The more I read about Pro and Scorpio, the more I feel the Pro was a pre-reaction to Scorpio. I think PS was planning on a 5 or 6 year gen with PS4, but found out that XB was going for a shorter gen, mid or full upgrade, much like from Xbox to 360.
History has shown that more often than not, giving the competition an entire years lead is not a good idea and risky. I think this led PS to create the Pro, and make sure they got it out at the same time, or earlier than Scorpio. This way they could lock up their core customer base, and hopefully a bunch of other spec hungry gamers, that may jump to Scorpio otherwise. This would be a very smart move on PS's part, even if they plan on launching PS5 in late 2018 or 2019.
The last thing PS would want, is to end up in the same scenario as the 360 vs PS3 gen. PS had a spectacular console on the way, but because 360 launched a year early (most likely on purpose for XB to get an early lead) and was also quite a capable console, gamers flocked to it, and made sales tough for PS3. By releasing the Pro, PS basically eliminates that scenario this gen, and they can focus completely on PS5 which will launch sometime after Scorpio.
I'm not saying PC plays no role in their decision, I just think it was purposely presented that way so it didn't seem like PS was giving XB any props whatsoever. PC no doubt takes some gamers away from consoles later in the gen, and especially now that PS4 and XB1 aren't near as future proof as 360 and PS3 were, but I see the main threat being Scorpio, not PC.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.










