Areym said:
pokoko said: I don't know about Rockstar but some developers are starting to nail DLC. In those cases, it's become a real boon to the industry. Fallout 4 DLC has extended my enjoyment of that game significantly. First time I've ever bought a Season Pass and it was worth every penny. I really would like to see the same happen all across the line. When DLC is done right, it adds a lot of value. |
Fallout 4's DLC has been well utilized. It wasn't instantly available after the game but they gave time for people to play through every nook and cranny of the game and then started realeasing it periodically and we didn't know from the start what was actually gonna be in it (or I could be wrong, i don't remember them detailing everything about it), it at least makes it feel like they are still working on it and it isn't cut content. Granted, I haven't played any of the DLC cause I haven't finished the game yet but that's a whole other thing.
Then you got shit like Ubisoft just laying out exactly what is gonna be on the season pass with a trailer before the game even releases? Gross.
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I remember someone from Bethesda talking about how they basically have DLC-jam sessions after the game ships and they throw around all kinds of new ideas and concepts that they thought of after it was too late to add content. They kind of pick and choose from that.
Found the video:
https://youtu.be/cEKi2TPanGY
I can't embed? Eh. Anyway, I think that's pretty nifty and you can see a lot of stuff made it into the DLC
As for Fallout 4, Far Harbor is pretty amazing and Nuka World is a lot of fun, while most of the rest is more tailored to appeal to certain players more than others. Personally, I've enjoyed all it and I love the one that lets you build robots. Even the one I thought I didn't care for, which just lets you make stuff fight each other, turned out to be fun. I make my Nuka World raiders fight to the death for my amusement.