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Forums - Gaming - Microsoft is refunding Call of Duty: Infinite Warfare PC players because no one is playing it

Chazore said:
Kerotan said:

I didn't say it's the end of the world. Don't be taking my words out of context. My point is clear and ironically you keep replying in different ways but ultimately saying the same thing. And that's disagreeing that it's a lessor experience. How can you argue that when there will be far fewer people playing the game on pc. It's clear as day. The very low playerbase will effect the pc version more than the comsoles.

I'm not taking them out of context, dunno where that is coming from. I'm trying to say that it won't be as damning and dire as you keep making it out to be ( 3 days later).

Call it clear as day all you want, but it's not going to be a ghost town. THe console versions won't be around for 5+ years either.

 

Now are we going to keep going in circles for the enxt few days?, because I know this song and dance by now.

 

Not true. https://m.reddit.com/r/titanfall/wiki/playerbase/ By June this year most modes on the pc version were a ghost town. Literally zero players playing at times. the xb1 numbers were low but at least you could play any game mode you liked. Not restricted to the most popular modes like on pc. Restricted = lessor experience. 2

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Intrinsic said:
KLAMarine said:

Help me understand this: shit on Microsoft when they do the wrong thing, ignore or shit on them anyways when they do the right thing.

What right thing are we talking abouy here? 

MS refunding people?

Yes. Digital purchases aren't always readily refunded and some meet resistance trying to get a refund. The most recent example I can recall is people experiencing difficulty getting refunds from Sony for No Man's Sky.

Intrinsic said:

You know thats like you saying we should give someone a pat on the back for trying to rectify something they had done wrong?

As far as I know, this was not Microsoft's doing. The wording seems to imply this was Activision's. Whatever the case, a digital game purchase leaves the buyer at the mercy of the digital store's refund policy. Microsoft (and possibly Activision, I don't know how the two are handling this matter) could have just walked away with the purchases but they refunded players with, according to the article, no difficulty. This is praiseworthy and I am a firm believer in positive reinforcement. Good deeds are worthy of praise just like bad deeds are worthy of criticism.

Intrinsic said:

We won't be having this conversation to begin with if MS didn't think it was a genius idea to lock out a userbase withing the same userbase.

On a related note, how does one foresee this issue of low player count BEFORE a game is made available for sale?

Intrinsic said:

If what I'm doing is shitting on MS then I'll take it.... and I'll always do it. It's exactly stuff like this that makes me say I can't trust MS for anythjng. If they had their way, can anyone imagine how the gaming industry will be today?

Horrible... In 2013, it would have been horrible. The year is 2016 with 2017 not far off. This Microsoft is a different one, a Microsoft that allows backwards compatibility on their console, that allows mods on their Bethesda games, that is slashing prices to the benefit of the consumer. A Microsoft striving to be competitive and when firms are competitive in an industry, the consumer wins.



Wyrdness said:
Wait so PC players are separated depending on which store you purchase from?

That's a slap in the face.

Servers gotta be hosted somewhere.

 

Uniformity is why Steam, PSN, and XBL are successful.



"We'll toss the dice however they fall,
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Normchacho said:
Bandorr said:
"Those who opted to purchase from the Windows Store found a pretty big surprise. They can only play with other people who bought the game from the Windows Store, and for those unaware, not many people really buy games off of the Windows Store."

Wow that is a beating.

"Activision split the player base significantly by separating Windows and Steam players".

Did Activision make that decision? That absolutely seems like a Microsoft decision. Why would Activision shoot themselves in the foot like that?

Why would either of them shoot themselves in the foot like that?

The odd thing is MS should've seen this coming. MS Store is currently an offshot of XBL. Either you put them together with XBL players (and tell them to keep their keyboards to themselves) or allow them to play with other PC players. 



KLAMarine said:
Intrinsic said:

We won't be having this conversation to begin with if MS didn't think it was a genius idea to lock out a userbase withing the same userbase.

On a related note, how does one foresee this issue of low player count BEFORE a game is made available for sale?

Intrinsic said:

If what I'm doing is shitting on MS then I'll take it.... and I'll always do it. It's exactly stuff like this that makes me say I can't trust MS for anythjng. If they had their way, can anyone imagine how the gaming industry will be today?

