By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - Forget 4K Or Switch For A Second: VR Is the Real Revolution

fuallmofus said:
Soundwave said:
Being honest. Tried out the Batman Arkham Playstation VR thing and it really is mind fucking blowing. One of the most mind blowing game experiences I've ever had, up there with playing Super Mario 64 the first time. 4K this and 4K that, hybrid consoles, etc. etc. all these things are a distant small potatoes change compared to what VR is. It's just very early because all of the wires and you can tell the tech will be better with better screen resolution and more horsepower, but yeah I was floored. VR is for real.

u meean that batman vr, where u cant even move?! Sure revolutionally

It's just that amazing. 



Around the Network
Johnw1104 said:

Even as a person who owns the Vive, I feel VR (as we understand it) is akin to those digital novels such as kindle and such. While it's awesome, I suspect people will often just feel like sitting down and holding a controller without a headset on (especially when friends are over) much like the predicted demise of books did not come to pass. It's a cool new tech that will carve out it's own place, but it won't completely replace what came before.


The issue for me is that for VR to work it has to be completely immersive, which is to say it needs to cut you off from the outside world, and even those who like VR (such as myself) don't always feel like doing that. It's much more of an "event" than just plopping on the couch and grabbing a controller.

It's only going to get more comfortable going forward, but given the whole point is to be completely immersive (I.e. Forgetting the world you're in and adopting the new one), I can't see it becoming the standard.

I don't really get the issue, not much has changed for me switching to VR regarding plopping on the couch and grabing a controller. Except instead of turning on the projector I now put on the headset. It's not a big deal and way more fun. I don't bother with headphones in VR, 5.1 surround still sounds better, plus I remain aware of what's going on outside the game. No different than gaming on my projector with the lights off.

Plus playing together still works fine. I watch my kids play on the social screen and give them directions. It's not black and white, it's simply a much better way to visualize and experience games. No need to be completely shut off with headphones.



It will be a revolution for the opticians worldwide..



Even if VR is pretty interesting tech, it's not going to be evolutionary on the videogame field until it becomes as accessible as regular consoles. Now, I'm more interested in its non-gaming uses, imagine going to every museum you want using this, or designing houses with this, or its uses for education... That Ikea app for VR is still more interesting than any VR game yet released.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Darwinianevolution said:
Even if VR is pretty interesting tech, it's not going to be evolutionary on the videogame field until it becomes as accessible as regular consoles. Now, I'm more interested in its non-gaming uses, imagine going to every museum you want using this, or designing houses with this, or its uses for education... That Ikea app for VR is still more interesting than any VR game yet released.

The resolution is no where near good enough for those other uses. 360 videos aren't very good, your museum experience would be quite bad. Designing houses, same thing, like trying a cad cam program on a C64 with a joystick. It would be good for visualizing projects rendered in real time. Education very limited, again video doesn't look very good and reading text is not comfortable in the current headsets.

It works for games as they're rendered in real time which helps with depth perception and perceived detail. But sure, the more apps for it, the better.

I wonder what people consider real games? The biggest argument I keep hearing is that the games are just gimmicks or 5 minute experiences. Perhaps the biggest issue is the lack of reviews and exposure of VR games. Or perhaps anything that isn't an AAA 60 hour rpg or realistic looking online shooter is just a gimmick :)



Around the Network
Soundwave said:
Being honest. Tried out the Batman Arkham Playstation VR thing and it really is mind fucking blowing. One of the most mind blowing game experiences I've ever had, up there with playing Super Mario 64 the first time. 4K this and 4K that, hybrid consoles, etc. etc. all these things are a distant small potatoes change compared to what VR is. It's just very early because all of the wires and you can tell the tech will be better with better screen resolution and more horsepower, but yeah I was floored. VR is for real.

Now this is what I'm talking about! This is the type of reaction I want to hear when people tell about their experience with VR.

Thanks for sharing. Gets my hopes up again for a little while, that I should give VR a chance.



Yeah, I thought also like that when I first tried VR. That was months ago. I got tired of it, it became boring, despite me having the so-called high-end experience on PC. I don't even use it for porn anymore. Once the "wow-factor" of the first uses is gone, you start to like your good old flatscreens again. They're easy to use, they are always availabe and you don't have to wear a big-ass helmet on your head.

To me, VR is dead. Try again in 20 years with 8K resolution and a complete field of view, not that scuba-goggles shit. Tech may have advanced in the last 20 years. It's still not ready for VR though. But that's just me, whatever.



唯一無二のRolStoppableに認められた、VGCの任天堂ファミリーの正式メンバーです。光栄に思います。

vivster said:
VR gen 3 is gonna be amazing. I hope they hurry up with the development.

Could you elaborate? By gen 3 you mean that we're currently in gen 2, right? That HTC Vice, Oculus Rift and PS VR are generation 2.

How do you imagine generation 3?



justiceiro said:
My first experience in vr was also mind blow. But the second not so much. Would certanily work as impulse buy, if was cheap.

 

OdinHades said:
Yeah, I thought also like that when I first tried VR. That was months ago. I got tired of it, it became boring, despite me having the so-called high-end experience on PC. I don't even use it for porn anymore. Once the "wow-factor" of the first uses is gone, you start to like your good old flatscreens again. They're easy to use, they are always availabe and you don't have to wear a big-ass helmet on your head.

To me, VR is dead. Try again in 20 years with 8K resolution and a complete field of view, not that scuba-goggles shit. Tech may have advanced in the last 20 years. It's still not ready for VR though. But that's just me, whatever.

This is shocking and very disappointing. Could you guys elaborate? What was the process like when you went from impressed to feeling sort of indifferent? Why doesn't it excite you anymore? Try to describe it as well as you can.



I don't know what games are available on OR or Vive or why it doesn't excite anymore, kinda curious too.

I had a similar experience with 3D before, got bored of it in a few weeks. I actually only played Descent 2 all the way through in 3D. Other games I already switched back to 2D before the end. That was with shutter glasses on a CRT projector, pretty cool experience yet without headtracking the effect wore off very quickly for me. It just felt fake.

I'm having a very different experience with psvr so far. The fov could be better and the screendoor effect is still noticeable, yet the world feels solid. None of this fake 3D where everything stays the same when you move your head. 360 3D videos still look fake to me, yet real time rendered games get the job done. It really feels as if I'm stepping into a different world when I put the headset on.

I just completed Robinson: The journey. 8/10 game to me, going to start another playthrough tonight. The ending was great, made me curse out loud, nice holy fuck moment. Everything feels solid and works like you expect. Hiding behind a fence, lean sideways to look past, or lean in closer to get a better view through a gap. It's these little things that really enhance the gameplay and immersion.

With Robinson I've now completed 7 games in VR, playing another 3 atm and have some more on my wishlist. Sure the initial wow factor is gone, yet the being there sensation has not diminished for me in the slightest.