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Forums - Nintendo - Capcom Wants Their Nintendo Switch Titles To Feel Different Than PS4/XB1 Games

Veknoid_Outcast said:
setsunatenshi said:

How do you have hard data on a device that will only be for sale like 6 months from today?

Previous sales figures of what exactly? I'm pretty sure Nintendo wants to be as far away from the previous sales numbers as they possibly can for their new device.

There's this myopic view from some Nintendo fans that more of the same is perfectly fine for Nintendo. If only they could please the existing fanbase, then everything is ok. Well I'm sorry, but I don't think Nintendo's investors and management feel this way. They seem to realize they need to expand the fanbase ASAP, only the way to do it might still be up for discussion. So yeah, IF, they could get some type of 3rd party release parity with Sony and Microsoft on their home consoles, that would be an amazing boost. As I mentioned before, quite a few people I have heard seem to be under the impression that's what's going to happen and that's a big selling point to them. Sure, it's anecdotal, but until I see some poll showing otherwise I have nothing else to go by.

More of the same? Like WiiU? Who exactly is happy with that?

You really think a $400 system with Battlefield and Grand Theft Auto is going to expand the fanbase? No. A $200 system with Mario Kart and Pokemon will expand the fanbase.

Like it or not, most consumers out there aren't like us. They don't care about cutting-edge graphics, they don't know who Hidetaka Miyazaki is, they don't mind that Bayonetta in Smash Bros. is overpowered. They just want fun games to pick up and play. That is the audience to which Nintendo should speak. Not the shrinking pool of video game hobbyists.

Wii U, Wii, GC, N64

You're asking me if people would prefer a system with BF and GTA to one with Mario Kart and Pokemon?

The fact you're even asking this question tells me you're blinded by your appreciation for Nintendo franchises. It's not about cutting-edge graphics, it's about 3 factors:  Quality, quantity and popularity.

Why do you think Nintendo console sales have been declining steadily since the NES? With 1 outlier in the middle called Wii who still managed to be a dud for software sales compared to the competition. I think the only Nintendo IP I really enjoy is Fire Emblem, but even I recognize they could do amazingly well if they could do what Sony does. Ally their own exclusive quality IPs with 3rd party game release parity across the other platforms and PC. Nintendo fans love to speak about how much money Nintendo has, so if they really want to be making hardware, why not make some serious competitor to the other platforms? Anyway, I hope you enjoy your Switch, because afterall at the end of the day we're all gamers here.



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AZWification said:

                 " During the latest financial briefing, Capcom’s CEO Kenzo Tsujimoto has touched upon the company’s Nintendo Switch support. During the Q&A session, Tsujimoto stated that multiplatform development will be possible for the new Nintendo console, but that’s not what Capcom would like to do, as they seek to offer something that will differ from PlayStation 4 and Xbox One titles. Tsujimoto also added that the company is currently in an internal review phase regarding content and features that might be offered in Switch titles, so there are no additional details on the matter as of now."

                Hmm, does that mean more games like Zack & Wiki? if so, I don't really mind.

                Link:  http://wccftech.com/capcom-wants-release-nintendo-switch-titles-will-feel-different-ps4x1-games/

This is annoying I think.

1) he states, what I've been saying, that "multiplatform development will be possible for the new Nintendo console". This means they could use relatively little resources and put the same game on NS allowing for little risk to making profit.

2) He then states they want to make NS versions special. That is what scares me. This is what EA attempted to do with their cartoony bullshit sports games. 

For fuck sake 3rd parties, don't try to be Nintendo. Let Nintendo be Nintendo, they are much better at it anyways. Just take your damn game and offer it on the console. That is what someone with an NS console will want, the opportunity to play the same game without requiring another console.



I don't think different should be considered bad. It's like the old saying "what's wrong being different?" This can mean more unique games that don't necessarily mean AAA type budgets or AAA games with different ways to play.i think we've gotten caught up with this AAA or bust type culture that most gamers don't appreciate other titles that are not GTA, COD, Battefield, etc.

Yes they garner great sales, but what does that do for Nintendo who may still get inferior ports even if they did match up with power? I mean look at Watch_Dogs being released without the DLC of Mass Effect 3 when the entire trilogy was being released on last gen consoles as a package? Of course there were a few exceptions but should it be that way? If so, I'd rather Nintendo ask them to utilize the hardware more effectively instead of trying to money hat ports that would eventually do little to their cause.

