as soon as I saw that the Pro and it would launch at the same time, it seemed like they were betting on two horses in a same race. PS4 owners would hardly buy both at the same time, so a lot of users would be faced with a choice: upgrade your PS4 or get PSVR. I would say that Sony isn't quite confident that VR will be a success so they put more of their marketing muscle on the Pro, 4K and HDR. The low stock probably means that they did not saw a lot of potential on it. They had 3 new platforms: Slim, Pro and PSVR. One was betting on people being cheap and don't caring about graphics, other was betting on people being more interested in graphics and 4K and the other was betting on VR. They really didn't had how to lose in all of them, they just threw it all and waited to see what would stick.
I'm a big detractor of VR in general and I said multiple times in this forum that it will most likely follow the same path that 3D did and be quickly forgotten. Vive bombed. Rift bombed. If PSVR bombs then this thing is dead. VR is ridiculously expensive, clumsy, makes people feel sick, demands a huge and ridiculous helmet that will not let you do anything else while playing (like checking your phone). It's basically everything that made 3D bad but 10 times worse. Of course, it has a bigger visual impact than 3D, but I really think it seems destined to follow the same path. HTC will end up discontinuing Vive with those sales, Oculus will probably focus on cheap mobile VR to please Facebook and Sony will probably put it in the same place they left Move and focus on PS4 Slim and Pro.
| DirtyP2002 said: How can MS build, ship and sell 8 million Kinect sensors and Sony struggles to do the same with 1 million PSVRs? Same for Nintendo and the NES Mini btw. |
Mind that the difficulty to manufacture those is not comparable. Kinect is just a pair of IR cameras and an IR laser blaster. PSVR needs two high-definition low persistence displays, several imaging components, the image processing box, etc. PSVR also costs more than 3X the price of Kinect, showing that it is clearly a more complicated product.
And of course, probably Sony imagined that PSVR would not sell well. Being out of stock also doesn't mean that it would sell 2M if it indeed was. Kinect was more certain, specially because it was so much cheaper.
| CosmicSex said: With all due respect this is just an estimation... which by the way is more than the competition combined a few times over... in a fraction of the time. So this is obviously a success. Can we have some perspective here. |
Sony doomed VR by selling more than any contender.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
| gatito said: It can join Kinect in gaming hell. |
If it would happen, and we don't know yet for another 2 years at least, it would be a different story then kinect, because the buyin price is very high for the PSVR+2 move sticks+camera, people would be upset. But I do not doubt Sony still believes in the product and if they can build games from the ground up to give a long, good unforgetable experience, people will want to play that.

Twitter @CyberMalistix
| KLXVER said: I think many people are waiting for real games before they decide. RE7 might convince some people. All it seems to offer so far are these games that are not much deeper than Job Simulator. Just fuck around with stuff, but in VR! Not really very appealing to me at least. |
Rigs
Eve
Battlezone
Robinson the Journey
Driveclub VR
Any one who's spent any time actually using VR can tell you there's a lot of potential there.
It feels like what online did in the PS2/Dreamcast early days. Or 3D polygonal gaming in the early 90s when things like Virtua Racing were first coming out. It's raw, but you can see where it could go.
I'm not as concerned about the price, price is something that naturally comes down over time. What is $500 will eventually become $400, then $300, then $250.
I think the bigger issue with the tech right now is all the cables to be honest, the PSVR has a ton of cables.
PSVR2 on Playstation 5 is going to be something really special though I have no doubt.
| malistix1985 said: They cut the price to 334,- in some stores, didnt sell out, the VR unit has been stocked in every store that sells it, sure, some people picked it up, but here in europe, its not being sold increadibly well, like the ps4 or ps4 pro or nintendo 3ds, which all top it. The main reason when I read forums from my country seems to be the lack of a true AAA- exclusive VR experience, the maze of cables, and the fact people prefer a PS4Pro over the VR |
where are you from? Its definitly OOU in UK and Germany (one of the biggest playstation markets). Even without the 500 bucks launch bundle.
All big eletronic retailers (media markt,Saturn, Amazon) are online out of stock and if you check the local markets they are ALL out of stock as well and most dont even have demos yet.
| Soundwave said:
PSVR2 on Playstation 5 is going to be something really special though I have no doubt. |
I head PSVR3 on Playstation 6 will be the shit