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Forums - Gaming Discussion - The Discussion Thread: The Greatest Games Event 2016 - Finish Your Lists!!

Scoobes said:
Platina said:

#48 Game Description: This farming simulation game series makes it's debut way back in the old console era and most games were released primarily on Nintendo systems though others have been released for Sony systems as well. It has moved mainly to the handheld systems, and this game was released only on a Nintendo handheld

Game hint: Game can only be played with touch controls

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#47 Game Description: This series is one of the biggest and most popular jrpgs out there. No need to elaborate :p

Game hint: Though you have a party, you cannot choose who to use since the story will decide who your companions are, aside from the main character. There is a certain character that if you level him up, he gets weaker instead

#46 Game Description: This PC game was also released consoles but was significantly worse, due to the constant updates of balancing and adding cosmetic items to the PC version only. There is a big community where some of their ideas actually becomes usable weapons/items in game

Game hint: Hats

48: Harvest Moon: Island of Happiness

47: Final Fantasy IV

46: Team Fortress 2

Nice, all correct! :D



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Entropio said:

47 – Donkey Kong 64

 

 The 32-64 bit generation was the golden age of 3D platformers, and Rare mastered the genre in the N64 with a particular approach to the genre that focused in recollecting hundreds of items in order to advance: the collectathon. With a record of 3,821 collectable items, Donkey Kong 64 was the most excessive exponent of this kind of games, what probably contributed to the decline of the genre (I think that both DK64 and Banjo-Tooie have aged worse than Banjo-Kazooie, for example), but it was also a really fun and crazy game if you could find enough time to dedicate to it. The two arcade machines inside the game (Jet Pac and the original Donkey Kong) and the unforgettable DK Rap grant this game a spot in my list.

I'm not sure if "golden age" is the phrase I would use, as that means to me that 3D platformers have declined since then.  In some sense, I guess they have.  They certainly don't represent nearly as large a portion of the overall gaming market.  But, the quality of 3D platformers has continued to advance.  

IMO, the most important of these games, of any era, is Super Mario 64.  I think most gamers agree that it is a phenomenal game, and it certainly did a lot to solidify the genre's position going forward.  

Your point about collectables is a good one.  While we don't see games with thousands of collectables anymore, we damn sure do spend a lot of our gaming time collecting stuff.  Nearly every game has a collecting component now, which generally serve to extend their replayability.  We can trace this right back to the 32-64 bit era.  In fact, this may be one of the most overlooked advancements in gaming that came out of this period.  



I think we need a separate thread for clues/guesses. The thread is so packed with that stuff that its hard to have discussion about the games themselves.



VAMatt said:
I think we need a separate thread for clues/guesses. The thread is so packed with that stuff that its hard to have discussion about the games themselves.

I'll consider it for next year's event along with some other possible improvements. But since the event has already started,  I don't want to switch things around in the middle of it.



So I haven't post my hint for 45 yet. Time to fix that.

45 - It's a 2D minecraft type of game, but you can travel around in space, going to different planets, getting resources, and building your own base. There's a story mode too, so you can fight bosses as well



 

              

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KilleyMC put Earthbound at 46. 46!!!

There's just no way its that low. Earthbound is top 25, for sure. Maybe somewhere around 15-20. And, I'm obviously right, cuz....reasons.



axumblade said:
Entropio said:

#43 is correct, #44 no.

2nd hint:

#44: a) For the first time in the franchise, this game went "multiplatform", although both versions had significant diferencies, among them the last word in the title.

b) Both versions difer in game modes and stages, for example, but not in characters. This was criticized by many franchise fans...

Super Smash Bros for the 3DS?

My game is the Wii U version (the one I own), but the hint was for both games so correct!



VAMatt said:
Entropio said:

47 – Donkey Kong 64

 

 The 32-64 bit generation was the golden age of 3D platformers, and Rare mastered the genre in the N64 with a particular approach to the genre that focused in recollecting hundreds of items in order to advance: the collectathon. With a record of 3,821 collectable items, Donkey Kong 64 was the most excessive exponent of this kind of games, what probably contributed to the decline of the genre (I think that both DK64 and Banjo-Tooie have aged worse than Banjo-Kazooie, for example), but it was also a really fun and crazy game if you could find enough time to dedicate to it. The two arcade machines inside the game (Jet Pac and the original Donkey Kong) and the unforgettable DK Rap grant this game a spot in my list.

I'm not sure if "golden age" is the phrase I would use, as that means to me that 3D platformers have declined since then.  In some sense, I guess they have.  They certainly don't represent nearly as large a portion of the overall gaming market.  But, the quality of 3D platformers has continued to advance.  

IMO, the most important of these games, of any era, is Super Mario 64.  I think most gamers agree that it is a phenomenal game, and it certainly did a lot to solidify the genre's position going forward.  

Your point about collectables is a good one.  While we don't see games with thousands of collectables anymore, we damn sure do spend a lot of our gaming time collecting stuff.  Nearly every game has a collecting component now, which generally serve to extend their replayability.  We can trace this right back to the 32-64 bit era.  In fact, this may be one of the most overlooked advancements in gaming that came out of this period.  

I agree with you in everything: when I talk about Golden Age I'm referring both to quantity and "popularity", not quality. Back then there were tons of great (and mediocre) 3D platformers, and some of the flagship games of each console were 3D platformers (Mario 64, Banjo Kazooie, Crash, Spyro, Sonic Advance in DC...). During the 128-bits era 3D platformers were still quite popular, but they started to lose its position in the podium of most popular genres, especially against action games, FPS and sandbox games, their number and "importance" started to decline (B-K missing that generation and the sale of Crash and Spyro didn't help). New 3D platformers like Ratchett and Clank and Jak and Daxter eventually focused more on action.

About Mario 64, I agree: it's probably the most important one (although in my list there's one 3D platformer over it, but just because my list is heavily based in personal importance rather than in objective measurement).

About collectibles, I agree again. Maybe there has been a shift in the design of the collectibles to make collecting less intrusive, but collecting in games was heavily influenced by this kind of games.



I figured this would be easier, don't think too complicated though.

#45: The game has been cloned like a billion times, and I probably played half of them, with a handful of alterations here and there, but the main point is always the same; incoming projectiles are bound to destroy your cities.

Hint 2: So what you do to protect them is fire missiles of your own.



Hint for 37. It is often considered the best game in a old school franchise that has been dead for ages now.



                
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