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setsunatenshi said:
Veknoid_Outcast said:

This guy gets it.

I don't want to sound like a broken record, but who is waiting for Switch to play Mass Effect and Call of Duty and Grand Theft Auto? If people want to play those games they have many places to play them. 

The formula here is simple. Step one: Nintendo makes games people want. Step two: Nintendo creates an inexpensive, accesible ecosystem in which to play those games. Step three: consumers buy the cheap system to play the desired games. Step four: other game makers notice growing hardware sales and start making games for the system. A rising tide lifts all boats.

A lot of folks on this forum seem to think it should work the complete opposite. 1) Reach out to other game makers to satisfy their demands, which 2) will result in an overpowered, overpriced system, which 3) will cause hardware sales to sputter, which 4) will lower software sales for both Nintendo and third parties. A falling tide sinks all boats.

I've seen/heard plenty of people who aren't necessarily Nintendo fans enticed by the possibility of playing their AAA experiences on the go. Like grinding out trophies or whatever during train/plane trips. So this notion that there isn't a big number of people who want those Mass Effect / COD / GTA type of games on the Switch, I believe that's quite wrong.

If the Switch will again be a mostly Nintendo only machine with a few 3rd party titles here and there will be a huge slap in the face to many people. That just pretty much settles it as being Nintendo's new handheld.

I don't doubt the existence of these people and Swicth will be my go to platform for Skyrim remastered, but for new, cutting edge games I do really question the amount of people who will pick the notably downgraded Switch version of Mass Effect Andromeda over the PS4/X1 version. Will it be 500k or 1.5m? I wouldn't expect much but hopefully a few developers give it a try so we can actually see the results, as well as seeing if it results in signifcantly better Japanese sales or not.

From Nintendo's standpoint they also have to remember that 80m people will already have a console they can play Mass Effect on come March 2017. Unique titles are definitely going to be a more compelling feature for those current gen owners then downgraded versions of upcoming PS4/X1 titles imo. If Nintendo could get both, then thats great but I think theres more worth in unique support, or games which won't scale badly; remasters, games with unique artstyles (Yoka-laylee) or games that have a casual/kids audience who aren't so grafix/online conscious.

Also I don't think this has any bearing on whether its seen as a handheld or home console. Back in the day consoles used to all be completely different. I'm hoping the Switch brings back a focus on gameplay mechanics, fun, gives shine to neglected genres (platforming/puzzle/turn based RPG/Console strategy games) and encourages developers to think outside of the box. Time will tell...