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Forums - Nintendo - Emily Rogers: 3D Mario on Switch has more exploration than 3D World and Galaxy

Goodnightmoon said:
onionberry said:

Yeah, exploration is fantastic on mario games, and by mario games I mean Mario 64.

Which is the less fun 3D Mario to play nowadays

You're crazy. Maybe the level design is not as good as galaxy cause well, was the first 3d mario. But imagine a game like mario 64 with all the experience that Nintendo EAD has. Perfection.



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Was kind of visible from the camera perspective alone.



It's not like it is very hard to have more exploration than both these games. It feels more like Emily saying kinda obvious things to bank on her credibility.



Goodnightmoon said:
onionberry said:

Yeah, exploration is fantastic on mario games, and by mario games I mean Mario 64.

Which is the less fun 3D Mario to play nowadays

Kind of agree tbh, SM64 was great for its time and is a marker for helping the industry jump to 3D but of the 3D Mario games it doesn't really stand up well today, the other games are structured better.

On the rumour I tend not to believe ER when it comes to rumours on games since her feamle Link debacle but the rumour vaguely matches another on doing the rounds that the new game is going for some kind of interconnected world (think classic Banjo on N64), the interconnected rumour is some what backed by GameXplain's analysis of the brief footage of what was shown in the Switch preview.



Wright said:

It's not like it is very hard to have more exploration than both these games. It feels more like Emily saying kinda obvious things to bank on her credibility.

Bingo.



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Goodnightmoon said:
onionberry said:

Yeah, exploration is fantastic on mario games, and by mario games I mean Mario 64.

Which is the less fun 3D Mario to play nowadays

But was much more fun to play in 1996 than 3D World in 2013.



Am I the only one who enjoys more linear, level-based Mario games? Just beating the level, and find some collectibles each level. It's a more condensed, less boring experience imo. That's why I enjoy more Galaxy/3DWorld than 64. Or 2D Mario games like NSMBU.

But, hey, fans were asking for a more open Mario game, so I won't complain. 



Wyrdness said:
Goodnightmoon said:

Which is the less fun 3D Mario to play nowadays

Kind of agree tbh, SM64 was great for its time and is a marker for helping the industry jump to 3D but of the 3D Mario games it doesn't really stand up well today, the other games are structured better.

 

Don't you think that we can have a mario game with good level design like galaxy and more exploration like 64? if someone can do that it's Nintendo



I think there are a lot of nostalgia googles around here, Mario 64 is the less fun Mario to play nowadays, 3DWorld is way more addictive.

That doesn't mean Nintendo cannot modernize the M64 formula enough to make it the best mario ever, it could happen. But when talking about a pure platformer as Mario more exploration doesn't really translate into better game, it depends.



Wyrdness said:
Goodnightmoon said:

Which is the less fun 3D Mario to play nowadays

Kind of agree tbh, SM64 was great for its time and is a marker for helping the industry jump to 3D but of the 3D Mario games it doesn't really stand up well today, the other games are structured better.

It was basically Open World... before open world was really the "go to" thing.

Mario64 wasnt just great for its time... it still is great, it stands up really well from a gameplay perspective.

All it needs is some more life breathed into it, and some better graphics,,... which should be easy to do with how much better hardware is now, than in the nintendo64 days.