The DS, Wii, and 3DS found great success not because they provided similar experiences as the PlayStation and/or Xbox, but because they showed new experiences that you couldnt get anywhere else. Yes mobile had an affect on the 3DS sales, but it's still a selling product unlike its Vita counterpart because of games like Kid Icarus Uprising, Luigi's Mansion Dark Moon, Kingdom Hearts Dream Drop Distance, the Dragon Quest remakes and eventually XI, Mario 3D Land, Zelda A Link Between Worlds, Kirby, a portable Smash Bros. (it sold over 7 million for a reason regardless of it being inferior to Wii U), Yokai Watch, Monster Hunter, Fire Emblem Awakening and Fates, Animal Crossing New Leaf and even Happy Home Designer, Shin Megami Tensei, Bravely, and so much more.



I'm with the camp that wants unique games the Switch. Let's be honest - a lot of these games are just going to be ports. If we get a few (Monster Hunter) home console exclusives, maybe even bring Megaman and Castlevania home along with some new IPs, we'll be in business.



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setsunatenshi said:
Veknoid_Outcast said:

More of the same? Like WiiU? Who exactly is happy with that?

You really think a $400 system with Battlefield and Grand Theft Auto is going to expand the fanbase? No. A $200 system with Mario Kart and Pokemon will expand the fanbase.

Like it or not, most consumers out there aren't like us. They don't care about cutting-edge graphics, they don't know who Hidetaka Miyazaki is, they don't mind that Bayonetta in Smash Bros. is overpowered. They just want fun games to pick up and play. That is the audience to which Nintendo should speak. Not the shrinking pool of video game hobbyists.

Wii U, Wii, GC, N64

You're asking me if people would prefer a system with BF and GTA to one with Mario Kart and Pokemon?

The fact you're even asking this question tells me you're blinded by your appreciation for Nintendo franchises. It's not about cutting-edge graphics, it's about 3 factors:  Quality, quantity and popularity.

Why do you think Nintendo console sales have been declining steadily since the NES? With 1 outlier in the middle called Wii who still managed to be a dud for software sales compared to the competition. I think the only Nintendo IP I really enjoy is Fire Emblem, but even I recognize they could do amazingly well if they could do what Sony does. Ally their own exclusive quality IPs with 3rd party game release parity across the other platforms and PC. Nintendo fans love to speak about how much money Nintendo has, so if they really want to be making hardware, why not make some serious competitor to the other platforms? Anyway, I hope you enjoy your Switch, because afterall at the end of the day we're all gamers here.

You keep picking out pieces of my arguments and refuting them instead of responding to the whole picture. I said Pokemon and Mario Kart FOR $200. Pricing is essential.

You're accusing me of being blinded by my appreciation for Nintendo franchises, without evidence mind you. For the record I've played one Pokemon game - Pokemon Red. But I'm wise enough to know how popular that series is.

Do you really want to bring up GCN, Wii, and WiiU in your argument? GCN and WiiU, the two systems closest to what you're advocating, sold poorly. Wii, the console closest to what I'm advocating, sold like gangbusters. 



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Kai_Mao said:

I don't think different should be considered bad. It's like the old saying "what's wrong being different?" This can mean more unique games that don't necessarily mean AAA type budgets or AAA games with different ways to play.i think we've gotten caught up with this AAA or bust type culture that most gamers don't appreciate other titles that are not GTA, COD, Battefield, etc.

Yes they garner great sales, but what does that do for Nintendo who may still get inferior ports even if they did match up with power? I mean look at Watch_Dogs being released without the DLC of Mass Effect 3 when the entire trilogy was being released on last gen consoles as a package? Of course there were a few exceptions but should it be that way? If so, I'd rather Nintendo ask them to utilize the hardware more effectively instead of trying to money hat ports that would eventually do little to their cause.

The DS, Wii, and 3DS found great success not because they provided similar experiences as the PlayStation and/or Xbox, but because they showed new experiences that you couldnt get anywhere else. Yes mobile had an affect on the 3DS sales, but it's still a selling product unlike its Vita counterpart because of games like Kid Icarus Uprising, Luigi's Mansion Dark Moon, Kingdom Hearts Dream Drop Distance, the Dragon Quest remakes and eventually XI, Mario 3D Land, Zelda A Link Between Worlds, Kirby, a portable Smash Bros. (it sold over 7 million for a reason regardless of it being inferior to Wii U), Yokai Watch, Monster Hunter, Fire Emblem Awakening and Fates, Animal Crossing New Leaf and even Happy Home Designer, Shin Megami Tensei, Bravely, and so much more.

Different is not ultimtely bad.

However, if we want to see 3rd party support stick on NS it must be profitable for the company. That means they must keep the costs low to put the content on the NS to allow maximum profits. 

