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Forums - Sony - Forget 4K Or Switch For A Second: VR Is the Real Revolution

rez vr I give a 10/10. only a matter of time before we get more great vr games



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vivster said:
Slimebeast said:

Could you elaborate? By gen 3 you mean that we're currently in gen 2, right? That HTC Vice, Oculus Rift and PS VR are generation 2.

How do you imagine generation 3?

We're currently gen 1. Gen 2 will have nothing more but higher resolutions a few small optimizations and maybe bigger screens for bigger FOV.

Gen 3 has the chance for going wireless completely and even more upped resolution and FOV.

You're forgetting about eye tracking, which will bring the biggest benefits to VR headsets. I'm very interested in how the Fove will turn out. Foveated rendering will make VR games easily surpass the quality of games rendered on traditional screens. Which will make it possible to use the 5" 11K screen that Samsung is developing at not much more grunt that you need for 4K at 30 fps.

Actually VR is a lot older than I thought. First VR headset dates back to 1965!

Sword of Damocles https://www.youtube.com/watch?v=ISJWZpFIAlQ

The 90's can be considered gen 2 of VR.

https://www.youtube.com/watch?v=rVn3H93Ysag
Yet the extremely low res, low framerate and high prices killed it.

So we're in gen 3 already. Prices are now affordable, low persitance displays with better resolution and high fps make it a lot more comfortable to use for long periods. PCs and consoles are now powerful enough to create believable experiences. Headsets are lighter and control methods have improved as well.

This was VR in the 90's on Amiga 3000 at 276x372 at ~50ms latency on the Virtuality 1000CS


played on this

It was consigned to arcades, but if you're lucky you can find them on ebay now


This is VR now on ps4 pro at 960x1080 per eye at ~18 ms latency and custom low persistence OLED


I would say many problems have been fixed. Motion sickness is not a result of the display mode anymore, it's a result of the disconnect between preceived movement and physcial movement. That will always be a problem for titles where you do more than simply stand around or move in a small area. It was a problem on monitors already. There are ways to make it more comfortable, yet it's also something you can get used to.

Motion sickness will likely get a little worse at first when the fov expands. Your peripheral vision is best at motion detection, the more that is engaged, the more your brain gets pressured into believing you're moving when you're not. Perhaps some people will never be able to play certain VR games comfortably. Some people can't take a trip on a boat either. That doesn't doom the tech.

Gen 4 I believe will bring eye tracking as I mentioned before. Higher res screens first sure, still gen 3 imo. Wireless won't happen until the headsets are fully self contained. Beaming the necessary data over is simply impossible, PSVR already uses 5.56 Gbps bandwidth over hdmi, for 4K headsets that would be over 22 Gbps. HDMI 2.0 can't even handle that yet, has to throttle back to 90fps to fit over the cable!

Gen 5 will bring self contained (wireless) headsets. The headset is the console. Perhaps it will be able to beam a social screen image back to the tv. There it can afford to send a compressed h.265 4K image at 15mbps, as latency isn't a problem. You don't want any compression between console and headset, low latency is key to the experience, plus any compression artifacts will be noticeable in 3D so close to the screen.

Anyway looks like VR is good enough to stay around this time. Plenty headsets around already with more to come.



captain carot said:
d21lewis said:

Refresh my memory. When we tried this 20 years ago, what was it called? And please don't say Virtual Boy. 

Forte VFX-1 for example. Not the only headset.

Virtuality arcade machines.

Quite interesting. Forte VFX worked alright with some PC games, was extremely low res though. Never got my hands on that virtuality stuff but back then it was called a great experience. And it's more like 25 years old.

You really think it hasn't improved much??

It was cool at the time, not a lot of support though. Low framerate, limited availability of stereoscopic games, limited headtracking, only 45 degree fov. The frame rate in the flight sims makes me sick just watching it in a you tube window. That was truly ahead of its time, not ready for mass market.



I'm glad you're on our side, SvennoJ. You're a very knowledgeable and articulate guy. You express your point of view without being condescending or elitist. A rare quality in this day and age.



VR is a no brainer for kids because its easier for the immersion. Kids have crazy imagination. I can see parents buying for their kids



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VR is not a now thing.



No! VR Sucks! It's only useful for cockpit games like racing or flight simulators, for the rest it sucks ;)



d21lewis said:
I'm glad you're on our side, SvennoJ. You're a very knowledgeable and articulate guy. You express your point of view without being condescending or elitist. A rare quality in this day and age.

Thanks, too bad there are sides, but that is to be expected, with every new tech there is resistance. I was against 3D cinema too, just a gimmick, will be gone in a year or two again. Guess what, it's still here. I still don't like it but it has been adopted by the masses, and 2D movies are still here too!

Perhaps people feel threatened that what they're used too is going away. It won't, VR is simply another form of entertainment. 2D games are still thriving, Nes classic is a hit, there's room for all.

For me it came right on time. I was getting pretty bored with AAA games. Just more ways to kill or not kill with better graphics. Games have become very comfortable nowadays, control schemes are pretty much all the same, gameplay mechanics are well established with only minor refinements. Genres are getting mixed and matched together to create the ultimate one game fits all open world. Nothing wrong with that yet the joy of seeing something new was kinda gone, with VR the magic is back, back to feeling like a kid again.

I waited too long in the 90's, making up for it now.



depending on the tv 3d sucks. but watching the new star wars on the new lg oled tv is amazing



The moment I stop feeling that I have a 10-pound rock on my head that moves out of place whenever I move around, that'll be the day VR actually takes off