Horrible... In 2013, it would have been horrible. The year is 2016 with 2017 not far off. This Microsoft is a different one, a Microsoft that allows backwards compatibility on their console, that allows mods on their Bethesda games, that is slashing prices to the benefit of the consumer. A Microsoft striving to be competitive and when firms are competitive in an industry, the consumer wins.

Thats the thing, the game has a PC release. "PC". There are already established outlets for PC game sales. I'm not saying MS can't have their own store and sell games as they see fit, but how can you sit there with a straight face and say it's in anyway ok for MS to release a PC game on the PC that can only be played with other people that bought the game from the same store you did. That inherently means that MS took the time and effort to have the game be specifically coded for them in a way that it shuts out other PC gamers all in an attempt to make the windows store the "best place to buy your ganes".

And about 2016? Well, just read my above paragraph. You still honestly think this is a different MS? Any good you see from MS today is because they are in a losing position. A losing MS is a good MS. But even then, you can still see traces or their true character every now and again. They aren't refunding people outta the goodness of their hearts. They just suddenly realized how bad the PR of this thing is for their windows store plans and how this little issue may have set their windows store plans back a couple of years. So no, I don't think MS should be oat on the back for stuff like this. 



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Kerotan said:
Not true. https://m.reddit.com/r/titanfall/wiki/playerbase/ By June this year most modes on the pc version were a ghost town. Literally zero players playing at times. the xb1 numbers were low but at least you could play any game mode you liked. Not restricted to the most popular modes like on pc. Restricted = lessor experience. 2

You're still trying to go from not as much to complete ghost town for 2.

 

Still not happening. We're still going in complete circles. We'll be like this for weeks because you want to carry this on.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.

Chazore said:
Kerotan said:
Not true. https://m.reddit.com/r/titanfall/wiki/playerbase/ By June this year most modes on the pc version were a ghost town. Literally zero players playing at times. the xb1 numbers were low but at least you could play any game mode you liked. Not restricted to the most popular modes like on pc. Restricted = lessor experience. 2

You're still trying to go from not as much to complete ghost town for 2.

 

Still not happening. We're still going in complete circles. We'll be like this for weeks because you want to carry this on.

 

The problem here is you took the phrase ghost town literally. I've said multiple times it will be a lessor experience in terms of playerbase. That's pretty obvious. That's my point. And yes it could go on for weeks considering I only have time to reply once or twice a day atm and the fact you keep ignoring my point to continue with your replies.

So their windows store is kinda dead? Lol. Given how popular steam is it was way too easy to predict.



Kerotan said:
Chazore said:

I'm not taking them out of context, dunno where that is coming from. I'm trying to say that it won't be as damning and dire as you keep making it out to be ( 3 days later).

Call it clear as day all you want, but it's not going to be a ghost town. THe console versions won't be around for 5+ years either.

 

Now are we going to keep going in circles for the enxt few days?, because I know this song and dance by now.

 

Not true. https://m.reddit.com/r/titanfall/wiki/playerbase/ By June this year most modes on the pc version were a ghost town. Literally zero players playing at times. the xb1 numbers were low but at least you could play any game mode you liked. Not restricted to the most popular modes like on pc. Restricted = lessor experience. 2

You said earlier ITT that BF BC2 was still active on consoles and yet it has less players than this TF PC link you're providing, which you describe as a ghost town. You should probably pick one stance and stop shifting the goal posts so that you guys quit arguing in circles. You're backpedaling mightily from your initial stance, saying Steam users will quickly be asking for refunds from this game for the same reason W10 users are.

If BC2's 400 or so users is what you consider to be active, then well, even old CoD games like MW2, MW3, Blops, Blops II, Ghosts, etc, would still qualify as active on Steam by your own definition. Eliminating the need for any Steam user to ask for a refund "rapidly" because the game is a "ghost town". Of course, it bears mentioning that BC2 has almost 600 players according to Steam charts. And that's not even mentioning the fact that TF1 isn't on Steam and its playerbase suffers for it, making it an irrelevant comparison for a game like Call of Duty.

We all know PC users do not flock to the big mega online shooters and stay as long as console gamers. They have different tastes, there are far too many options for gaming on PC. But that does not make the experience "lesser" on PC. Certainly not to the degree you're still trying to paint it as, even after some hefty backpedaling.



I buy only Xbox exclusives. This is only the reason to rely on Windows store, the other baffles me.