Too many people think they need to do what Nintendo does to be on a Nintendo system. But that is stupid. Nintendo has their own art-style and way of doing things. Every other game creator who tries, pales in comparison. Sega's Sonic and other franchises never hit Nintendo levels. Capcom's various older IPs the same outcome. They need to keep existing ports the same with maybe subtle differences such as touch support for menus etc. Then create possibly a new IP they could experiement with a console such as NS with lower overall dev costs required. This is why titles like Zack & Wiki were perfect on Wii. That is the only area 3rd party's should experiment with. New IP that is different, not altering an existing port like EA did.



Sure, as long as it gets good games without wacky controls



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setsunatenshi said:
Veknoid_Outcast said:

This guy gets it.

I don't want to sound like a broken record, but who is waiting for Switch to play Mass Effect and Call of Duty and Grand Theft Auto? If people want to play those games they have many places to play them. 

The formula here is simple. Step one: Nintendo makes games people want. Step two: Nintendo creates an inexpensive, accesible ecosystem in which to play those games. Step three: consumers buy the cheap system to play the desired games. Step four: other game makers notice growing hardware sales and start making games for the system. A rising tide lifts all boats.

A lot of folks on this forum seem to think it should work the complete opposite. 1) Reach out to other game makers to satisfy their demands, which 2) will result in an overpowered, overpriced system, which 3) will cause hardware sales to sputter, which 4) will lower software sales for both Nintendo and third parties. A falling tide sinks all boats.

I've seen/heard plenty of people who aren't necessarily Nintendo fans enticed by the possibility of playing their AAA experiences on the go. Like grinding out trophies or whatever during train/plane trips. So this notion that there isn't a big number of people who want those Mass Effect / COD / GTA type of games on the Switch, I believe that's quite wrong.

If the Switch will again be a mostly Nintendo only machine with a few 3rd party titles here and there will be a huge slap in the face to many people. That just pretty much settles it as being Nintendo's new handheld.

I don't doubt the existence of these people and Swicth will be my go to platform for Skyrim remastered, but for new, cutting edge games I do really question the amount of people who will pick the notably downgraded Switch version of Mass Effect Andromeda over the PS4/X1 version. Will it be 500k or 1.5m? I wouldn't expect much but hopefully a few developers give it a try so we can actually see the results, as well as seeing if it results in signifcantly better Japanese sales or not.

From Nintendo's standpoint they also have to remember that 80m people will already have a console they can play Mass Effect on come March 2017. Unique titles are definitely going to be a more compelling feature for those current gen owners then downgraded versions of upcoming PS4/X1 titles imo. If Nintendo could get both, then thats great but I think theres more worth in unique support, or games which won't scale badly; remasters, games with unique artstyles (Yoka-laylee) or games that have a casual/kids audience who aren't so grafix/online conscious.

Also I don't think this has any bearing on whether its seen as a handheld or home console. Back in the day consoles used to all be completely different. I'm hoping the Switch brings back a focus on gameplay mechanics, fun, gives shine to neglected genres (platforming/puzzle/turn based RPG/Console strategy games) and encourages developers to think outside of the box. Time will tell...



StuOhQ said:
 maybe even bring Megaman

I'm sure that wasn't meant to be a joke but most people might take it as one.



superchunk said:
AZWification said:

                 " During the latest financial briefing, Capcom’s CEO Kenzo Tsujimoto has touched upon the company’s Nintendo Switch support. During the Q&A session, Tsujimoto stated that multiplatform development will be possible for the new Nintendo console, but that’s not what Capcom would like to do, as they seek to offer something that will differ from PlayStation 4 and Xbox One titles. Tsujimoto also added that the company is currently in an internal review phase regarding content and features that might be offered in Switch titles, so there are no additional details on the matter as of now."

                Hmm, does that mean more games like Zack & Wiki? if so, I don't really mind.

                Link:  http://wccftech.com/capcom-wants-release-nintendo-switch-titles-will-feel-different-ps4x1-games/

This is annoying I think.

1) he states, what I've been saying, that "multiplatform development will be possible for the new Nintendo console". This means they could use relatively little resources and put the same game on NS allowing for little risk to making profit.

2) He then states they want to make NS versions special. That is what scares me. This is what EA attempted to do with their cartoony bullshit sports games. 

For fuck sake 3rd parties, don't try to be Nintendo. Let Nintendo be Nintendo, they are much better at it anyways. Just take your damn game and offer it on the console. That is what someone with an NS console will want, the opportunity to play the same game without requiring another console.

Nothing in the article says that.

Just because ports are technically possible, it doesn't mean that they are possible or make sense from a financial point of view.



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