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Forums - Nintendo - Capcom Wants Their Nintendo Switch Titles To Feel Different Than PS4/XB1 Games

bunchanumbers said:
All it means is that Switch is too weak to handle their regular games and they have to make Switch themed games that can work on it. Its a bad thing. Its not playing to the strengths of 3rd parties who want easy ports. This is a discouraging sign. It means that eventually Switch will be abandoned like Wii U was.

They just said that multiplatform development with the Switch is possible, so obviously it is powerful enough to get ports of their regular games. All they said was that they wanted the Switch games they develop to feel unique though. 

 



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Wildcard36qs said:
oniyide said:

IMHO i think most of those people are full of crap and just lookin for any reason to hate on Ninty, they were never interested in getting a Ninty system. Hell look at those games that did release on Wii U that were AAA multiplats they all flopped hard.

Nearly every port for the Wii U was subpar garbage. They threw out old games that were horribly optimized to "test" the waters of reception and then pulled out completely when the games bombed. If someone actually spent time, money and effort on a proper port, it may have done better. But the Wii U had horrible brand recognition and marketing and came at the wrong time, so it was an uphill battle from the start.

People are delusional if they think that Nintendo Switch will do well without proper AAA 3rd party support, not just side projects and leftovers. I think we may be lucky enough to get it since the major 3D engines are supported and that makes porting so much easier.

and you think the situation is gonna be different now how? Its not like the Switch will run the games just as well on the PS4 xbone anyway. And those Wii U ports werent bad, hell PS3 had some worse ports and late games and those still did well. A main COD game not even selling half a mil because it didnt get DLC (most people dont buy DLC anyway) is nonsense



Honestly, it is only enthusiasts who care about parity anyway. The average consumer wants something different from what they can get on the platforms they already have. I am an enthusiast who understands this. I already have a PC and probably a PS4 in the near future for third party multiplats. The reason why I bought a Gamecube, Wii, and Wii U was because they provide me with unique games and experiences I can't get anywhere else. No platform can be everything for everyone.

The Switch will be a platform that will likely get a lot of indie middle-ware, AAA, and all types of games in between. It is the platform that will allow developers to experiment with new ideas without having to compete with AAA standards. It is a platform that will allow Nintendo to focus on making great experiences by focusing their efforts and talent rather than dispersing it across two different platforms.

It will sell because it will have Dragon Quest, Monster Hunter, Shin Megami Tensei, Mario, Zelda, hopefully Metroid, hopefully Xenoblade Chronicles, Super Smash Bros, Pokemon, Animal Crossing, Mario Kart, Fire Emblem, Splatoon, Japanese middle-ware RPGs, a small assortment of Western AAA games, and a multitude of other popular titles that one can play at home or on the go. The problem with the Wii U wasn't that it only had first party titles, but rather that it did not have *enough* first party titles to make up for the absence of third party. The Switch won't have this problem because it will likely have Japanese third party support, and Nintendo can cohere their efforts to a single platform.



gatito said:
bunchanumbers said:
All it means is that Switch is too weak to handle their regular games and they have to make Switch themed games that can work on it. Its a bad thing. Its not playing to the strengths of 3rd parties who want easy ports. This is a discouraging sign. It means that eventually Switch will be abandoned like Wii U was.

It means that they won't do bland and unispired ports of games avaliable in every single console, the Switch version has to stand out somehow.

Bland and uninspired is exactly what core gamers want. They don't care about how unique it is. They want their Maddens, CoDs, and FIFAs on a regular controller. They also don't want compromises in order to make the game work on the system, and that is what we're most likely to see. 3rd party will be making all sorts of sacrifices in order to make a game fly on Switch. Eventually they will have to pretty much break their games to do it, and it will be too much effort.

I'm thinking that by the end of next year we'll hear next to nothing from 3rd party devs when all their big AAA franchises can't work on Switch.



JEMC said:

Nothing in the article says that.

Just because ports are technically possible, it doesn't mean that they are possible or make sense from a financial point of view.

They wouldn't be talking about porting if it wasn't relatively easy to do so. Its an inference to what is said and known.



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oniyide said:

im pretty sure at this stage most people interested in those games have another console

Then why are MSony making new versions already? Why is the total console sales lower Gen over Gen?

Logically, you are right. But that is not the point. Each console having the same basic 3rd party offerings is good for the 3rd party and the consumers. Exclusives and actual hardware differences is where the choice comes, Capcom shouldn't care which console the latest Resident Evil game is purchased from as that should yeild the same level of profit as the other consoles. 

Those games should be left as-is, unless the console manufacturer is paying for something of value, to ensure consumer expectations are met. Doing something unique is better served with new IP.



Heavenly_King said:
exclusive games for a low userbase will have low sales and the support will drop. Just like always with nintendo consoles.

What that's not true. Games like TUROK,  Duke nukem us3d to shift real well on N64. Game cube did OK too. it's just Wii u that has been pretty bad, but then again ZombiU shifted nearly a million and Rayman did OK too



Wildcard36qs said:
oniyide said:

IMHO i think most of those people are full of crap and just lookin for any reason to hate on Ninty, they were never interested in getting a Ninty system. Hell look at those games that did release on Wii U that were AAA multiplats they all flopped hard.

Nearly every port for the Wii U was subpar garbage. They threw out old games that were horribly optimized to "test" the waters of reception and then pulled out completely when the games bombed. If someone actually spent time, money and effort on a proper port, it may have done better. But the Wii U had horrible brand recognition and marketing and came at the wrong time, so it was an uphill battle from the start.

People are delusional if they think that Nintendo Switch will do well without proper AAA 3rd party support, not just side projects and leftovers. I think we may be lucky enough to get it since the major 3D engines are supported and that makes porting so much easier.

Assassins creed IV was a very good port I thought. So were the Call of duty games too. For 3rd party to even do so so on a ninty console it's gonna have to shift like 30-40 million



Problem with this line of thinking is with the budgets of games today, are companies really going to put huge efforts into Switch games?

PS4/XB1 will be at around 80 million combined by year end, and 85 million-ish by the time the Switch even sells 1 unit.

Also Capcom's support for the 3DS outside of Monster Hunter games is actually rather mediocre for several years now. What happened to any future Resident Evil or Street Fighter games? Megaman in Smash maybe we could have a Megaman ga -- oh ok, no.

Nintendo fans should be leery of thinking these companies are magically going to treat the Switch like a special snowflake and put huge resources into a system that has a fraction of the userbase as their PS4/XB1/PC projects do.

It also could lead to an unfair 2 way street where PS4/XB1 get ports of Switch games, since that will be easy to do, but Switch misses a lot of PS4/XB1 because that will be harder to accomodate. Resident Evil Revelations ended up on PS3/360 ... but Resident Evil Revelations 2 .... no 3DS or Wii U. 



superchunk said:
JEMC said:

Nothing in the article says that.

Just because ports are technically possible, it doesn't mean that they are possible or make sense from a financial point of view.

They wouldn't be talking about porting if it wasn't relatively easy to do so. Its an inference to what is said and known.

But the thing is that they aren't talking about porting, he's saying that they won't make ports but "something different".

Look, Capcom isn't in very good position right now when it comes to money (or games, to be honest. They only hae 3 successful franchises and with SF V they've killed one of them for awhile). If they could port their existing games to the Switch for less than making that "something different", you can bet your ass that that's exactly what they would do.



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