bunchanumbers said:
onionberry said:
I think you're a little confused my friend, the screen on the switch is 720p, but the internal/native resolution of the game could be 1080p and run at 1080p on the tv. Just like smash runs at 1080p on the tv and 480p on the gamepad. Now let me ask you, two games that run at 60fps and 720p on the wii u, why would they run like that on the switch when the switch is a lot more powerful than the wiiu? I know that you're being negative and all that but sometimes logic is the answer.
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But its not running both screens at the same time. Unless it has a legit TV mode (which is not confirmed. Nintendo said the dock is a TV out and charger) It would be easier for Nintendo to go with the same resolution across both. I doubt Nintendo is dynamically doing this and I doubt that its running the game at 1080p. It might be a drain on the battery.
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You gave me another reason! now the game can run a lot better because it's not running on two screens at the same time! wii u games need to distribute the power of the system between the wii u and the gamepad, for example that's why star fox looks not so good, because the game is running on two different screens at 60fps. Now with splatoon and mario kart, we don't have a second screen, so the games use less resources than the wii u version on a system that is more powerful, that means better visuals and better performance.